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Showing results for tags 'smmb'.
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Version 1.1.0
12666 downloads
Description FOR LEGENDARY EDITION VERSION CLICK HERE The first feature complete Male Bodyslide! It was made to work out of the box with Schlongs of Skyrim, allowing it to replace your male body with this one! There are over 60 sliders to use to customize your male body! The body itself is a piece of work, as it has over 20k polys, meaning it will always be super smooth! All the vanilla outfits have been converted to this Male Bodyslide, allowing you to see it all over the game. Plans to make the outfits fit to the body more are in the works, as some of them are a bit oversized compared to the body. This bodyslide is already ready for modders to convert outfits to this body, as it already has working conversions sets ranging to and from the vanilla, SOS, CBBE SE, and UUNP/CBBE LE bodies. There are multiple skins available on the site for you to use, you can choose anything you would like: SMMB 3MW Texture Pack Masculine Argonian Textures for SMMB Masculine Khajiit Textures for SMMB Skysight Normal Map for SMMB XPMSE is the only requirement! Link: https://www.nexusmods.com/skyrimspecialedition/mods/1988 Options Prebuilt Meshes: Prebuilt meshes so you don't have to go into bodyslide to build your body at first, but for Racemenu morphs you will still have to batch build. Modders Tools: Adds SMMB bodies to the reference list SOS Compatibility: Adds a SOS compatible body and textures, useful for when you are using Schlongs of Skyrim CBBE Compatibility: Makes SMMB use a compatible reference file. UUNP Compatibility: Makes SMMB use a compatible reference file. Physics Body: Adds a body that's compatible with physics, for CBPC you need to enable male physics in the config, for HDT SMP you need to download a physics config file, available in CBBE SMP Config or HDT SSE Combined Compatibility Set. you will also need to add these lines to the HDT SMP defaultBBPs.xml Working with Both SMMB and a female body replacer in bodyslide Having 2 kinds of bodies in Bodyslide is a pain when they both end up in the batch build and reset to default as there is no preset being properly applied. There is an easy way around this, around the top right of Bodyslide there is a group filter, using this will allow you to only generate 1 type of body. If you search SMMB(or select the SMMB group in the icon beside it) in that group filter it will come up with everything assigned to the SMMB group. Batch building will then only generate everything in that group. Modders can add their clothing to the SMMB group by using the group manager at the top right to create a group file and input their clothing to the SMMB group. TODO Add compatibility options for some mods that use custom armor meshes Make more default presets, maybe rename the current ones Tweak chest physics Regards to SAM Yes the original body is from SAM, but the author has since stopped development for SAM, leaving it dead in the water stuck in LE with no dynamic schlong support for SE. One of the reasons this was made was because there was no dynamic schlong support. What has changed since the original Sam body: SOS support inherently in the body, no support for the original SAM schlongs Bone weights are being made smoother, fixing some issues with bone weights Fixed hand weights being broken as hell The mesh has been altered, but leaving the UV map the same to be compatible with sam Textures All sliders are added to the body which I have spent almost a solid week perfecting Smoothed out all the crazy low quality edges. Made proportions more realistic. --- Much more that I cant even remember ===== For all the people saying I "Stole" the body ===== ALL verticies have been edited. Some texture files Fixed. Nif files were upgraded to SSE style. So the body is completely different. When someone makes a NPC actor, are they a thief for using CBBE body? or maybe Caliente's head mesh? Use common sense and stop being jealous.Free -
Version 1.0.1
26 downloads
