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About Me

  1. Version 1.4SSE

    7628 downloads

    Males of Skyrim
    Free
  2. Version 1.0.0

    400 downloads

    Schaken-Mods EXCLUSIVE! (Upload NOWHERE ELSE!) This is an NPC cosmetic replacement for Rayya, Housecarl of Falkreath, which uses high definition head meshes and textures of the character Vivienne, ported over from Dragon Age Inquisition - OR standalone follower Vivienne Follower. Character Background: Rayya is a Redguard warrior who is appointed Housecarl to the Thane of Falkreath. She is first encountered in the Jarl's Longhouse. Rayya can be asked to become a steward for a homestead in Hearthfire. She is also a candidate for marriage. Name: Rayya Location: Falkreath Race: Redguard Base ID: xx005215 DAI VivienneFollower (Spellsword). Located in Falkreath Deadman's Drink. FOMOD Options: - Replacer OR standalone follower - Choice of UNP (HDT special) and CBBE (COS) - Custom outfit included: Steel Bikini - 2K or 4K textures - Choice of 5 hairstyles CONFLICTS - Any other mod that makes changes to Rayya's appearance or stats. If it's only stats, then this mod can be loaded afterwards. If it's appearance, then it's a definitive no, unless you know how to remove the entry for Rayya in the conflicting plugin file, using TESEdit. Notes & Troubleshooting, Issues - Steel Bikini Armor will use whatever existing steel textures you have installed. I recommend aMidianBorn's steel texture replacer. - Due to the shape of the ported head mesh, most headwear, including helmets, wigs, etc, will unfortunately not fit perfectly without clipping. If there are any issues with this mod, let me know in the comments section and I will try to resolve them as soon as possible. Mature Skin Texture by Maevan Head model and head parts, head textures, lashes by Bioware (from Dragon Age Inquisition) Porting, all eye textures by Shingles Cat BodySlide and Outfit Studio by Ousnius and CalienteCBBE by CalienteDIMONIZED UNP female body by dimon99RaceMenu by ExpiredHolidayGift Hair by Summerdew Steel Bikini Armor V2 by Kofman77 / nisetanaka
    Free
  3. Version 1.0.0

