Modders Resources
Resource files for modders
3 files
xEdit Script - JFreshAddsSpecular
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JFreshAddsSpecular Modified ItAddsSpecular script. Does all the same functions, with a few additions.... Works for LE\SE\AE nifs. Sets Shader Flags 1 to enable specular Sets Glossiness to the user-defined value. Sets the Specular Color to the user-defined value if it's black Will change Specular Strength to default value of 0.1 (for now until I can figure out how to make a selection box for that too.)
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xEdit script: automatically generate crafting and temper recepies
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This is mainly for modders, could be used by normal users however. Aim is to automatically generate COBJ (Constructible Object) records (Temper and Crafting) from armor records, based on the armor keywords. Script defines materials and quantity to set based on armor piece keywords - MaterialXXX and ArmorXXX. If not assigned, script has default values - steel ingot (in both scripts) for material if MaterialXXX was not defined - quantity of 1 for Crafting if ArmorXXX was n
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Clean Imperial Tower Resource
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What this basically is: This is basically a pre built 6 level Imperial Tower interior using custom meshes I cleaned the moss off Custom pool mesh Includes COC Marker on first floor, Center Location Marker on the 2nd Exterior model (Double vanilla height) w/ lods Cell name is M9TSTower01 Loose files Example ESP It only Requires the Base Game Use it however you guys want Well there is another requirement (c
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