Tired of advertisements?
No Problem!
Subscribe to a membership to remove them! ->
- What's new in this club
-
Kazento joined the club
-
Oblessed joined the club
-
citra125 joined the club
-
DaFryinMayan joined the club
-
Thorrpio42 joined the club
-
Playa joined the club
-
TraiLowpe joined the club
-
ChaoticRanger joined the club
-
sterham90 joined the club
-
DevilGod05 joined the club
-
kittenjade2319 joined the club
-
jbrown5187 joined the club
-
BlackIceWarrior joined the club
-
Darklord Lormyr joined the club
-
deatf80 joined the club
-
Selesio joined the club
-
neomave8 joined the club
-
If you are installing Mod Organizer 2 for the first time, it is a good idea to re-direct where your mods are stored and installed. The default location for Mod Organizer 2 is pointed at a location in the C:\Users\(your name)\AppData which can be hard to find or you may not have enough space on that particular drive. Step 1: Go to the drive where you intend on storing your mods (usually a good idea to choose one with the most available space) Make a new Folder named Mod Organizer 2 Step 2: Open that new Mod Organizer 2 Folder Make a new folder inside of that named Skyrim AE Step 3: open the Skyrim AE folder you just made You will need to make 5 folders within this folder MAKE SURE to spell these correctly just as the image shows (no CAPS) These will be: downloads mods overwrite profiles webcache Step 4: Open the profiles folder Inside of that make a new folder named Default (Again make sure to name it just like the image!) Step 5: Open Mod Organizer 2 Program Click on the Tools button (circled in red) then in the window that pops up click on the 3 dots as circled in the image. Navigate to your drive where you made the folder Mod Organizer 2. Choose the Mod Organizer 2 folder Push OK (you do not need to do anything else in this window) Step 6: When you down your mods, do it manually and point the downloads to Mod Organizer 2\Skyrim AE\downloads This is where all of your Mod Archives will be stored.
-
ggg228 joined the club
-
NotDeadYetThree joined the club
-
thosewhocantdocheat joined the club
-
ynot joined the club
-
bruhdude joined the club
-
NormMachine joined the club
-
yukipen joined the club
-
Galender joined the club
-
Stormwolv7 joined the club
-
KanerLord joined the club
-
Shadow Raven Studios joined the club
-
underh1ll joined the club
-
I got banned from the Nexus and here's why
Shadow Raven Studios commented on The Ninedalorian's blog entry in T.A.P. Gaming's Mod Development Blog
Fuck 'em. Looks like I'm going to be a Schaken Mods content creator full time really soon as well as any other modding sites I have bookmarked. I just received a ban from the Nexus on Friday the 12th. It's for images & videos I posted. Some SJW flagged & removed them for adult content when there is not even any nudity in the material. I already know what's going to happen. I know the ban is permanent and they're not going to go back on it even though I contacted support and confronted a couple of the members in the Nexus Discord network. Let them have their corrupt SJW empire. I don't need it. Neither does any other good person with a heart & soul. -
electrofryed joined the club
-
war2die4 joined the club
-
tsplinter18 joined the club
-
pcdp joined the club
-
Vonhugenstein joined the club
-
RenegadeMods joined the club
-
Using the Vanilla Courier Quest
The Ninedalorian posted a blog entry in T.A.P. Gaming's Mod Development Blog
There are numerous ways to do this but this is the one that worked the best for me 1. Make Plugin 2. Make Quest Give Editor ID Give Quest Name Prority 90 Side Quest Uncheck Start Game Enable Exit Quest and SAVE 3. Make Quest Stages Stage 0 Check Start Up, Make Journal Entry and in Papyrus add ; Quest Start Stage 10 Stage 20 Stage 100 Journal Entry and check Complete Quest Exit Quest and SAVE 4. Make Note Reference Alias Name Alias as Note Flags are Optional, Stores Text, Quest and uses Stored Text Specific Reference leave blank Add 2 Scripts -- DefaultOnReadSetQuestStage & DefaultSetStageOnPlayerAcquireItem Set Properties on DefaultOnReadSetQuestStage to your Quest & the stage should be 20 Set Properties on DefaultSetStageOnPlayerAcquireItem Properties are Set to your Quest, and Stage to Set should be 10 Exit Quest and SAVE 5. Make Book (use a note) Duplicate Note and give it a unique ID 6. Return to Quest Stages Stage 0 Erase ; Quest Start add the following script fragment Alias_Note.ForceRefTo(game.GetPlayer().PlaceAtMe(MyNote)) (WICourier as wicourierscript).AddAliasToContainer(Alias_Note) Click on Properties Add new property Type is Book Name is MyNote Set MyNote to your note object Add another Property Type is Quest Name is WICourier - should autofill