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Showing results for tags 'dwemerfication'.
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clockwork tot More Button Pushing - But this time it worked!!
Clockwork Tot posted a blog entry in Buttons ARE toys!'s Blog
So, I had a very stubborn CTD issue creep in and annoy me to almost complete baldness tearing my hair out. (This is pretty common actualy during my prjects and random buton pushing) But!! .. this time it worked :):) after much tinkering and redoing a efw things, this is a quick look at testing the sandboxing and lighting / ambience. Now to make more areas .. as well as .. still have to make the "main" area these will be part of o.0! -
Version 1.0.0
51 downloads
My biggest problem with Skyrim was that no one utilized the Dwemer tech that is literally laying around. This aims to fix this. This mod combines mostly vanilla assets to give locations some Dwemer flavor. A couple of the changes include followers, Farengar has a secret lab (kinda works), hidden rooms/homes, and other items to add to the effect. They don't interfere with any city mods I have seen. Nothing glaringly obvious anyway. If you find ones that don't work together, let me know and I'll make a list. All the cities are separate so you can pick and choose which ones you want. These are more to my personal taste but I am always open to constructive criticism and advice. If you see any problems let me know. And feel free to upload pics. Incompatibilities: Does not work with Open CitiesFree-
- skyrim se
- dwemerfication
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Version 1.0.0
54 downloads
My biggest problem with Skyrim was that no one utilized the Dwemer tech that is literally laying around. This aims to fix this. This mod combines mostly vanilla assets to give locations some Dwemer flavor. Even though it's cold out, the city has been unusually warm lately. The dwemer pipes seem to radiate heat but from where? Maybe someone new in town has an answer.... (more planned) These are more to my personal taste but I am always open to constructive criticism and advice. If you see any problems let me know. And feel free to upload pics. Incompatibilities: Does not work with Open CitiesFree -
Version 1.0.0
68 downloads
My biggest problem with Skyrim was that no one utilized the Dwemer tech that is literally laying around. This aims to fix this. This mod combines mostly vanilla assets to give locations some Dwemer flavor. "Ever been to Markarth? Some say it was built by the dwarves. I don't believe a word of it, though." ~ Bjorlam Well, it looks like he'll have to believe it now. Dwemer machinery pumps and hums all around the city with a smoke stack rising up next to and over the central tower. A strange man(myself) has inhabited a recently discovered house but how he gets in and out without getting drenched is unknown. (more planned) These are more to my personal taste but I am always open to constructive criticism and advice. If you see any problems let me know. And feel free to upload pics. Incompatibilities: Does not work with Open CitiesFree-
- dwemerfication
- markarth
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(and 2 more)
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Version 1.0.0
48 downloads
My biggest problem with Skyrim was that no one utilized the Dwemer tech that is literally laying around. This aims to fix this. This mod combines mostly vanilla assets to give locations some Dwemer flavor. A mysterious woman has come to Falkreath and built a home using magic. A strange machine sits in the pond near town, it's otherworldy design keeps most away. (more planned) These are more to my personal taste but I am always open to constructive criticism and advice. If you see any problems let me know. And feel free to upload pics. Incompatibilities: Does not work with Open CitiesFree-
- dwemerfication
- falkreath
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