Surviving Falmer, reinforced their equipment, from the light Ivory Armor, into a Heavy Snow Elf armor of their own. Schaken Mods user @TOSO designed and guided this amazing "Patchwork" with their commission - at their request, is being shared freely :):) Craftable / Temperable / Enchantable - with stats reflecting the unique type of the armor Both male and female versions will require building in BodySlide to fit nicely Bodies used are: CBBE (3BA) for female version and SMMB for male version The Helm can be chosen during instal for a completely Ivory look or a more functional Iron Visor, as repurpiosed by the Falmer from fallen Nord helmets Patches and Body type conversions as well as retextures etc are permitted and encouraged, but the mod itself is to remain exclusive to Schaken Mods (it is accessible free .. why move it anyway?)Free -
Version 2.0.0
73 downloads
[JF] Male_Vanilla Bodyslide Reference This mod makes it possible to load the VANILLA Male body into Outfit Studio as a reference for making vanilla shaped armors. Includes a few select sliders. There is also a Reference.xml file that goes alongside Bodyslide.exe and Outfit Studio.exe that makes it possible to load all your favorite references without changing xml's. THE REFERENCE.XML is essential for this to work. FOMOD installation.1.00 USD -
Version 2.0.0
92 downloads
This is a DAZ Studio file that is shaped like the SMMB reference file nif. This will get updates periodically. The instructions of where to put this file is included in the ZIP. The DUF file can be "dragged and dropped" into DAZ render window. It's as easy as that! Video Tutorial BELOW!!! DO NOT INSTALL THIS LIKE A MOD! IT IS NOT A MOD!! Using this file, we will all be able to port male outfits much easier than ever. There will be a YouTube video showing how to do this. If you need help, I will personally assist you! @JFRESH on the Schaken-Mods Discord. Or, message me here! I can't wait to see what you all come up with!3.00 USD -
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View File Schaken Mods Male Bodyslide SE Description FOR LEGENDARY EDITION VERSION CLICK HERE The first feature complete Male Bodyslide! It was made to work out of the box with Schlongs of Skyrim, allowing it to replace your male body with this one! There are over 60 sliders to use to customize your male body! The body itself is a piece of work, as it has over 20k polys, meaning it will always be super smooth! All the vanilla outfits have been converted to this Male Bodyslide, allowing you to see it all over the game. Plans to make the outfits fit to the body more are in the works, as some of them are a bit oversized compared to the body. This bodyslide is already ready for modders to convert outfits to this body, as it already has working conversions sets ranging to and from the vanilla, SOS, CBBE SE, and UUNP/CBBE LE bodies. There are multiple skins available on the site for you to use, you can choose anything you would like: SMMB 3MW Texture Pack Masculine Argonian Textures for SMMB Masculine Khajiit Textures for SMMB Skysight Normal Map for SMMB XPMSE is the only requirement! Link: https://www.nexusmods.com/skyrimspecialedition/mods/1988 Options Prebuilt Meshes: Prebuilt meshes so you don't have to go into bodyslide to build your body at first, but for Racemenu morphs you will still have to batch build. Modders Tools: Adds SMMB bodies to the reference list SOS Compatibility: Adds a SOS compatible body and textures, useful for when you are using Schlongs of Skyrim CBBE Compatibility: Makes SMMB use a compatible reference file. UUNP Compatibility: Makes SMMB use a compatible reference file. Physics Body: Adds a body that's compatible with physics, for CBPC you need to enable male physics in the config, for HDT SMP you need to download a physics config file, available in CBBE SMP Config or HDT SSE Combined Compatibility Set. you will also need to add these lines to the HDT SMP defaultBBPs.xml Working with Both SMMB and a female body replacer in bodyslide Having 2 kinds of bodies in Bodyslide is a pain when they both end up in the batch build and reset to default as there is no preset being properly applied. There is an easy way around this, around the top right of Bodyslide there is a group filter, using this will allow you to only generate 1 type of body. If you search SMMB(or select the SMMB group in the icon beside it) in that group filter it will come up with everything assigned to the SMMB group. Batch building will then only generate everything in that group. Modders can add their clothing to the SMMB group by using the group manager at the top right to create a group file and input their clothing to the SMMB group. TODO Add compatibility options for some mods that use custom armor meshes Make more default presets, maybe rename the current ones Tweak chest physics Regards to SAM Yes the original body is