with WICourier as the value Push compile Exit Quest and SAVE 7. Return to Quest Stages for Scripting Stage 10 Make Journal Entry In Papyrus input: SetObjectiveDisplayed(10) Compile ================================== Stage 20 Make Journal Entry In Papyrus input: SetObjectiveCompleted(10) SetStage(100) Compile ================================= Stage 100 In Papyrus input: CompleteAllObjectives() Stop() Compile 8. Go to Quest Objectives In Objective Index make a new objective Index is 10 Display text should be Read <Alias=Note> 9. Enable Quest Script In Filter input MQ00 Go to Scripts Tab Make a new script which extends Quest In this example I will call it M9QuestScript ====================== Scriptname M9QuestStartScript extends Quest Quest Property myQuest Auto function OnInit() myQuest.SetStage(0) myQuest.SetActive(true) EndFunction ============================== Set Properties Set it for your Quest 10. Save Your Plugin -
Project Clara Voice Test #1
The Ninedalorian posted a blog entry in T.A.P. Gaming's Mod Development Blog
-
Project Clara Announcement
The Ninedalorian posted a blog entry in T.A.P. Gaming's Mod Development Blog
-
Lordkane99 joined the club
-
bennius2 joined the club
-
Pedrus13 joined the club
-
Brumaire4861 joined the club
-
williamstaley1972 joined the club
-
drzombo2 joined the club
-
As people may know I got banned off Bethesda Net AGAIN for even more heinous lackluster bullshit reason than before I had some two bit knockoff Chumley appear on my Youtube Channel talking smack because he... she.. it... was mad because I had been posting mods and telling people to go watch the video. You know because it couldn't be bothered in the depths of its Chihuahua Puppy meth Addiction to watch a 7 min video and wanted a long, detailed description (which 85% do not actually read). It was being very Rude, and I'm really the wrong guy to be Rude too. I know how to be an asshole. I'm good at it. So because my reply caused more Butthurt than Elon Musk buying Twitter, this dipshat runs back to Bethesda Net and reports all my mods. What a vindictive little Daycare Baby! So my work won't appear on Xbox for quite a while now until it all blows over and Hater loses interest. Unless... there is someone who is willing to port my mods to Xbox for me. If you don't know how that is alright. That skill can be taught fairly easily. I did make a tutorial for Ashtoreth to port mainly armors For porting followers it involves a few more steps which I can also teach easily though I haven't made a tutorial on it but will if people show enough interest Here's the porting Tutorial If anyone wants to take up the Xbox Porting duties the only requirement I have is to post the videos I make for the mod with it in the gallery, and mention the video by name in the Description. Everything else is up to you. Feel free to use the screen shots from my mods to post there too. If you are interested in doing this hit me up in Discord either in Schaken Mods Discord, my own Discord, or just DM me The Ninedalorian#9485
-
gilma joined the club
-
johnny5 joined the club
-
CVRTOONZZ joined the club
-
Acted joined the club
-
Highwindraider joined the club
-
loki68 joined the club
-
psychoqwirk420 joined the club
-
Luna Frost joined the club
-
jamesseeley423 joined the club
-
If you are subscribed to my Youtube Channel T.A.P. Gaming, please go and subscribe to the Back Up Channel as I am having trouble with the Main Channel at this time. Here is the link: https://www.youtube.com/channel/UCCpERRrnH6uaPoPLuyDozQg I will be starting working on the channel in the New Year, and I need to get to 1K subs and 4K watch time so I get that channel partnered. Thank You
-
Sometimes... the Song doesn't remain the same... The new Storm Song Manor is almost done. Just have a couple of things to place, do navmesh on interior and then do exterior placement and navmesh. It's going to come in 3 versions House no Followers (95% complete) CBBE w/ 6 to 8 followers 3BA w/ 6 to 8 followers. I'll be placing it somewhere else as well. Plus 2 player horses Putting it over on the other side of Whiterun where I used to have the old Photo Studio South of the S curve that leads to the Westren Watchtower Joesph, Aerlith, Alma and Judith will be making their returns with holy poly heads but the Clan is being expanded to include at least 4 more sisters This mod will require the latest version of The Master Plan It will be offered in the Free Section so I hope you all download and enjoy it! The following is screen caps of the Storm Song Sisters I've created in Racemenu (if you want the new Thana Storm Song Standalone get her here >HERE< or get the newest Waystations of Skyrim - Rorikstead (make sure to watch the videos!)