    184 downloads

    I no longer have time to manage and maintain this mod. So rather than abandoning the mod, I have requested that Schaken-Mods.com take ownership of the mod so that it can continue to be available. This is a visual replacer mod for Serana. It uses the same preset I used to create my other mod Talja. So the 2 NPCs have the same appearance. The mod is based on a CBBE body and uses a High Poly head. It is a full plugin in ESP format and not a master or ESL.
    Free
  4. View File Teen Captives Lore friendly, intelligent, and.. TEEN?!? . . . What more could you want?! TEEN Captives - Beta release v0.971 Patch D Note: Run "FNIS for Users (NOT A SLAVE MOD) This mod is being updated very frequently. Recommend following for release notifications. Camp Snowfall and move of Camp Steadwatch (must re-initialize Captive placement to take effect) 05OCT2018 - Support for More Bandit Camps - EtR Patch 1.0.0 for 3 Captive sites in 25APR2019 - Support for DFT's More Bandit Encampments adds 14 Captive sites 01MAY2019 - Support for The Watchtowers Reborn adds 17 Captive sites (works with either the 2019 "Fueled by Genesis" or the "Standalone" 2015 version) 07MAY2019 - Removed Apachii.esm and ApachiiFemales.esm as dependent requirements FAQ: Advisement: This patch with a "hot-load" into an existing game will fix many script based errors, but will likely cause others. Some behaviors and dialogue logics become "baked in" to your savegame. If you can live with the errors, fine, but the best thing to do will be to reload everything from a "clean" save. If you're having problems, as a test case, disable SBC, load a clean save, save a new game in an empty slot, exit, then enable SBC again and see what happens. Note1: If cell scanning gets stuck, try "stopquest SBCMain" then "startquest SBCMain" from the console. Note2: If you're not playing a Futa character, and you get a Futa detection on loading this mod, it means you have something "else" occupying SlotMask52. It's Ok. Just use "RemoveFaction xx014D90" on your character from the console to remove her from the Futa-Faction for dialogue prompts and animation selection. Overview: I've been working for several months on an update mod to the original excellent concept started in the Sex Slaves for Vanilla Bandit Camps mod posted by pchs in 2014. The functionality intended, however, did not execute in game and many people were frustrated by it. Additionally, I liked using the freed captives for TDF's Aggressive Prostitution mod, but it bothered me that they showed up un-named in that dialogue as well as in SLA Monitor Widget. What we now have here (finally) can absolutely be just a simple "rescue the girls" campaign, if that's how the user wants to play it. Or a slave collection / harem builder . . . or a TDF prostitution source . . . or a potential follower source . . . or anything in between/combination thereof. I took a slightly different direction for immersion and dialogue, hence the name change to Sexy Bandit Captives. One of the central ideas changed is that the captives are being saved for sale as pleasure slaves rather than just being used by the bandits, and their restraints are enchanted so are much less bulky as well as much more difficult to remove. Disclaimer: This is a beta release. It's not done, but the bones of the mod are there and functional; it is quite playable at this point. Gameplay aspects are not fully developed, so releasing captives from restraints is automatically successful for now. Subjugation of captives, however, is not automatic and requires both SpeechCraft skill and PC level for success through all stages. Note 1: The captive's outfits are currently built with UNPB meshes, but it works reasonably well with CBBE bodies as well I'm told. Partial CBBE available in the FOMOD Note 2: There are 36 captive release "destinations" currently. Note 3: Tattoos will not show up in-game unless you have "The Coenaculi UNP" folder as well as the associated "thecoenaculi.json" file in your Skyrim\Data\textures\actors\character\SlaveTats folder. Detailed Description: Over 80 non-respawning (for now) captives peppered throughout Skyrim forts and dungeons per the original. Includes functionality with the More Bandit Camps mod. All captives edited for makeup and Apachii hair -- though planning to release a version with no hair mod hard requirements. (The bandits only take the really attractive ones, apparently, and prefer to keep them that way in most cases.) All captives made unique with no respawn. All released captives become potential followers / marriageable if treated accordingly. I wanted to convert it from being just an aesthetic mod into an interaction mod that retained the essence of the aesthetic appeal. All captives given race appropriate unique names from the JaxonzNameGenerator mod files. Added a handful of Dunmer, Altmer, and Bosmer captives. (Sorry, not into Orismer -- head canon says they fought to the death rather than be captured.) I use the BeautifulElves mod and that softens up the angry brow ridge of the vanilla headshape quite a lot. Remove duplication where instances of the same captive were in two separate sites by filling in using the additional races. Branching (unvoiced for now) lore friendly dialogue tree with quite a lot of random branches and others that reflect how the captive NPC may have been treated by the PC. Expanded captive outfits to include some minimalist/skimpy items and bindings adapted from the non-Devious Devices sets. Semi-random lore friendly greetings conditional on NPC state and prior treatment. Customized dialogue branch comments to be tailored to the type of character taken captive. i.e., a captured merchant's dialogue would differ from a captured noble, sailor, blacksmith, hunter, etc. Fleshed out a few more background stories - currently at 27 (3 possible dialogues for each) with plans for at least 9 more. (That makes 81 possible greetings at 3-7 lines each from each captive) Modified diologue branches for easier use / included option for "I don't care how you got here" to bypass immersion story if that's not your thing. Subjugation and restraint unlock dependencies on character skills. Released captives (optionally in each case) autonomously search the area for better clothing and/or weapons after release before executing a "travel to" package. Effectively, they loot the area, but check back with the PC so they're not taking anything important. (Lots of fun to observe, since they comment on nearly every item found, or on the hygiene of the previous owner. ) Or, you can just give them whatever you want . . . or nothing at all, but they may not like you very much later. Released captives now successfully travel to tailored random destinations on release, but are persistent and you can track them down later, assuming they 1) survived and, 2) told you the truth where they were going. Some captives may be former bandits or female bandit leaders who experienced a mutiny. Who knows what these types may do when released when they're armed again? Plans to tie in the enchantment on restraints/bindings to affect SexLabArousal. i.e., The restraints fuel desire. "Handoff" to TDF Prostitution works correctly while keeping that mod as non-required. (i.e., The prostitution option is not available until after the captive travels to their destination and the PC finds them there) Released captives stop at local vendor to trade outfits! You may not see the transaction, but you might see a former captive go into a shop and come out wearing something else. And, yes, lots of dialogue driven sexlab animations. True to the spirit of the original mod, there are two main routes a PC can take with a captive -- one of subjugation or one of release. It's up to you (within the limits of PC Speechcraft, Lockpicking, Smithing, and Level) which you pursue. Gender specific dialogue, as well as being Futa friendly for the equipped girls. (Auto detected using SexLab & SOS) For now, there are no pre-release SexLab animations for the PC to sneak up on the bandits having their way with a captive, but it's on the drawing board for a later release. No current "Notice Board" or "Radiant Quests" for rescuing captives being worked . . . for now. Head canon says they're being kept in secret, and with the chaos of Skyrim's civil war and limited communication, there's nobody looking for the captives at this point. Mod functionality specifics: The (current) clothing files are built for UNPB functionality (seems to work for any UNP) right now just because that happens to be what I had loaded when I started. Adaptation to CBBE will be a follow-on project post-beta I think. Hard Dependencies (aside from Skyrim.esm and Update.esm, obviously): SexLab - by Ashal (This was required by the original mod; provides animation framework) SexLabAroused Redux - by fishburger67 (Specifically designed to "minimize the papyrus impact of Aroused") Optional / Recommended: More Bandit Camps by skillest (This mod now tailors itself if MBC is not detected to not place Captives in those sites.) (SOS) Schlongs of Skyrim by b3lisario (Full version needed for Futa detection and other miscellaneous functionality.) SlaveTats by murfk (Should work without, but tattooed captives will be bare; mrufk helped me out on implementing!) The Coenaculi - Tattoo Parlor plugin for Slavetats UNP_MALE_Vanilla version Kyu.7z by RustyXXL (required along with SlaveTats for ANY tattoos to show up on captives) Fuz Ro D-oh - Silent Voice by shadeMe (makes menus move much smoother) Other SexLab/SLAL/NSAP animations as the user desires. Reported Unresolved Mod Conflicts: Requiem or its patch Requiem for the Indifferent (causes essential dialogue to not display) Update: partial success with Requiem 2.0 Character Creation Overhaul - Races - Birthsigns - Classes - Skills - Specializations - Attributes Disparity - Dialogue options missing once class and skill selected; reversible if unselected UFO - Ultimate Follower Overhaul - the game loads up, but it seems like you get script errors (papyrus mods all reset, some won't load etc.) Testing Environment: Here's my "clean game" process: Clone my vanilla Data folder (8.49 GB)/ rename the original then rename the new clone "Data" Note: Original "vanilla" game clones consists of Skyrim.esm, Update.esm + all three DLCs Submitter Schaken Submitted 03/31/2019 Category Sexual Content Co-Authors Jobobby04 Sejra
  5. Version 1.1.0

