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ilkhan8 last won the day on November 6 2019

ilkhan8 had the most liked content!

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About ilkhan8

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  1. Sorry for not reporting immediately after I tested the other day...as I should have Yep, she works as intended now
  2. Sadly, that did not work. I tried 2 things: 1. Renamed Venetica's generated face tri and replaced Anna's (that made her head invisible) 2. Renamed Venetica's femalehead.tri and replace Anna's FHead.tri (no effect at all)
  3. Like before, I can see inside her jaw and her teeth/mouth moves, but lips do not. I also saw her blink, but only lashes moved... no eyelid movement. If I think about it, I do not recall her expression changing at all. I have compared and have been trouble-shooting with Venetica and Caesia along side Anna...they are perfect so far but I cannot figure out Anna. I have tried all my tricks etc to fix it myself and all the paths / file names seem to be in order, but this one has me stumped
  4. Nice, been waiting for this one. Thanks Schaken and big thanks to @Rockraven130 for sharing the preset
  5. No mouth movement when talking (tri files?) <--- do those need generated even if not changing the head? Note for description: "Uses your default global body meshes" Other than that, she works great.
  6. I like the changes you stated...very nice. Is the SE version incoming?
  7. Just reinstall and chose the other version.
  8. Also, make sure Botox.esp is active and loads before 'on top of' your other Botoxed mods.
  9. If you are also using the KS Hair patch provided by Immersive Wenches, you do not need that. The Botox patch here 'replaces' it. Hope that helps...if not, let me know.
  10. ALL of my Botox uploads here are KS Hair.
  11. Ahhh thanks for clearing that up for me as well. Much appreciated
  12. Open up xEdit ------> Armor Addon -----> 222DressAA -----> Biped Body Template -----> First Person Flags (sorted) ..... Add 34 - Forearms and 38 - Calves, then save and done. I have run across this many times with outfits and still cannot draw a conclusive pattern, but is either (LE to SE) or (UNP LE to CBBE SE).
  13. Can you be a little bit more specific so I can help you figure it out? Make sure you have the SE version of PAH_HomeSweetHome from Loverslab and of course the main Botox I have here https://schaken-mods.com/file/679-botox-for-skyrim-se-replacer-only-no-chargen-version/
  14. Nice, I ported Muor a while back and the hardest part was updating the armors, re-bodysliding them and learning the hard way to choose non-hdt tail option would have saved me hours of frustration lol. I am glad you did Acalypha so now I have both. I will work to tweak/convert to CBBE...at least Muor did have the unp/cbbe options (not that it matters for porting). Thanks again
  15. This is a Botox'd "beautification" of the NPCs in the mod Immersive Wenches
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