Jump to content
  • Sign Up

Welcome to Schaken-Mods
Sign up today and get your favorite mods!
Join now

Join our Guild!
To REMOVE ADS and get FULL ACCESS, please join our Guild and enjoy the exclusive content we have.

Check it Out

The Request Center
Make a request of your favorite mod, a conversion, or a completely new idea! 
Request a Commission!

 
Refer a friend, Make money!
Get Referral Code -->

Firstborn - Season of the Priest                                                                                                                                                       
Ready to try new Indie Dev games?                                                                                                                                                       
Support Indie Developers!                                                                                                                                                        

Explicit Content!
Dont mind? No Problem! 
Change your settings here! ->

Tired of advertisements?
No Problem! 
Subscribe to a membership to remove them! ->


 524

Talk about Mighty Morthal


The Ninedalorian
 Share
  • 𝕏

Recommended Posts

Mighty Morthal


 

Watch the video that is what I made it for. Most if not all of your questions will be answered simply by watching the video in its entirety. Don't be a Skooma Addicted Skeever and only watch some of it then ask a question that may have been answered in the video.

Current version is Mighty Morthal V3

Overview:

This mod adds a General Goods merchant, and a blacksmith into the town of Morthal. It also adds a small player home which can be purchased (if you have the gold). The Merchant is named the Morthal Trading & Goods and the Blacksmith shop is named Smoke on the Water. All 3 of the NPCs added are completely standalone. They ARE not followers but all are merchants. These NPCs are SFW and have "Protected" status. So don't kill them alright?

All buildings added are custom models made by myself with full collision. The interior meshes are also custom models, turning the interior into a single custom mesh (very FPS friendly). All exterior navmesh changes were done correctly and no problems with NPC pathing should be encountered. 

Install with the mod manager of your choice
Load Order is a YOU problem. I haven't found a problem in my testing of the mod of where it should be placed.

Compatibility:

This mod is probably NOT compatible with any mod that changes the town of Morthal such as JK's Skyrim.

Credits:

NPC Hair by Apachii
CBBE Body by Ousnius
Male Body by FavoredSoul
Stroti for textures
Oaristys for Witcher Resources


 

Link to comment
Share on other sites
  • 𝕏


Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share
  • 𝕏

  • Forum Statistics

    176k
    Total Topics
    180.1k
    Total Posts
×
×
  • Create New...

Important Information

By viewing this site, you agree to our

Terms of Use
,
Privacy Policy
,
Guidelines
, and our use of We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..

  I accept

SkyrimSE_2021-09-21_15-16-43-90.jpg


Hosting this site is not free. We understand if you can not help support us, but we ask you let our ads run so we can get revenue from ads to help support this community!
If you have a membership, please sign in. 

Untitled.png