    2115 downloads

    Schaken-Mods EXCLUSIVE! (Upload NOWHERE ELSE!) NPC Replacer for Saadia, the Redguard woman located in the Bannered Mare. -OR- Standalone Follower Iszara Location: Haelga's Bunkhouse, Riften Spellsword / Fire Mage Name: Saadia Location: Whiterun Race: Redguard Faction: The Bannered Mare Reference ID: 000D7505 Features and FOMOD options: - Standalone Follower Iszara OR a Replacer for Saadia - Choice of CBBE SMP / CBBE 3BA / CBBE Body Physics / BHUNP - Optimized textures 2K / 4K - Choice of two hairstyles - Standalone custom outfit from Apachii Divine Elegance - ESL flagged both options BodySlide and Outfit Studio by Ousnius and Caliente CBBE 3BA (3BBB) by Acro748 CBBE SMP (3BBB) by Ousnius HDT-SMP (Skinned Mesh Physics) by aers CBBE by CalienteCharmers of The Reach by m4mk203DIMONIZED UNP female body by dimon99NPC Nif Merge by TuruloRaceMenu by ExpiredThe Eyes Of Beauty by Gabriel Mailhot as LogRaamKS Hair by Kalilies Leah Lilith Jewelry by Kalilies and Leah Lilith Apachii Divine Elegance by Apachii
    Free
  6. View File All Female Guards and Soldiers All Female Guards and Soldiers All female Guards and Soldiers is a remake of the popular mod in Oldrim called Female Guards. Female Guards was stripped down and remade from the ground up into this mod. All Guards and Soldiers were made personally by Erza1975. All helmets were removed so that we can show off Erza's hard work! All voices were switched to female voices, so some dialog will not work without Fuz Ro D-oh. I also included a lot of Unofficial Skyrim Special Edition Patches changes, so this mod requires USSEP. Known Issues: When adding to a old save some guards are naked or have helmets, to fix this open console with ~, click the guard, and type resetinventory and press enter. Some dialog is unvoiced, if people ask a patch that makes them use male voices can be made. We haven't made one because Fuz Ro D-oh adds support for unvoiced dialog. Fuz Ro D-oh Unofficial Skyrim Special Edition Patch to the original Author () Submitter Jobobby04 Submitted 04/28/2019 Category NPC
  7. Version 1.0.2

