Jump to content

xenic

Contributor
  • Content Count

    38
  • Joined

  • Last visited

  • Days Won

    2

xenic last won the day on July 8

xenic had the most liked content!

Community Reputation

5 Neutral

About xenic

  • Rank
    Sargent

Recent Profile Visitors

151 profile views
  1. View File Soul Keeper Helm SE This creepy helm with remove your head and allow you to peer into the deep well of magic! Okay, but really, it's just a really creepy void helm. Currently it does not work with dolls or teens, just standard races. Created by Jormungandr and ported/posted with permission. Submitter xenic Submitted 07/27/2019 Category Armor  
  2. xenic

    Soul Keeper Helm SE

    Version 1.0.0

    10 downloads

    This creepy helm with remove your head and allow you to peer into the deep well of magic! Okay, but really, it's just a really creepy void helm. Currently it does not work with dolls or teens, just standard races. Created by Jormungandr and ported/posted with permission.
  3. Version 1.0.0

    3 downloads

    This creepy undead has left the Cairn to follow you. Forget carrying your burdens, he'll help you carve a path of death across Skyrim. You can find him in the Halls of the Dead in Windhelm. Created by Jormungandr and added with permission.
  4. Version 1.0.0

    11 downloads

    This changes your moon into Cybertron. I would recommend a moon resizing mod to make it a little larger but larger sizes do lose resolution. This has no real requirements. The picture used is about 1.5 times normal size. In my own game, I use Moon Size Adjuster to get it how I like it. http://www.nexusmods.com/fallout4/mods/3614/? Install with your favorite mod manager.
  5. Version 1.0.0

    16 downloads

    This compressed file contains the following saves: Empire Campaign Complete Stormcloak Campaign Complete Empire Campaign Complete + Alduin Dead Stormcloak Campaign Complete + Alduin Dead I ran through on god mode (tgm console command). You will be level 1. Use "showracemenu" to set your preferred race/appearance. After you unpack the saves, place them into your Documents > My Games > Skyrim > Saves folder, or wherever your save files are located. I originally made these for myself. I've hit that modding wall way to many times and got tired of restarting. I'm glad so many of you are enjoying them as well. I will probably work on more saves such as the DLC campaigns. But here is the question. Would anyone enjoy a save with all of the Hearthfire homes built? Installation: Install manually to you save folder. That should be Document>My Games>Skyrim>Saves
  6. Version 1.0.0

    15 downloads

    This mod takes weapons that were previously flagged as unplayable and makes them playable. I made duplicates in the CK for everything except the testVorpalSword. I found the testVorpalSword in the CK with 0 uses. It's worth noting that it does 10000 damage. That's enough to throw a carriage driver out of his seat with one swing. I left all the original damage values utouched with one exception, Auriels Bow Replica does 4 less damage than the real thing. I also renamed the duplicate Mirrak weapons to ___ of Tentacles. The barrel is located behind the Whiterun stable.
  7. Version 1.0.0

    13 downloads

    This adds the Final Fantasy 14 Shadowbringer's Boss theme to combat. This adds the track and doesn't replace the default music. To install, use your mod manager or install manually. Song:
  8. Version 3.0

    37 downloads

    This mod brings the music of past Fallout games and Fallout 76 into the world of Fallout 4. This is ambient music tracks for exploration, combat, discovery, and many more. These tracks are blended in with Fallout 4's music. You may not notice them at first but as you play, you'll notice the songs start to cycle in. There are some very atmospheric tracks for Sanctuary and the Glowing Sea. This does not include radio songs due to many copyright issues. This mod is not to uploaded to the Nexus, Loverslab, or any other site. They've also made it clear that it's not welcome there. Installation instructions: If you've never downloaded this, then just install with your favorite mod manager or manually if you prefer. If you have downloaded this before, the Version 3 file has much smaller file size due to XWM format. To install the new version, you may need to disable the mod, make a save without it active, then install the new version. Feel free to delete the old version. Here's on of the added tracks:
  9. I would love to see a dominate follower. One that made you feel like the companion. This could be done a handful of ways. I don't have the time to attempt it, not from scratch anyway. I could contribute the text if someone wanted to give it a go. Anyway, the ideas: Starting off without voice would be fastest. Having silent dom dialogue. Have the guards/npc's refer to him as dragonborn when possible. Have them refer to you as a companion/servant/slave. Have a few player dialogue choices. When you find him, you have to pay him gold to follow you (MATCHING DIALOGUE). Sometimes he may ask you to carry items. As time passes in game, parts of the main story are auto completed, to give the sense he is the one doing it, not you. This could complete up to the junction in the civil war (when player choice is needed) and from then to before the fight with Alduin. This would make the player feel dragged along. Also make it so the player can't shout. The dom would also already own Breezehome and maybe some other properties.
  10. View File My Own Prison - Player Home w/ custom music Welcome to your new home within a home. Your cozy new home resides within the estate of a powerful mage. This idea originally went along with a story I was working on. The actual player house is a fully functional home with all the standard amenities. The home is not designed with children in mind, but that will change. The version on this site will have an added wing for children. The house includes: 2 mannequins, 4 weapon plaques, a chest, alchemy and enchanting tables, a cold storage room, and a teleport spell to bring you to the house. The spell is located in Dragonsreach on one of the bookshelves in front of the dining area. A snow globe in the house can be used to teleport to the hot springs near Riften. It is fully navmeshed and works with followers. The outer section is not navmeshed, followers should (and probably will) wait inside. To find the house, go to Dragonsreach and find the spell tome on one of the bookshelves. The spell will send you to your new home. When you want to leave, just touch the snowglobe, and to return home, find the doll or use the return spell (which will be a bear or doll depending on your mods). More changes will come and I welcome suggestions. Update: Found the Giant Lady bug in Dawnstar. Removed the Giant Lady. Please download the newest version Submitter xenic Submitted 04/22/2019 Category Structors  
  11. Version 2.0.0