-
- 2
-
-
- player home
- followers
-
(and 2 more)
Tagged with:
-
Skyrim NPC Appearance Overhaul
ThornGrim commented on The Ninedalorian's blog entry in T.A.P. Gaming's Mod Development Blog
Are you going to be doing the Males also? -
Skyrim NPC Appearance Overhaul
The Ninedalorian posted a blog entry in T.A.P. Gaming's Mod Development Blog
I've begun working on a new project This will be a total overhaul of every NPC in the game (including followers and hirelings) Each NPC will have a high poly head and high poly brows I am also going to replace vanilla hairstyles with styles from KS Hair and Apachii Hair as well as some added hair styles to expand the variety of the NPCs This mod will not be compatible with Warmaidens nor KS Hair for NPCs This mod will not require any other master files other then the Vanilla Game Master Files -
Don't be an Asshole bc I don't play that shit
The Ninedalorian posted a blog entry in T.A.P. Gaming's Mod Development Blog
I work very hard on my mods. I test them extensively and have them tested by other people before release. I work very hard on my videos to make them informative about my mods and I work very hard on my tutorials. The fact they help people is a bonus. I have been told I am nice guy but I am more like an old Grizzly Bear. Everything is good as long as you don't go poking with a stick. What really burns my ass is when someone starts spouting off on my videos about what they think my mod does and how it will conflict with other stuff. Most people know I make my stuff and I don't care if it conflicts with every obscure mod out there. if I started making my stuff like that couple of things would happen. I would never get any work done My load order would fill up so fast it would be crazy My careful crafting of my mod list would be in the toilet So when I get comments like this on my videos I get real mean. This is NOT constructive criticism. This is a toxic Nexus type person that is looking to kill my mod. These are the type of people who talk shit on the comments of Nexus mods. I will not have it on my Youtube. It is NOT their platform. It is Mine. This comment appears on my Mighty Tweaks & Fixes 2 video. -
Information about Houlden Hills and MCS Workshop
The Ninedalorian posted a blog entry in T.A.P. Gaming's Mod Development Blog
Some of you guys might have noticed I took down MCS Workshop and Houlden Hills from the site. There were some issues with the meshes I had to fix. Plus I am going to add a few things to it. There were some serious issues with Houlden Hills as I forgot to do a lot of things that needed to be done to make it a fully functional settlement. So I rebuilt the mod from the ground up. Its somewhat smaller than the original as adding one of the cells to the location popped some errors with the Random Encounter Trigger near the destroyed tank. It covers only one cell now, and has a fully functional workshop border that is not hanging out in the air. Also I changed the Power Armor to T-60 to make it more-lore friendly. Testing on my system doesn't revel any problems but I am gonna wait till I have some other people test the new version before I release it publicly. If you have the old version of Houlden Hills please remove it as the settlement is pretty broken. If you guys would like to be a tester for my new mods, hit me up on Discord. Either DM me or tag me in Schaken's Group. -
Storm-Song Manor Ultimate Edition
Reibubba#2849 commented on The Ninedalorian's blog entry in T.A.P. Gaming's Mod Development Blog
Looking really cool ! -
I got kinda drunk and ran my mouth
-
Storm-Song Manor Ultimate Edition
The Ninedalorian posted a blog entry in T.A.P. Gaming's Mod Development Blog
These are screenshots of Storm-Song Ultimate and Final Edition. I re-made the mod entirely from scratch. It will be a smaller download as I made it.... 99% vanilla compatible. Which means it will use whichever textures & mesh replacers you use for NPCs, Armor, Weapons, and Architecture. There some custom meshes in the mod. There will be TWO versions of the mod. One without NPCs will be a publicly available and one with NPCs AND an added Breezehome home basement will be the Guild version. here are the screenshots of just the house I have so far -
Subject #1 continues his attacks on T.A.P. Gaming & Schaken Mods
Souichirou commented on The Ninedalorian's blog entry in T.A.P. Gaming's Mod Development Blog