    188 downloads

    Schaken-Mods EXCLUSIVE! (Upload NOWHERE ELSE!) This is an NPC cosmetic replacement for Annekke Crag-Jumper, which uses high definition head meshes and textures of the character Aerith Gainsborough, ported over from Final Fantasy 7 Remake. - OR standalone follower Aerith Gainsborough. Character Background: Annekke Crag-Jumper is a Nord ranger and former adventurer who lives in Darkwater Crossing with her husband Verner Rock-Chucker. The couple has put their exploration days behind them, but while Verner is seemingly happy with the more relaxed lifstyle, Annekke has a hard time settling down and will ask you to do some adventuring for her during the related quest. Once you do this favour for her she becomes available as a follower. She claims to be the one who discovered Goldenrock Mine, a likely claim since her house is the only building in town. She sleeps in the house every night between midnight and 6am and always starts the day with a one-hour meal, followed by yet another hour in bed. At 8am she ventures outside and spends three hours wandering restlessly around town until her workday in the mine begins at 11am. After five hours of mining, she leaves the mine at 4pm. She then spends the rest of the day wandering around town interrupted only by a one hour dinner at 6pm. Name: Annekke Crag-Jumper Location: Darkwater Crossing Race: Nord Base ID: 00013666 FF7R Aerith Gainsborough Standalone Follower (Spellcaster/Restoration/Conjuration). Located in Temple of Kynareth, Whiterun FOMOD Options: - Replacer OR standalone follower - Choice of UNP (HDT special) and CBBE (COS) - Custom outfit included: FF7 Aerith Outfit - 2K or 4K textures CONFLICTS - Any other mod that makes changes to Annekke's appearance or stats. If it's only stats, then this mod can be loaded afterwards. If it's appearance, then it's a definitive no, unless you know how to use TESEdit to remove the npc entry for Anneke from the conflicting mod. Mature Skin Texture by Maevan Head model and head parts, head textures, lashes by Squeenix (from FF7R) Porting by Shingles Cat BodySlide and Outfit Studio by Ousnius and CalienteCBBE by CalienteDIMONIZED UNP female body by dimon99RaceMenu by ExpiredAerith Final Fantasy Clothes by hardarg
    Free
  8. View Mod Brigitte and The Magic Lute - Bard Follower / Quest / Custom Dialogue / Scenes / Music [SE] Schaken-Mods EXCLUSIVE! (Upload NOWHERE ELSE!) Brigitte is a bard follower with custom dialogue, a custom bard request system and a short Quest. This is an updated version (3.0.0) of my original 'Brigitte & The Magic Lute' mod from Nexus. This version now includes new facegen created with Charmers of the Reach assets, as well as a number of other new game features and dialogue. Features:- A short Quest to retrieve a custom enchanted item and to unlock Brigitte as a follower. - Custom dialogue based on vanilla voice sets, cut and pasted to create new sentences. - A custom bard request system, separate from the vanilla one and initiated by dialogue. - 7 different and unique bard request tunes, featuring "Wolven Storm" from The Witcher 3 game (vocals and lute). - A number of interactive dialogue scenes between Brigitte and various other NPCs in Solitude. - Custom AI packages v.3.0.2 will require a clean installation (see ChangeLog on Files tab) If you are upgrading from an earlier version: Dismiss follower (remove any wanted items and stop any scripted outfit management), make a clean save in a separate cell, uninstall old version. Clean save. Install latest version. Name: Brigitte Location: The Winking Skeever, Solitude Race: Breton (custom) Class : Battle Bard Level : 10 - 100 Flags : Essential, Marriageable FOMOD Install Options: - New, high-definition "Charmers of the Reach" head mesh - Choice of CBBE SMP/ CBBE 3BA/ CBBE Body Physics/ BHUNP - Custom outfit included: Witcher 3 Priscilla bard clothing - 2K or 4K textures, optimized for SSE Custom Bard MusicBrigitte has a custom bard request system, which is separate from the vanilla bard request. It can be initiated through the dialogue option 'Can you play something for me?' This can only be done whilst Brigitte is a current follower and not after you have dismissed her or before you have completed The Magic Lute questline. Her current repertoire includes 7 options to choose from. They are mostly short, instrumental lute tunes by Francis Cutting and John Playford (English Renaissance Lute) of no more than a couple of minutes long each. There's also one flute tune, for good