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Schaken Mods Male Bodyslide SE 1.0.7

   (5 reviews)

7 Screenshots

About This File

For the Nexus SMMB post, we had nothing to do with that. That was posted without our permission, but we will overlook that if it is able to stay on nexus(which I highly doubt). To answer some things that were posted on the Nexus page, yes the original body is from SAM, but the author has since stopped development for SAM, leaving it dead in the water stuck in LE with no dynamic schlong support for SE. One of the reasons this was made was because there was no dynamic schlong support.

What has changed since the original Sam body:

  • SOS support inherently in the body, no support for the original SAM schlongs
  • Bone weights are being made smoother, fixing some issues with bone weights
  • Fixed hand weights being broken as hell
  • The mesh has been altered, but leaving the UV map the same to be compatible with sam Textures
  • All sliders are added to the body which I have spent almost a solid week perfecting
  • Smoothed out all the crazy low quality edges.
  • Made praportions more realistic.
  • --- Much more that I cant even remember


 ===== For all the people saying I "Stole" the body =====

ALL verticies have been Edited. Some texture files Fixed. Nif files were upgraded to SSE style. So the body is completely different. When someone makes a NPC actor, are they a thief for using CBBE body? or maybe Caliente's head mesh? Use common sense and stop being jealous.




The first feature complete Male Bodyslide! It was made to work out of the box with Schlongs of Skyrim, allowing it to replace your male body with this one! There are over 60 sliders to use to customize your male body! The body itself is a piece of work, as it has over 20k polys, meaning it will always be super smooth! 

All the vanilla outfits have been converted to this Male Bodyslide, allowing you to see it all over the game. Plans to make the outfits fit to the body more are in the works, as some of them are a bit oversized compared to the body.

This bodyslide is already ready for modders to convert outfits to this body, as it already has working conversions sets ranging to and from the vanilla, SOS, CBBE SE, and UUNP/CBBE LE bodies. 

There are multiple skins available on the site for you to use, you can choose anything you would like:
SMMB 3MW Texture Pack
Masculine Argonian Textures for SMMB
Masculine Khajiit Textures for SMMB
Skysight Normal Map for SMMB



XPMSE is the only requirement! Link: https://www.nexusmods.com/skyrimspecialedition/mods/1988



Prebuilt Meshes: Prebuilt meshes so you don't have to go into bodyslide to build your body at first, but for Racemenu morphs you will still have to batch build.

Modders Tools: Adds SMMB bodies to the reference list

SOS Compatibility: Adds a SOS compatible body and textures, useful for when you are using Schlongs of Skyrim

CBBE Compatibility: Makes SMMB use a compatible reference file.

UUNP Compatibility: Makes SMMB use a compatible reference file.

Physics Body: Adds a body that's compatible with physics, for CBPC you need to enable male physics in the config, for HDT SMP you need to download a physics config file, available in CBBE SMP Config or HDT SSE Combined Compatibility Set. you will also need to add these lines to the HDT SMP defaultBBPs.xml


    <map shape="SMMB" file="SKSE\Plugins\hdtSkinnedMeshConfigs\MaleBody.xml"/>
    <map shape="SMMB Hands" file="SKSE\Plugins\hdtSkinnedMeshConfigs\MaleHands.xml"/>
    <map shape="SMMB Feet" file="SKSE\Plugins\hdtSkinnedMeshConfigs\Feet.xml"/>


Working with Both SMMB and a female body replacer in bodyslide

Having 2 kinds of bodies in Bodyslide is a pain when they both end up in the batch build and reset to default as there is no preset being properly applied. There is an easy way around this, around the top right of Bodyslide there is a group filter, using this will allow you to only generate 1 type of body. If you search SMMB(or select the SMMB group in the icon beside it) in that group filter it will come up with everything assigned to the SMMB group. Batch building will then only generate everything in that group.

Modders can add their clothing to the SMMB group by using the group manager at the top right to create a group file and input their clothing to the SMMB group.


Add compatibility options for some mods that use custom armor meshes
Make more default presets, maybe rename the current ones
Tweak chest physics

What's New in Version 1.0.7   See changelog


Added my WIP Outfit Poly upgrade Refit

Fixed hands for a lot of animations, probably not all, but they are not as broken as before. You have to build the hands in Bodyslide because I haven't put them in the prebuilt option yet.

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  • Love 3

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   1 of 1 member found this review helpful 1 / 1 member


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   1 of 1 member found this review helpful 1 / 1 member

Awesome work! Could you add support for Briarheart and USLEEP fixes for armors/clothes?

Thank you so much!

Response from the author:

Support for other mods changes to the vanilla armor is in the works

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   1 of 1 member found this review helpful 1 / 1 member

Works Like a Charm!

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Looks great, no more neck seams!  Question though, how do you get rid of the underwear?

Response from the author:

You can remove underwear by installing SOS and then reinstalling SMMB, after that you will have the option to install the SOS compatible body. You can build it in Bodyslide or leave the prebuilt.

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There is a bug with the dwarven armor, and it would be great if you posted on the nexus because the more popular the mod the more conversions there will be. TYSMMMMM

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