NPC Replacer Spreadsheet (Microsoft Excel only)
I have taken a long time to create an Excel Spreadsheet of mods that replace the looks of named NPCs for Skyrim. This list has both LE & SE versions of these replacers. Keep in mind that some of these replacers are not ported to SE. If you have the means to port, then you should do so. I am not going to provide you with ported mods. All the mods that I list have been chosen by me on how they look. You may not agree with me on the replacer’s looks, but for the most part, I think you will like how they look.
These mods cover Men, Women & Children. One mod replaces the Male Housecarls with Females, another mod replaces a lot of NPCs into children with child like voices. It’s up to you to pick and choose how you want to go about doing this.
This Spreadsheet is rather large, I would suggest that you print it out and keep it handy when installing the mods. How to go about using all of the replacer mods at the same time is easier with this spreadsheet. Each Named NPC has a Form ID, and that Form ID is the same as the facetint in the game’s data folder. I don’t know how this will work with MO/MO2 or Vortex even, I do know how this works with NMM. Let me give you an example of how to install a few of the mods using an A, B, C, D method for this would be easier than actually typing out the mods’ name.
Install mod A.
With mod A, it replaces Annekke Crag-Jumper and Brelyna Maryon. You notice the mods B, C & D also replace Annekke and mods B, C & D also replace Brelyna. So here is where you get to choose which NPC replacer looks better to you: You think that mod C has a better looking Annekke than mod A. And you think that mod B has a better looking Brelyna than mod A.
Install Mod B.
You install mod B normally. When a message pops up about replacing Annekke here is what you also need to keep in mind, the popup message will either show the character’s name or it may show the ID number. This is where you need the spreadsheet, since you are not replacing Annekke with mod B, you can choose either Yes or No. Do NOT choose Yes to All or No to All, I can’t stress this enough.
Now a popup will appear for Brelyna, since you want mod B to replace her, the message will either list her name or her ID Number. If it shows an ID number without the name, then look at your spreadsheet and look up her ID Number, double checking that it matches. After double checking choose Yes and that makes Mod B overwrite Mod A’s Brelyna.
Install Mod C.
Install mod C normally, when the popup appears for Annekke (either in name or ID number) double check to make sure you have the correct ID number (or name), and select yes to Mod C overwriting Mod A’s Annekke, and when it pops-up about overwriting for Brelyna, here is where, after double checking the name or ID number that appears, you would select No to mod C overwriting what you had Mod B replace.
Install Mod D.
Install mod D normally, when popups appear for both Annekke and Brelyna, and if you still like the looks of the ones you already overwrote, you would choose No to both, thus keeping what you have already done intact.
Of course, this is just an example, with all of the mods that are listed, just about every single mod replaces the same NPC at least twice. It’s up to you to use the spreadsheet to pick and choose. Don’t be afraid to go back to the mod page and look over the photos of the NPCs replaced to make an informed choice.
List of NPC Replacer Mods that I have chosen:
Babes of Skyrim – Replaces a jaw dropping 652 Named NPCs. Does not include the un-named NPCs. If you add those un-named then it’s probably close to 900.
Bijin NPCs – Replaces 16 Named NPCs
Bijin Warmaidens – Replaces 22 Named NPCs
Bijin Wives – Replaces 9 Named NPCs
Dark Brotherhood Character Overhaul – Replaces 4 Named NPCs
Dolls – Replaces 58 Named NPCs in my chosen version. A lot more if you get all of the extras in the FOMOD.
HogsMaws NPC Replacer Pack v5.0 – Replaces 75 Named NPCs
Improved Bards – Replaces 20 Named NPCs
Males of Skyrim – Replaces 31 Named NPCs
MBWS NPC Male Housecarl Replacer – Replaces 4 Named NPCs with 4 Renamed Female NPCs
Metalsabers Beautiful Orcs – Replaces 21 Named NPCs
Metalsabers Beautiful Vampires – Replaces 7 Named NPCs. Also replaces un-named NPCs so the total can be around 30-45.
Moogogi Replacers – (This is not a mod that is an AIO, Each one is its own mod page, I just combined the mods together for my personal use, because it’s easier this way.) – Replaces 3 Named NPCs.
Northern Brawn – Replaces 44 Named NPCs
Others Daughter – Replaces 21 Named NPCs
Others Lover – Adds 4 Lovers to the Jarls and Replaces 81 Named NPCs
Pandorable’s NPCs – Replaces 81 Named NPCs
Thieves Guild Character Overhaul – Replaces 5 Named NPCs
The Ordinary Women – Replaces 60 Named NPCs
And finally: Winterhold College Character Overhaul – Replaces 5 Named NPCs
You can’t just go by each total mod’s number and think that you are adding that many named NPCs replaced, most of them are cancelled out by another replacer mod. If you take a look, there are several that are listed more than once. That is because they either die later on and you’ll see their dead body, or they are to look different in a certain quest or battle.
Since Babes of Skyrim adds so many, I would suggest that you load it first as the base, and then go on from there. Remember that if you pick one mod that has 2 of the same NPC listed, you must use the same mod for both of them.
Always double check your names and numbers listed in my spreadsheet, this is massive, but very insightful. Also, If you do get Babes of Skyrim, I would load that first as your base NPC Replacer. Babes of Skyrim cover a lot of secondary and un-named NPCs, along with the Named NPCs that the other NPC mods that are listed, use as well.