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Schaken Mods Male Bodyslide LE 1.0.8

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About This File

Description

FOR SPECIAL EDITION VERSION CLICK HERE

The first feature complete Male Bodyslide! It was made to work out of the box with Schlongs of Skyrim, allowing it to replace your male body with this one! There are over 60 sliders to use to customize your male body! The body itself is a piece of work, as it has over 20k polys, meaning it will always be super smooth! 

All the vanilla outfits have been converted to this Male Bodyslide, allowing you to see it all over the game. Plans to make the outfits fit to the body more are in the works, as some of them are a bit oversized compared to the body.

This bodyslide is already ready for modders to convert outfits to this body, as it already has working conversions sets ranging to and from the vanilla, SOS, and UUNP/CBBE LE bodies. 

There are multiple skins available on the site for you to use, you can choose anything you would like(even though they are in the SE section they are LE compatible):
SMMB 3MW Texture Pack
Masculine Argonian Textures for SMMB
Masculine Khajiit Textures for SMMB
Skysight Normal Map for SMMB

 

Requirements.png

XPMSE is the only requirement! Link: https://www.nexusmods.com/skyrimspecialedition/mods/1988

 

Options

Prebuilt Meshes: Prebuilt meshes so you don't have to go into bodyslide to build your body at first, but for Racemenu morphs you will still have to batch build.

Modders Tools: Adds SMMB bodies to the reference list

SOS Compatibility: Adds a SOS compatible body and textures, useful for when you are using Schlongs of Skyrim

CBBE Compatibility: Makes SMMB use a compatible reference file.

UUNP Compatibility: Makes SMMB use a compatible reference file.

Physics Body: Adds a body that's compatible with physics, I believe if you are using HDT PE that the physics will work based on your config file. For HDT SMP I believe that you need to add these lines to your defaultBBPs.xml
 

Spoiler

    <map shape="SMMB" file="SKSE\Plugins\hdtSkinnedMeshConfigs\MaleBody.xml"/>
    <map shape="SMMB Hands" file="SKSE\Plugins\hdtSkinnedMeshConfigs\MaleHands.xml"/>
    <map shape="SMMB Feet" file="SKSE\Plugins\hdtSkinnedMeshConfigs\Feet.xml"/>

 

Working with Both SMMB and a female body replacer in bodyslide

Having 2 kinds of bodies in Bodyslide is a pain when they both end up in the batch build and reset to default as there is no preset being properly applied. There is an easy way around this, around the top right of Bodyslide there is a group filter, using this will allow you to only generate 1 type of body. If you search SMMB(or select the SMMB group in the icon beside it) in that group filter it will come up with everything assigned to the SMMB group. Batch building will then only generate everything in that group.

Modders can add their clothing to the SMMB group by using the group manager at the top right to create a group file and input their clothing to the SMMB group.

 

TODO
Add compatibility options for some mods that use custom armor meshes
Make more default presets, maybe rename the current ones
Tweak chest physics

 

Regards to SAM

Yes the original body is from SAM, but the author has since stopped development for SAM, leaving it dead in the water stuck in LE with no dynamic schlong support for SE. One of the reasons this was made was because there was no dynamic schlong support.

What has changed since the original Sam body:

  • SOS support inherently in the body, no support for the original SAM schlongs
  • Bone weights are being made smoother, fixing some issues with bone weights
  • Fixed hand weights being broken as hell
  • The mesh has been altered, but leaving the UV map the same to be compatible with sam Textures
  • All sliders are added to the body which I have spent almost a solid week perfecting
  • Smoothed out all the crazy low quality edges.
  • Made proportions more realistic.
  • --- Much more that I cant even remember

 

 ===== For all the people saying I "Stole" the body =====

ALL verticies have been edited. Some texture files Fixed. Nif files were upgraded to SSE style. So the body is completely different. When someone makes a NPC actor, are they a thief for using CBBE body? or maybe Caliente's head mesh? Use common sense and stop being jealous.


What's New in Version 1.0.8   See changelog

Released

Fixed Draugr gauntlets
Fixed High Poly Dwarven armor
Added another outfit to the High Poly outfit refit.

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