measure, as well as "Wolven Storm" (aka Priscilla's song) from The Witcher 3 game, which is both vocals and lute. During a custom tune performance, Brigitte will stay in a fixed location where the scene was initiated. You will not be able to interact with her during the performance, until the scene is complete. Interactive Dialogue ScenesThere are a number of interactive dialogue scenes with Brigitte and various other NPCs in Solitude. These are triggered by idle dialogue (within a certain distance from the other npcs) and vary in length from a brief exchange to a more detailed conversation. All the dialogue lines have been cut and pieced together from vanilla voice sets. These are intended to add more context to Brigitte's backstory. Currently, she will interact with Corpulus, Belrand and Gulum-Ei (inside the Winking Skeever) and Ja-Ree and Noster outside. Obviously one or more of these NPCs may not be present, depending on which questlines you have chosen and whether they are still alive in your saved game. There is also a scene where Brigitte will pray at the Shrine of Mara, whilst the player is in the Temple of The Divines in Solitude. IMPORTANT Brigitte can only be recruited AFTER the Magic Lute Quest has been completed. DO NOT try to force recruit her through a follower system mod before the Quest is complete. This will likely break the questline. After you have retrieved the heirloom and returned to Brigitte, follow the custom dialogue prompts. She will take the heirloom from you automatically. When you see the 'Quest Complete' text, re-initiate dialogue and ask her to follow you. Notes & Troubleshooting / Known Issues1) The lip movement falls slightly out of sync in a couple of places (only very briefly) during Wolven Storm.2) On rare occasions, Brigitte will start playing the vanilla flute tune when asked to play a custom tune. Just interrupt her and request again. 3) The custom request tunes can only be requested when Brigitte is a current follower. If you dismiss her as a follower, she will revert to the vanilla bard songs request dialogue and return to being a bard at the Winking Skeever. 4) It is advisable to command Brigitte to 'Wait' before making tune requests. This is to prevent her running after you, if you move around the cell, with the music still playing but the lute idle stops. FIXED v.3.0.2 5) If Brigitte is interrupted (with pc dialogue) during a custom bard tune, she may continue to perform the lute idle but without audio. Give her a 'nudge' to stop this idle playing. FIXED v.3.0.2 Future PlansMore lute songs, more dialogue scenes and possibly further quests. Watch Brigitte sing Wolven Storm! 2020-02-01 19-02-58-1.m4v BodySlide and Outfit Studio by Ousnius and CalienteCBBE by CalienteCharmers of The Reach by m4mk203DIMONIZED UNP female body by dimon99NPC Nif Merge by TuruloRaceMenu by ExpiredThe Eyes Of Beauty by Gabriel Mailhot as LogRaamKS Hair by Kalilies Kalilies Brows by Kalilies Apachii Divine Elegance by Apachii Realistic Instruments by InwardScreams Bard Lute Music by Francis Cutting, John Playford et al. "Wolven Storm" taken from The Witcher 3 game. Submitter Hieroglyphics Submitted 02/02/2020 Category NPC  
  9. View File Mercedes Stormshield SE Schaken-Mods EXCLUSIVE! (Upload NOWHERE ELSE!) Mercedes Stormshield is an Elemental/Spellsword follower. Features: - High Poly Head Mesh - Custom CBBE 3B Body with CBPC 3BA Physics - Inspired by Ravelent's own screenshot character - Custom Skin Textures from Ichirou's True Skin Guild Version - Eye Textures from The Eyes of Beauty NOTICE: She comes equipped with Stormcloack outfit, for Ryan Reo's Battle Bunny outfit, see below. Name: Mercedes Stormshield Location: Temple of Talos, Windhelm Race: Altmer (High Elf) Class : Spellsword Level : 1 - 150 (Levels with Player) Flags : Essential, Marriageable, Doesn't Affect Stealth Meter Uninstallation: 1. Dismiss her from your followers in-game. Travel to a different cell. Save your game and quit.2. Uninstall and delete files Vector Plexus for High Poly Head 1.4 and High Poly Brows True Skin Guild Version 5 by Ichirou The Eyes of Beauty by Gabriel Mailhot RyanReos Battle Bunny Irelia Ravelent Thanks: Schaken (SE Tutorials and General Support), Nox (High Poly Head, Creation Kit Support), The Mighty Nine (Jon) (Follower Creation, Creation Kit, RaceMenu, NifSkope, SSE NifOptimizer, NifMerge Tutorials) Schaken Scholarship (NPC Creation) Submitter TitanSubZero1492 Submitted 06/13/2021 Category NPC Co-Authors Guest
  10. Version 1.0

