Files From Subcategories
The Great Seawall of Vivec
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This is not my mod i do not play Morrowind and CANNOT provide any support. I am reposting for those who cannot or do not want to go to nexus. The Great Seawall stands south of Vivec, serving as a fortification to repel naval assaults against the city, and as a chokepoint to control maritime traffic to and from Ebonheart and Vivec. It offers splendid views of both the Ascadian Isles and the Inner Sea. "The Great Seawall of Vivec once served as a proud naval fortification to prote
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47.29 kB
Gates of Ascadia
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This is not my mod i do not play Morrowind and CANNOT provide any support. I am reposting for those who cannot or do not want to go to nexus. This mod serves as a companion mod to The Great Seawall of Vivec. The Gates of Ascadia fortifies the land routes to Vivec, with several Velothi gates and walls controlling access to the city. It also replaces several wooden bridges in the Ascadian Isles with more imposing Velothi style bridges. CompatibilityThis mod may be incompatible with any
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Spirit Of Creatures
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This is not my mod i do not play Morrowind and CANNOT provide any support. I am reposting for those who cannot or do not want to go to nexus. Added a few new Spirits for some locations.You can meet their only at night time only.Added:- 20 new ghosts.- Their souls can be catched.- Have no a loot or something other else.- The Ghosts are not touchable. It's not a bug or a scripts event.- All new creature are added on Start of Game via script.No any of leveled Lists has been touched!****
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