from SAM, but the author has since stopped development for SAM, leaving it dead in the water stuck in LE with no dynamic schlong support for SE. One of the reasons this was made was because there was no dynamic schlong support. What has changed since the original Sam body: SOS support inherently in the body, no support for the original SAM schlongs Bone weights are being made smoother, fixing some issues with bone weights Fixed hand weights being broken as hell The mesh has been altered, but leaving the UV map the same to be compatible with sam Textures All sliders are added to the body which I have spent almost a solid week perfecting Smoothed out all the crazy low quality edges. Made proportions more realistic. --- Much more that I cant even remember ===== For all the people saying I "Stole" the body ===== ALL verticies have been edited. Some texture files Fixed. Nif files were upgraded to SSE style. So the body is completely different. When someone makes a NPC actor, are they a thief for using CBBE body? or maybe Caliente's head mesh? Use common sense and stop being jealous. Submitter Jobobby04 Submitted 08/10/2019 Category Armor Co-Authors Guest
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Version 1.0.0
55 downloads
This mod has been restructured and updated - new version here The origins of the Clockwork Tots ... Below Whiterun - apparently unnoticed by anyone .. there is a small factory still operating - making or at this stage rather maintaining - the Clockwork Tot weapons Dr Karl - an older Elf gentleman .. is apparently unaware (or is not concerned with the matter) that he Dwemer have no need or use for these destructive devices any more. You will find him tinkering away in the workshop ... Entry to the premises will of course trip security .. but .. obv as these machines are malfunctioning .. there will be help to dispatch less "inteligent" automotons .. Clockwork Bot - the 3rd follower in the Clockwork Tot set .. is a more than capable tank and will follow you readily Dr Karl - the resident tinkerer and inventor of the Clockwork Tots ... has no care to leave his tinkering .. friendly as he may be .. he is not a follower (Pickpocketing him will yield the Tinkers Key) The Player House is accessed by the elevator behind where the Centurion was being worked on ... most amenities for crafting are in the workshop area - alchemy is in the more comfortable and quiet home area ... the male armor was made using the SMMB male body from Schaken - I have no idea if will fit others .. the Bodyslides are included .. the female armors were all made using CBBE 3BAV2 - obv all the requirements for this will be needed You will have to run the items thru Bodyslide .. else thry will look odd .. if they appear at all .. in game the Clockwork Tot initial mods are also required ... Clockwork Tot.esp Clockwork Tot Extend.esp Clockwork Tot Flamethrower.esp the other 2 Clockwork Tot followers are not required - but make great additions completing the set and each have their own combat style Clockwork Bot - tank Clockwork Tot - range/scout Clockwork Doll - heal/magic support also to have dialogue work properly - Relationship Dialogue Overhaul Nether Follower Framework Fuz Roh Doh silent voice thes help a tonne .. both in management and dialogue .. and even tho the child voice is used - no they are ancient Dwemer Weapons .. not kids at all whew .. a lot of writing which I do hope made some sense :):) ... enjoy!! Clockwork TotFree -
Version 1.0.0
31 downloads
Final Fantasy Tactics "Falthear Outfit" ported to Skyrim. Comes in 3 different body types... SMMB with Physics SMMB with NO Physics & Skyrim Vanilla Male Body. Meshes MUST BE BUILT IN BODYSLIDE according to your desired body !! Can be crafted at any forge in game OR you can try your luck and search around Riften for the outfit!Free -
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Version 2.0.0
34 downloads
Puer - The Merchant Follower Non-Guild version This is the Non-Guild version of Puer. The Guild version includes BYOMaleNPC Faceslide to customize his head! Puer is a merchant follower. Meaning he sells and buys almost anything, can hold a very lot of your things, and he kicks butt by your side! He has a high poly blades outfit to assure he won't drop to his knees in battle. I added a MCM so you can Call him to you for when he gets stuck somewhere, or you lose/leave him. The MCM also has a cool teleporting menu that can take you to most holds and towns when needed. The GUILD VERSION video tutorial can be found @ CLICK HERE TO WATCH.Free -
