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Shadowzhar77's Other Mods
Flared UP Ammo
Submitted:
Updated:
This mod adds two new flare guns an flares. The first flare an gun allows you clear weather for building or safe traveling. The second flare and gun allows you to create a Rad storm for the children of atom players or for ghoul perks. Both the guns an flares can be made in the Chem bench under Utility and a Flare case can be made under Furniture\containers in the vanilla workshop menu.
7
2
1733
1.56 kB
Isle of LadyHa
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Updated:
This mod was created for LadyHa Gaming, to thank her for her help and support!! This Island is located north of Salem and all DLCs are required. The boat to get to the Island, is located in Salem on the North east side. This settlement is separate from the Port Salem mod, and is now a stand alone Settlement. This is a full settlement, that you can send settlers to and set up provisioners. The Previs was redone for this area for the new land mass created, which is why this mod is larger than mos
2
0
1095
6.28 MB
Wasteland Army FNV Train an Metro Train
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Updated:
This mod allows you to make The NV style Train from https://www.nexusmods.com/fallout4/mods/46855 with permissions by minime453 the mod author of the Textures and the model from ryanfss' Modders Resource https://www.nexusmods.com/fallout4/mods/45681. The mod also allows you to build the Metro Railcar Modders Resource by Strider5 with permissions https://www.nexusmods.com/fallout4/mods/33064. I am still working on the doors they are animated.
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0
2080
32.87 MB
Shadow Wastelands Transports Equipment
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This is a collection of vehicles I made or recreated for myself so this is a WIP
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0
867
27.89 MB
Survivalist Homes Of The Wasteland Vol 1
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This is a mod that utilizes several vanilla locations and adds several new ones. The locations are mainly refuge hideouts from the Wastelands, some have non settlement workshops. Not all of the locations have map markers some are meant to be discovered. The Castle also has a new interior location, DC the diner area above , Fort Hagen Shack, Trailer behind Abernathy, an others to be discovered. Keep a scavengers eye out for the goodies added around the commonwealth in these spots.
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1001
107.94 kB
Otto Mattaks Studio Props and Equipment
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Updated:
This mod adds its own menu and requires settlement menu manager, it also adds over 40 items to your workshop that is television or radio related all vanilla items. This mod also requires Place everywhere and workshop framework in order to place and resize some items. All items are scrappable and movable after placement but the Studio Loungers lids will open if you move after placing and wont close again. Also the radio tower, news room map and world map cant be moved once placed. This is a new m
10
0
1215
27.43 kB
JetJaguar2077's Electrical Hobbyist's Club Settlement
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This settlement was created for JetJaguar for being the winner of the Forest Grove Dam Settlement build contest, Congratulations Jet keep up the great builds thank you for participating!! This settlement has power and water already provided for you and is automatically owned when you walk up to the workshop. This settlement is located at the Electrical Hobbyist's Club location Happy Building!!CONGRATULATIONS JETJAGUAR!!! THANK YOU FOR YOUR PARTICIPATION!!
10
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1699
251.31 kB
The Sole Dweller's Settlement
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This settlement was created for The Sole Dweller for winning the Forest Grove Dam build Contest. Congratulations The Sole Dweller on the great build and thank you for participating!!
5
0
1339
60.12 kB
Bedford Station
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Updated:
The Bedford Station was made into a large settlement , none of the RR quest stuff was moved and the site must be cleared before accessing the workshop. the borders go from the highway to the hillside an from the bridge to the canyon area going towards Tenpines.
11
0
1230
78.95 kB
North ARD DC Yard Entrance
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This settlement was created at the switching tower an water tower right down the road from hangmans alley on on the RR tracks. The Dogmeat finding your son main quest was linked so it wouldnt be broken and the blue RR box car with the hatch an interior cell was moved to the side so the player could move the others without breaking stuff .
5
0
1333
74.21 kB
Wasteland Army ARD DC Yard Entrance Settlement
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This settlement was created at the refueling station an was cleaned up , new foundations, a large Tank . The build area is a thin slice right along with the tracks. This site is the southern entrance of a project that is in the works.
6
0
1212
51.47 kB
Wasteland Army GNN Railroad Outpost
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Updated:
The Switching station by the GNN Station was turned into a settlement and a player home Load door in the switching station. The settlement is located close enough to GNN to agro Gunners so make your defenses well.
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0
1074
58.47 kB
MVR Disposal Site
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This disposal site is located next door to the robotics disposal yard, nothing was altered in the Robotics yard. Some Vehicles cant be moved they were intended to be buildings an barriers.
5
0
1033
55.8 kB
Wasteland Army Workshop
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Updated:
This workshop mod has alot of military themed items along with prefab buildings, new guard posts, Bos walls and other barricades. It has an Uninstaller in the chem bench to safely remove it from your workshop an game.
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1543
19.26 MB
Wasteland Navy Workshop
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Updated:
This Workshop mod adds a variety of naval themed and custom made boats and new Guard towers fully assignable an adds to your defense rating , new power and water sources, and some other little things. This Workshop comes with a chem uninstaller that can be found in the chem bench so it can be safely removed from your workshop an game .
11
0
1376
10.02 MB
Wasteland Army A.R.D Alpha Station
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Updated:
This new settlement site is located on the southern most part of the Rail Road tracks , the area was slightly modified with extra RR tracks an switching stations added. There is also an interior cell load door located on a switching tower.
8
0
1257
63.47 kB
Shadow Wastelands Supply Stash
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This mod Adds the QA chests to several key locations the chest will respawn also .
1
0
1090
3.85 MB
Scituate Lighthouse Settlement
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Updated:
This new site is located south of Warwick and the ship wreck on the coast and was designed so that players could build a port for building boats.
6
0
1447
43.5 kB
WAN BuildAreas Extended
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This mod extends the build areas of most of the vanilla commonwealth settlements Including the Castle, Spectacle Island, Sanctuary, an Jamaica Plains. The build height was also increased to accomidate skyscraper builds.
16
0
1496
260.73 kB
Shadow Wastelands Supply Stash
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Updated:
Before the War a Pulowski Preservation Shelter Executive named Sabbin started constructing secret shelters all over the commonwealth to ensure no matter where he was in the Boston area one would be close by.In all ten shelters was constructed in the following places- Jamaica Plains at the bus stop, Hangman's alley, Red Rocket Truckstop, The Castle by the park , Greentop Nursery near vault 75, Salem near the museum, Boston Airport in front of the parking garage, Forest Grove Marsh near the highwa
12
0
1356
3.85 MB
Bedford Station
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Updated:
This is a basic settlement at bedford station nothing was moved or altered with the Rail Road quest . Must clear the site before opening the workshop.
7
0
1408
78.95 kB
Port Salem
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This new site is made up of 4 workshops to cover the entire area . Make sure you clear out the whole place first. Workshops located at boathouse, museum, hospital ,boat dock by barney.
18
0
1672
4.22 MB
Forest Grove Dam Settlement
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Updated:
This is a new settlement location in the commonwealth. There is also a player home in the old store . Make sure you clear all the ghouls before opening the workshop.
12
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1912
100.16 kB
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