    31 downloads

    Welcome to your new home within a home. Your cozy new home resides within the estate of a powerful mage. This idea originally went along with a story I was working on. The actual player house is a fully functional home with all the standard amenities. The home is not designed with children in mind, but that will change. The version on this site will have an added wing for children. The house includes: 2 mannequins, 4 weapon plaques, a chest, alchemy and enchanting tables, a cold storage room, and a teleport spell to bring you to the house. The spell is located in Dragonsreach on one of the bookshelves in front of the dining area. A snow globe in the house can be used to teleport to the hot springs near Riften. It is fully navmeshed and works with followers. The outer section is not navmeshed, followers should (and probably will) wait inside. To find the house, go to Dragonsreach and find the spell tome on one of the bookshelves. The spell will send you to your new home. When you want to leave, just touch the snowglobe, and to return home, find the doll or use the return spell (which will be a bear or doll depending on your mods). More changes will come and I welcome suggestions. Update: Found the Giant Lady bug in Dawnstar. Removed the Giant Lady. Please download the newest version
  12. Version 1.0.0

    11 downloads

    My biggest problem with Skyrim was that no one utilized the Dwemer tech that is literally laying around. This aims to fix this. This mod combines mostly vanilla assets to give locations some Dwemer flavor. Even though it's cold out, the city has been unusually warm lately. The dwemer pipes seem to radiate heat but from where? Maybe someone new in town has an answer.... (more planned) These are more to my personal taste but I am always open to constructive criticism and advice. If you see any problems let me know. And feel free to upload pics. Incompatibilities: Does not work with Open Cities
  13. Version 1.0.0

    8 downloads

    My biggest problem with Skyrim was that no one utilized the Dwemer tech that is literally laying around. This aims to fix this. This mod combines mostly vanilla assets to give locations some Dwemer flavor. A mysterious woman has come to Falkreath and built a home using magic. A strange machine sits in the pond near town, it's otherworldy design keeps most away. (more planned) These are more to my personal taste but I am always open to constructive criticism and advice. If you see any problems let me know. And feel free to upload pics. Incompatibilities: Does not work with Open Cities
  14. Version 1.0.0

    17 downloads

    My biggest problem with Skyrim was that no one utilized the Dwemer tech that is literally laying around. This aims to fix this. This mod combines mostly vanilla assets to give locations some Dwemer flavor. "Ever been to Markarth? Some say it was built by the dwarves. I don't believe a word of it, though." ~ Bjorlam Well, it looks like he'll have to believe it now. Dwemer machinery pumps and hums all around the city with a smoke stack rising up next to and over the central tower. A strange man(myself) has inhabited a recently discovered house but how he gets in and out without getting drenched is unknown. (more planned) These are more to my personal taste but I am always open to constructive criticism and advice. If you see any problems let me know. And feel free to upload pics. Incompatibilities: Does not work with Open Cities
  15. Version 1.0.0

    10 downloads

    My biggest problem with Skyrim was that no one utilized the Dwemer tech that is literally laying around. This aims to fix this. This mod combines mostly vanilla assets to give locations some Dwemer flavor. A couple of the changes include followers, Farengar has a secret lab (kinda works), hidden rooms/homes, and other items to add to the effect. They don't interfere with any city mods I have seen. Nothing glaringly obvious anyway. If you find ones that don't work together, let me know and I'll make a list. All the cities are separate so you can pick and choose which ones you want. These are more to my personal taste but I am always open to constructive criticism and advice. If you see any problems let me know. And feel free to upload pics. Incompatibilities: Does not work with Open Cities
×
×
  • Create New...