Meshes and Texture Overhauls
For edits to Vanilla game Assets of ether High Poly and/or texture overhauls
3 files
Forests of Dibella (SKYRIM SE)
In Meshes and Texture Overhauls
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Hello to you all. (I have no idea why the mod is been uploaded to... Oblivion's pages! I've chose SSE!... Anyways) I decided to uploading here too, my notorious "Forests of Dibella" mod - only the UHD version (the highest resolution). It's backed in BSAs (and "fake" esl plugins). All you need is to simply enable the plugins and you're good to go. The LODs are packed in the BSAs; if you want to, I'll upload them seperated as loose files. Enjoy.
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UNIQUE CITIES - ANVIL RETEXTURES
In Meshes and Texture Overhauls
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this is not my work ! sharing because of rarity and quality DESCRIPTION The TES-Diesel team presents you an atmospheric and high-quality retexture of the city of Anvil, the maritime capital of the Gold Coast. All textures slipped into plugins are photorealistic, most textures are 2K in size. The TD_Unique_Anvil.esp file adds variety to the city — a chapel that is now unique and corresponds to the style of the city, trees, bushes and other vegetati
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Coop's TW3 Horse Replacer with Animated Ears
In Meshes and Texture Overhauls
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This is not my mod i do not play Oblivion and CANNOT provide any support. I am reposting for those who can not or do not want to go to nexus UPDATE: The main mod remains ESPless for capability reasons, but a kind user by the name of Camper6 has made a plugin that re-enables manes on armored horses. If you know how to work Wyre Bash and the Bashed Patch, this is a better solution than my original file method of swapping textures as you change your horses haha.Leaving my original metho
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