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Rogere63

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About Rogere63

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  1. If you are using Fertility mode or Being Female and you get a child via them will they appear the same as your children or default to the original. Also I am getting a "Tag Bandit Child" pop up near camps and buildings. Is this normal or am I missing a patch
    Thank you for making this available again. We have been saved from the clone factory. Your mod is the best because it standalone. Kudos to you
  2. @Schaken OK got it now you need PC 29, Locksmith 29+, Smithing 80 and Enchanting 80. You can release them earlier using the method in my previous post Beautiful mod thanks heaps
  3. OK so I found a way to release them. When you say you will release them there is an option to say this is too hard for me (or something similar) and the captive should tell about the Jarls steward (Falkreath) Take the captive there and Nenya will release her for a price (750 septims) I'm not sure if you have to go to whatever hold you are in or back to Falkreath all the time. Oh and make sure you have some clothes for them lol
  4. Hey so I've done a run through with and earlier version of Sexy Bandit Captives (your port) and the same thing is happening. I get to the stage where the captive says "you have all the skills but be careful of the enchantment". In the change log of the latest patch i found this reference:- Set variable to turn off restraint recipe until quest further developed (a.k.a. the "I'm sick of answering this question" variable) and I think this is what the issue is because that recipe is the key (I think) and it doesn't matter how many times you ask the how they got there they won't say "I'm sick of answering"
  5. OK so I had a look at that and the only thing I found was a reference to speech, smithing, lockpicking and pc level but it didn't say what levels you had to be so I'll have to wait until I'm at the right level. Once I've got it worked out I will let you know
  6. yeah unfortunately the original mod on LL has been temporarily withdrawn due to some legal issues so I'm hoping there is a reference in one of the camps
  7. OK to clarify a bit. I would like to know what the requirements are to be able to release the captives. I had Speech level 50, Lockpick level 25, Smithing level 60 and Enchanting level 60 and PC level 20. I would really like to know because this is a really well designed mod and I love the work you put into it
  8. This might be a silly question but how do you release the captives
  9. Hi, This is a great mod but what are the skill levels to release them
  10. It's a shame that the original mod is bug central because your Recorder is really great and fun to work with
  11. Rogere63

    Diana SE

    The original mod says she is in the Mortar and Pestle in Dawnstar but the game freezes when I enter. I have already confirmed she is not in Arcadia's in Whiterun and I have tried all the combination choices.
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