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Modders Resources

Resource files for modders

3 files

    xEdit Script - JFreshAddsSpecular

    In Modders Resources


    JFreshAddsSpecular   Modified ItAddsSpecular script. Does all the same functions, with a few additions....   Works for LE\SE\AE nifs. Sets Shader Flags 1 to enable specular Sets Glossiness to the user-defined value.  Sets the Specular Color to the user-defined value if it's black Will change Specular Strength to default value of 0.1 (for now until I can figure out how to make a selection box for that too.)        

    18  501 
    5.4 kB

    xEdit script: automatically generate crafting and temper recepies

    In Modders Resources


    This is mainly for modders, could be used by normal users however. Aim is to automatically generate COBJ (Constructible Object) records (Temper and Crafting) from armor records, based on the armor keywords.    Script defines materials and quantity to set based on armor piece keywords - MaterialXXX and ArmorXXX.  If not assigned, script has default values - steel ingot (in both scripts) for material if MaterialXXX was not defined - quantity of 1 for Crafting if ArmorXXX was n

    38  878 
    3.64 kB

    Clean Imperial Tower Resource

    In Modders Resources


    What this basically is:   This is basically a pre built 6 level Imperial Tower interior using custom meshes I cleaned the moss off Custom pool mesh Includes COC Marker on first floor, Center Location Marker on the 2nd Exterior model (Double vanilla height) w/ lods Cell name is M9TSTower01 Loose files Example ESP It only Requires the Base Game   Use it however you guys want   Well there is another requirement (c

    969.76 kB

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