    122 downloads

    Schaken-Mods EXCLUSIVE! (Upload NOWHERE ELSE!) Mercedes Stormshield is an Elemental/Spellsword follower. Features: - High Poly Head Mesh - Custom CBBE 3B Body with CBPC 3BA Physics - Inspired by Ravelent's own screenshot character - Custom Skin Textures from Ichirou's True Skin Guild Version - Eye Textures from The Eyes of Beauty NOTICE: She comes equipped with Stormcloack outfit, for Ryan Reo's Battle Bunny outfit, see below. Name: Mercedes Stormshield Location: Temple of Talos, Windhelm Race: Altmer (High Elf) Class : Spellsword Level : 1 - 150 (Levels with Player) Flags : Essential, Marriageable, Doesn't Affect Stealth Meter Uninstallation: 1. Dismiss her from your followers in-game. Travel to a different cell. Save your game and quit.2. Uninstall and delete files Vector Plexus for High Poly Head 1.4 and High Poly Brows True Skin Guild Version 5 by Ichirou The Eyes of Beauty by Gabriel Mailhot RyanReos Battle Bunny Irelia Ravelent Thanks: Schaken (SE Tutorials and General Support), Nox (High Poly Head, Creation Kit Support), The Mighty Nine (Jon) (Follower Creation, Creation Kit, RaceMenu, NifSkope, SSE NifOptimizer, NifMerge Tutorials) Schaken Scholarship (NPC Creation)
    Free
  11. View Mod Make Nazeem Irie Again! - NPC Replacer and Custom Music Scene [SE] Schaken-Mods EXCLUSIVE! (Upload NOWHERE ELSE!) Long ago, before Nazeem became an arrogant, condescending, pretentious douchebag, with his head up the Jarl's arse..... Few people know that he was actually a chilled, happy-go-lucky kinda guy, trying to make a name for himself as a part-time bard. But somewhere along the way he became obsessed with wealth and power and ended up as the Nazeem that everyone loves to hate and the butt of modders' jokes. But no more! Find Nazeem in Whiterun and remind him of his past and the man he used to be. This mod initially started as something I made for my own amusement. It's not entirely lore-friendly. Just a fun mod that I've decided to share. Name: Nazeem Location: Whiterun Race: Redguard (custom) Features - Original, scratch-made, high definition COR facegen replacer. - Custom music scene initiated through dialogue, featuring a perfectly lip-synced rendition of "Redemption Song" by Bob Marley. - Custom made audience scene with audience participation, including dialogue, clapping, dancing and drinking. - A few lines of custom dialogue for Nazeem. FOMOD Options: - New, high-definition "Charmers of the Reach" head mesh - Custom outfit included: TW3 Olgierd Robes - 2K or 4K textures Notes - Music scene can be started via dialogue with Nazeem and will end on completion of the scene. - It can be stopped early, if needed, by initiating dialogue with Nazeem again and telling him "That's enough for now". It may also cancel automatically anyway if you try to speak with him during performance or if you attack him. - The starting dialogue should have a 6 hour (game time) cool down period. So you will not be able to start the scene again during that period. - You won't be able to start the music scene whilst Nazeem is using any furniture, i.e. sitting, sleeping, etc. - Audience scene will start automatically as soon as the main music scene starts and will end when the music scene ends. Audience members are selected randomly, up to 5 npcs, and animations will play randomly. - It is recommended to allow Nazeem some space before starting the scene.. If he's in a confined area, the audience may pile in too closely. - It is NOT recommended to use console mode during the music scene or to use the Wait Time function. May cause glitches or loss of lip sync. Other NPC replacers in the Whiterun Series Women of Whiterun [link] Men of Whiterun [link] Make Nazeem Irie Again [link] Vitruvia Skin by MandragorasproutsCharmers of The Reach by m4mk203SAM Light v1.3 by KouLeifohNPC Nif Merge by TuruloRaceMenu by ExpiredTW3 Olgierd Robes from Apachii Divine Elegance by Apachii / CD Projekt HolidayGift Hairdos by Summerdew Redemption Song by Bob Marley Submitter Hieroglyphics Submitted 06/09/2021 Category NPC  
  12. Version 1.1.0

