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The Kids Are Alright SE 1.0.0

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   (10 reviews)

Pogogo000
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76 Screenshots

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Thank you! Thank you!  I hadn't realized this had been taken off Nexus, but is has been a standard and much loved part of my mod collection since it first came out years ago.  It would be a crime for this to be lost to history.

 

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15 hours ago, Grumpy_OM said:

Thank you! Thank you!  I hadn't realized this had been taken off Nexus, but is has been a standard and much loved part of my mod collection since it first came out years ago.  It would be a crime for this to be lost to history.

 

same here, must have for any collection

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Any chance we could get a FOMOD for this? 32 files!!!

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The issue is with all the patches the whole thing is 2X the size almost. we may consider making a FOMOD All-In-One and post t with this mod as long as @Pogogo000 is OK with the idea.

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2 hours ago, Schaken said:

The issue is with all the patches the whole thing is 2X the size almost. we may consider making a FOMOD All-In-One and post t with this mod as long as @Pogogo000 is OK with the idea.

You can make a FOMOD

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Ouch, that would make this an unnecessarily huge download.  It could not be more obvious what each file is (Trip named uploads extremely well and obvious). 

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1 hour ago, SLanKi said:

Hello, 

 

is there a way to  get rid of the nevernude body ? 

 

Are there naked meshes for this mod or body ? 

 

This is the EXACT reason it was removed from nexus. I pledge to never allow a nude version of this mod on this site as that is the mod authors wish, and the condition of it being posted. If you want the add-on, you will need to look else where. The description of the mod here needs to be read.

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If you are using Fertility mode or Being Female and you get a child via them will they appear the same as your children or default to the original. Also I am getting a "Tag Bandit Child" pop up near camps and buildings. Is this normal or am I missing a patch 🙂

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This mod is great. I use in my own game and in my live streams because it fixes the vanilla Potato head kids.

I'm in full agreement with Schaken on the subject of mesh replacers for this mod.

If ANYONE comes onto my streams asking for those sorts of things for this mod, I garundamntee you that I will hurt your precious little feelings before I let Doug C kick you off my Channel.

And it literally makes Doug's day to ban morons.

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Just curious as to how to get this working in Mod Organizer 2 or just Skyrim SE in general - as every time I have tried to run it via MO2 it checks the Nexus link and denies the mod as being Invalid/deleted. I had the original files still on my hard drive but have also tried downloading from here and the issue persists. 

 

Running straight through Skyrim SE in the Data folder just doesn't seem to work at all. 

 

Could anybody help me with this please? 

 

Thanks in advance :) 

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I've never had MO2 refuse to run a mod because it wasn't on the Nexus, that makes no sense to me. 

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On 10/22/2020 at 5:59 PM, McLude said:

I've never had MO2 refuse to run a mod because it wasn't on the Nexus, that makes no sense to me. 

 

It kept giving me "forbidden" error messages in the log - I had reinstalled multiple times and finally got it running despite the "forbidden" messages. 

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Thank you for uploading this when it was tooken off of nexus I was sad but I understand why and don't argue about it.

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I was looking at all the files, most are self explanatory, but I was wondering what "The kids Aren't Alright" file does? Make them non-essential/protected? As in killable? or is it something else. I don't want to install it if it does something unexpected. 

 

Also, am I understanding the description correctly, the "final cut" does overwrite everything in ep. one? My Vortex is telling me that ep. one file is redundant because everything in it has been overwritten by the final cut. 

 

Finally, by "hostiles" does that mean hostile children that will attack you, ie: hostile forsworn kids, etc.?

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11 minutes ago, Wrenlin said:

I was looking at all the files, most are self explanatory, but I was wondering what "The kids Aren't Alright" file does? Make them non-essential/protected? As in killable? or is it something else. I don't want to install it if it does something unexpected. 

 

Also, am I understanding the description correctly, the "final cut" does overwrite everything in ep. one? My Vortex is telling me that ep. one file is redundant because everything in it has been overwritten by the final cut. 

 

Finally, by "hostiles" does that mean hostile children that will attack you, ie: hostile forsworn kids, etc.?

Yes the kids aren't alright does make them killable.  The final cut is basically the all in one with them killable but they will run away at low health and it has everything the boys, girls, extra NPC kids like bandit kids.  The final cut is the version I use.  Sorry forgot to answer the other question yes use only one version of the main but the patches should work for all versions.

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Thanks for the quick reply. I guess I need to disable some redundancies. 

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Is there a comparison anywhere between this and RS Children Overhaul?

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Starting a New playthru and I'm changing from RS Children to the TKAA Final Cut version. Just two questions.

 

First, is a patch needed for [Schaken-Mods] Multiple Adoptions 1.0? (I only ask because I see one for the regular Multiple Adoptions Mod.)

 

Second, is there a patch or is one needed for Fertility Mode Mod? (I ask because there is one for RSC. )

 

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Multiple adoptions no. the issue with multiple adoptions is that since the number has been raised, its hard to find homes that have more than the old 6 beds.

As for fertility, yes a patch will have to be made, otherwise you will have vanilla kids.

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So I need to reverse engineer the RSC patch and figure out how it's made and then make one for TKAA? WTH, I'll give it a go....lol

 

Thank You for the quick reply!

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you could always ask @Jobobby04 to make a patch for it. he has made a few

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24 minutes ago, Schaken said:

you could always ask @Jobobby04 to make a patch for it. he has made a few

 

Well turns out I just needed to go further down the Files list on Fertility Mode to find a Fertility Mode TKAA Patch. Hopefully it works. It says "This version is dependent on TKAA (Episodes 2, 3, or Directors Cut)." and Directors cut was version 4.92 according to google search. But if this patch doesn't work and I can't get it to work, then I'll hit @Jobobby04 up for some help. Thank You!

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If it works or if you get a new patch that works, please let us know.

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Yes i agree a fomod would be great. yes it would be a larger file but who cares, it aint like i aint downloaded large files before for SE.

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Hi there, I know you're not the original author but I don't  know who else to ask:

Some of the vanilla kids aren't using the face meshes, they just have a generic adult head in its place, mainly Dorothy and frodnar in riverwood that I've noticed so far, I was just wondering if you or anyone else knew how to fix this?

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