Version 2.0.0
42 downloads
BYOMNPC - Puer: Males Edition (Build your own MALE NPC) This is a mod that will allow you to build your own male NPC using Racemenu, and Bodyslide. I have put together a folder inside the mod for you to use to make the most detailed male head ever! Puer is a merchant follower. Meaning he sells and buys almost anything, can hold a very lot of your things, and he kicks butt by your side! He has a high poly blades outfit to assure he won't drop to his knees in battle. I added a MCM so you can Call him to you for when he gets stuck somewhere, or you lose/leave him. The MCM also has a cool teleporting menu that can take you to most holds and towns when needed. There is 5 Preset heads already built in the bodyslide, you can edit them, use them in this mod, do as you please. I just ask that you do not upload this anywhere except the Schaken-Mods site, and if you use this tool, please stop by and tell Schaken and JFresh thanks, we enjoy seeing happy people. Video tutorial can be found @ CLICK HERE TO WATCH VIDEOFree -
Version 1.0.0
603 downloads
HIGH POLY HEADS Newest Version This is a HIGH POLY HEAD for both MALE and FEMALE. smooth high poly male and female heads complementary high poly brows, beards, and scars to fit new head shape includes morphs for RaceMenu's extended slider compatible with vanilla-based head textures compatible with existing presets for the vanilla male/female head meshes (excluding sculpt data) optional support for Expressive Facial Animation More details in fomod. Male FemaleFree -
Version 1.1.0
2860 downloads
Description FOR SPECIAL EDITION VERSION CLICK HERE The first feature complete Male Bodyslide! It was made to work out of the box with Schlongs of Skyrim, allowing it to replace your male body with this one! There are over 60 sliders to use to customize your male body! The body itself is a piece of work, as it has over 20k polys, meaning it will always be super smooth! All the vanilla outfits have been converted to this Male Bodyslide, allowing you to see it all over the game. Plans to make the outfits fit to the body more are in the works, as some of them are a bit oversized compared to the body. This bodyslide is already ready for modders to convert outfits to this body, as it already has working conversions sets ranging to and from the vanilla, SOS, and UUNP/CBBE LE bodies. There are multiple skins available on the site for you to use, you can choose anything you would like(even though they are in the SE section they are LE compatible): SMMB 3MW Texture Pack Masculine Argonian Textures for SMMB Masculine Khajiit Textures for SMMB Skysight Normal Map for SMMB XPMSE is the only requirement! Link: https://www.nexusmods.com/skyrim/mods/68000 Options Prebuilt Meshes: Prebuilt meshes so you don't have to go into bodyslide to build your body at first, but for Racemenu morphs you will still have to batch build. Modders Tools: Adds SMMB bodies to the reference list SOS Compatibility: Adds a SOS compatible body and textures, useful for when you are using Schlongs of Skyrim CBBE Compatibility: Makes SMMB use a compatible reference file. UUNP Compatibility: Makes SMMB use a compatible reference file. Physics Body: Adds a body that's compatible with physics, I believe if you are using HDT PE that the physics will work based on your config file. For HDT SMP I believe that you need to add these lines to your defaultBBPs.xml Working with Both SMMB and a female body replacer in bodyslide Having 2 kinds of bodies in Bodyslide is a pain when they both end up in the batch build and reset to default as there is no preset being properly applied. There is an easy way around this, around the top right of Bodyslide there is a group filter, using this will allow you to only generate 1 type of body. If you search SMMB(or select the SMMB group in the icon beside it) in that group filter it will come up with everything assigned to the SMMB group. Batch building will then only generate everything in that group. Modders can add their clothing to the SMMB group by using the group manager at the top right to create a group file and input their clothing to the SMMB group. TODO Add compatibility options for some mods that use custom armor meshes Make more default presets, maybe rename the current ones Tweak chest physics Regards to SAM Yes the original body is from SAM, but the author has since stopped development for SAM, leaving it dead in the water