Yeah he really does need a life or should just die for all the crimes he commited it is a wonder they even let him out of the pin. He thinks he is safe sitting behind a computer sad to say if we really wanted to push it to a legal case he is done for. For one you don't piss off someone that worked years in major cyber crime investigations that has a network of law enforcement thru out the world. Especially if you don't want your past to come to light. On top of that i am not the only one that can get that kind of info in this community. He was warned once I for one wont be as nice next time. He honestly better run and hide cause i am also about to snap and it wont be pretty when I do for him. though with his net worth at a mere 25K for a 50 year old. it is not worth the effort of a legal case cause he cant even pay. -
Subject #1 continues his attacks on T.A.P. Gaming & Schaken Mods
Schaken commented on The Ninedalorian's blog entry in T.A.P. Gaming's Mod Development Blog
"He".... he needs to get a life. Its 1 little old man that has spend 20 years in prison for rape of a 16 year old, and can not even legally leave the state anymore, so now all he does is sit at him living off his family. Anyone he does not like, he calls a pedophile and makes YouTube videos and twitter posts of it all damn day long. T.A.P. Gaming here here is a for real victim of online harassment. He gets online and plays skyrim and FO4 and shares the feed with friends on youtube, kinda like going to the bar with your friends, but the Covid 2020 version of that, lol. Every time Daniel Bustard (Asherz Mods) makes a video of TAP, he simply fires back with a meme and goes on with his day. -
Well I could go into the whole long, stupid, and shitty story of the mental insanity of the Far Left Domestic Terrorist who we will refer to only as Subject #1 We are just gonna forego that because Subject #1 doesn't need validation for his mental insanity. We are just going to meme about him because its funny when he makes half baked videos from the basement of his mother Florence's home in Florida which he attempts to claim victim status. He ain't a victim that is just what he wants people to believe He started all this shit nearly 5 yrs ago and because he IS mentally insane he continues it so these memes are for you Subject #1
-
I been working lately on an update to my Thana Storm-Song follower. Like most projects we do, one thing leads to another, and what was to be just an enlargement of her house ended up being being a total re-design of the house and grounds, and the addition of 3 extra NPC followers. It is an expansion of her backstory as well. The NPCs added are twin sister Alma and her twin brother Jacob. Thana still looks like she did but you can tell her apart from Alma as Alma does not have the tattoos. The other is the Cook Bree-ela who is a tall blonde Nord woman. Bree is a combat assassin class dual wield who wears Forsworn armor. Here's a shot of the Triplets And some shots of the interior and exterior of the house. The exterior work isn't finished as of yet however Now the interior/exterior textures of the building are modded in my game otehrwise it will be just vanilla. However if you want this same look you will need to download and install my Mighty Fresh Skyrim mod available right on Schaken Mods.
-
Power Armor Paint Job Tutorial Start to finish
The Ninedalorian posted a blog entry in T.A.P. Gaming's Mod Development Blog
I recently posted a tutorial about this -
Kekistan X01 Power Armor Paint
The Ninedalorian posted a blog entry in T.A.P. Gaming's Mod Development Blog
Such a shit storm over my Kekistan Power Armor Paint for the T-51! But it hasn't stopped me and it never will. I'm upping my game with a Kekistan Paint for the X-01. To get the X-01 paint you will need to fight your way through the Boston Public Library (Lots of Super Mutants!) to find a special magazine. (See pics) -
Fallout 4 Power Armor Paints
The Ninedalorian posted a blog entry in T.A.P. Gaming's Mod Development Blog
I'm working on Power Armor Paints for various sets of vanilla Power Armor. Lots of T-51 paints already done and I just finished an Abraxo Paint for X01 Each one will be a separate mod (esl flagged) which will be posted in the free section and also will be available on Xbox. When I am all done, there will be an All in One version which will also include my Schaken Paint as well as the banned everywhere (EXCEPT on Schaken Mods!) Kekistan Paint -
I got banned from the Nexus and here's why
The Ninedalorian posted a blog entry in T.A.P. Gaming's Mod Development Blog
Because SJW Marxist Shitbags don't know what Sarcasm or a Joke is The Cancel Culture crowd came for me because I DARED to think differently! Because I dared to question them, mock them and call out their hypocrisy. My mods will all be available on Schaken Mods as I move my library over there. For the time being my mods are also still available on Bethesda Net as well for Xbox 1