stuck in LE with no dynamic schlong support for SE. One of the reasons this was made was because there was no dynamic schlong support. What has changed since the original Sam body: SOS support inherently in the body, no support for the original SAM schlongs Bone weights are being made smoother, fixing some issues with bone weights Fixed hand weights being broken as hell The mesh has been altered, but leaving the UV map the same to be compatible with sam Textures All sliders are added to the body which I have spent almost a solid week perfecting Smoothed out all the crazy low quality edges. Made proportions more realistic. --- Much more that I cant even remember ===== For all the people saying I "Stole" the body ===== ALL verticies have been edited. Some texture files Fixed. Nif files were upgraded to SSE style. So the body is completely different. When someone makes a NPC actor, are they a thief for using CBBE body? or maybe Caliente's head mesh? Use common sense and stop being jealous.Free- 28 comments
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View File [JF] Bad Dreams SMMB Male Version -NEW SMMB Male Armor Set With NEW Weapons- 2K HD Textures - NEW Sword & Mace! Submitter JFresh_401Gaming#9745 Submitted 04/02/2021 Category Outfits Co-Authors Guest
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View File Schaken Mods Male Bodyslide LE Description FOR SPECIAL EDITION VERSION CLICK HERE The first feature complete Male Bodyslide! It was made to work out of the box with Schlongs of Skyrim, allowing it to replace your male body with this one! There are over 60 sliders to use to customize your male body! The body itself is a piece of work, as it has over 20k polys, meaning it will always be super smooth! All the vanilla outfits have been converted to this Male Bodyslide, allowing you to see it all over the game. Plans to make the outfits fit to the body more are in the works, as some of them are a bit oversized compared to the body. This bodyslide is already ready for modders to convert outfits to this body, as it already has working conversions sets ranging to and from the vanilla, SOS, and UUNP/CBBE LE bodies. There are multiple skins available on the site for you to use, you can choose anything you would like(even though they are in the SE section they are LE compatible): SMMB 3MW Texture Pack Masculine Argonian Textures for SMMB Masculine Khajiit Textures for SMMB Skysight Normal Map for SMMB XPMSE is the only requirement! Link: https://www.nexusmods.com/skyrim/mods/68000 Options Prebuilt Meshes: Prebuilt meshes so you don't have to go into bodyslide to build your body at first, but for Racemenu morphs you will still have to batch build. Modders Tools: Adds SMMB bodies to the reference list SOS Compatibility: Adds a SOS compatible body and textures, useful for when you are using Schlongs of Skyrim CBBE Compatibility: Makes SMMB use a compatible reference file. UUNP Compatibility: Makes SMMB use a compatible reference file. Physics Body: Adds a body that's compatible with physics, I believe if you are using HDT PE that the physics will work based on your config file. For HDT SMP I believe that you need to add these lines to your defaultBBPs.xml Working with Both SMMB and a female body replacer in bodyslide Having 2 kinds of bodies in Bodyslide is a pain when they both end up in the batch build and reset to default as there is no preset being properly applied. There is an easy way around this, around the top right of Bodyslide there is a group filter, using this will allow you to only generate 1 type of body. If you search SMMB(or select the SMMB group in the icon beside it) in that group filter it will come up with everything assigned to the SMMB group. Batch building will then only generate everything in that group. Modders can add their clothing to the SMMB group by using the group manager at the top right to create a group file and input their clothing to the SMMB group. TODO Add compatibility options for some mods that use custom armor meshes Make more default presets, maybe rename the current ones Tweak chest physics Regards to SAM Yes the original body is from SAM, but the author has since stopped development for SAM, leaving it dead in the water stuck in LE with no dynamic schlong support for SE. One of the reasons this was made was because there was no dynamic schlong support. What has changed since the original Sam body: SOS support inherently in the body, no support for the original SAM schlongs Bone weights are being made smoother, fixing some issues with bone weights Fixed hand weights being broken as hell The mesh has been altered, but leaving the UV map the same to be compatible with sam Textures All sliders are added to the body which I have spent almost a solid week perfecting Smoothed out all the crazy low quality edges. Made proportions more realistic. --- Much more that I cant even remember ===== For all the people saying I "Stole" the body ===== ALL verticies have been edited. Some texture files Fixed. Nif files were upgraded to SSE style. So the body is completely different. When someone makes a NPC actor, are they a thief for using CBBE body? or maybe Caliente's head mesh? Use common sense and stop being jealous. Submitter Jobobby04 Submitted 08/10/2019 Category Armor Co-Authors Guest
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View File SMMB 3MW Texture Pack A SMMB texture mod with a ton of options, all converted to work with SMMB. Originally from the Sam website. Options are available for the head texture, the skin textures, the normal maps, and Argonian and Khijiits! Submitter Jobobby04 Submitted 08/10/2019 Category NPC
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View Mod [JF] Male Vanilla Bodyslide Reference [JF] Male_Vanilla Bodyslide Reference This mod makes it possible to load the VANILLA Male body into Outfit Studio as a reference for making vanilla shaped armors. Includes a few select sliders. There is also a Reference.xml file that goes alongside Bodyslide.exe and Outfit Studio.exe that makes it possible to load all your favorite references without changing xml's. THE REFERENCE.XML is essential for this to work. FOMOD installation. Submitter 𝕵𝕱𝖗𝖊𝖘𝖍 Submitted 06/01/2020 Category Modders Resources
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View Mod DAZ Studio Male Scene Preset - SMMB Shape - Genesis 8 M This is a DAZ Studio file that is shaped like the SMMB reference file nif. This will get updates periodically. The instructions of where to put this file is included in the ZIP. The DUF file can be "dragged and dropped" into DAZ render window. It's as easy as that! Video Tutorial BELOW!!! DO NOT INSTALL THIS LIKE A MOD! IT IS NOT A MOD!! Using this file, we will all be able to port male outfits much easier than ever. There will be a YouTube video showing how to do this. If you need help, I will personally assist you! @JFRESH on the Schaken-Mods Discord. Or, message me here! I can't wait to see what you all come up with! Submitter 𝕵𝕱𝖗𝖊𝖘𝖍 Submitted 05/24/2020 Category Modders Resources
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This idea comes in from a person on Reddit named u/the_Roose_616 And I quote, "So here’s my idea. You buy a house maybe rumored to be haunted similar to Benirus Manor from Oblivion. Said house has a decent armory in the basement with all weapon racks and armor mannequins, so naturally you’ll want to display your spoils of war down there. After displaying all sorts of ordinance in the basement and the passage of a few in game days you go down there to hang up your latest Daedric artifact and you see that something is terribly wrong. One of you armor mannequins is gone, nowhere to be seen. Also missing is whatever the most powerful weapon you had down there happened to be. You go back to the ground floor to see the butler that came with the home murdered on the floor and bloody footprints leading out the door. What follows will be a detective style chase across Skyrim as you track your murderous mannequin through a trail of bodies it leaves in its wake. You’ll have to find a connection between victims and then way to set yourself up as the next one to fight it. It could be possessed by a ghost, but I find the idea of a demon much more interesting, perhaps killing all the members of a cult to reclaim pieces of an artifact once used to banish it so it could reassemble them and restore the demon’s physical form. Then you have the choice to either rebanish the demon and keep the artifact or let it walk free and receive an alternative reward from the demon. I think this could be a fun quest and freshen up the gameplay with some detective elements. Let me know what you think." I absolutely love the idea! This guy hit the nail on the head! If anyone is interested in adding or even aiding in the creation of this mod please let me know. For this will probably be my first quest related creation. Link to Original Reddit Post if anyone is interested in commenting!