    333 downloads

    Schaken-Mods EXCLUSIVE! (Upload NOWHERE ELSE!) Vilgawulf is a grumpy, thuggish, Nord follower.. with a penchant for booze and women and a strong dislike of elves and magic. He's a war veteran who currently spends his time drinking away his days in Vilemyr Inn, but will gladly join you on your travels simply for the thrill he gets from wielding his axe in anger or bashing in skulls. An expert in 2H combat and Block, he's also pretty handy with a bow or 1H mace/axe. He doesn't use any magic (he distrusts it) but he does have 'Veteran Abilities', which give him a 30% protection against magic/poison/disease. Name: Vilgawulf Location: Vilemyr Inn, Ivarstead Race: Nord (custom) Combat Style: 2H Features - Uses the vanilla 'Brute Male' voice type but with 187 lines of custom dialogue added. Some has been taken directly from other NPCs and re-purposed for Vilgawulf and some has been cut and pieced together from several different lines or NPCs, to make entirely new sentences. - Vilgawulf will be more grumpy on certain days of the week than others. - New dialogue mainly covers Idles, Hellos/Goodbyes, Combat and Taunts. Will vary from day-to-day. - Gender/Race specific dialogue. Vilgawulf tends to be more polite when talking to a female player. But ruder if you are an elf, regardless. - Idle commentary triggered by location, weather and player actions/decisions. FOMOD Options: - New, high-definition "Charmers of the Reach" head mesh - Custom outfit included: ESO Nord Armor - 2K or 4K textures Vitruvia Skin by MandragorasproutsCharmers of The Reach by m4mk203SAM Light v1.3 by KouLeifohNPC Nif Merge by TuruloRaceMenu by ExpiredBeards by Hvergelmer ESO Nord Armor by Newermind43 KS Hair by Kalillies
    Free
  13. View Mod [JF] Harley Quinn 2021 - 3BA & SMP [3BA] & CBBE SMP Option!! I will be adding to this mod frequently. Consider her a guinea pig of things to come! Submitter 𝕵𝕱𝖗𝖊𝖘𝖍 Submitted 04/18/2021 Category NPC  
  14. Version 1.0.0

    654 downloads

    Watch the Video. That is what I made it for. What this mod does:Changes the Orc Race so that Orc women actually walk like a woman instead of tromping around like a man. This applies to the player character as well as all Orc NPCs unless that NPC's record is marked as Use Opposite Gender Animations This mod is marked as an ESL flagged ESP so it will not affect your plugin limit. What this mod does not do: This mod does not soothe hurt feelings Load Order: It doesn't really matter where you put this, just make sure it is placed after any mod which modifies the Orc Race in any way. This mod has been cleaned with SSEdit Quick Clean.
    Free
  15. Version 1.1.0

    202 downloads

    Schaken-Mods EXCLUSIVE! (Upload NOWHERE ELSE!) This is an NPC cosmetic replacement for Lydia, Housecarl of Whiterun, which uses high definition head meshes and textures of the character Lara Croft, ported over from Tomb Raider - And also the option of a standalone follower (v1.1.0) Character Background: Lydia is a Nord Housecarl obtained upon completion of the quest Dragon Riding. She receives the title of Housecarl from Jarl Balgruuf in Dragonsreach, immediately after the Dragonborn is promoted to the title of Thane. As Housecarl, she is sworn to protect the Dragonborn with her life and to carry their burdens. She is a follower, as well as a marriage candidate for the Dragonborn. Name: Lydia Location: Whiterun Race: Nord Base ID: 000A2C8E Lara Croft standalone follower version - 1H, 2H, Heavy Armor Location: Drunken Huntsman, Whiterun FOMOD Options: - Choice of Replacer or Standalone - Choice of UNP (HDT special) and CBBE (COS) - Custom outfit included: Steel Bikini Armor - 2K or 4K textures (with custom tattoos) - Choice of 4 Hairstyles CONFLICTS - Any other mod that makes changes to Lydia's appearance or stats. If it's only stats, then this mod can be loaded afterwards. If it's appearance, then it's a definitive no (unless you know how to use XEdit to remove the NPC reference from the other mod you are using and install this mod afterwards to copy over files). Notes & Troubleshooting, Issues - Steel Bikini Armor will use whatever existing steel textures you have installed. I recommend aMidianBorn's steel texture replacer. - Due to the shape of the ported head mesh, most headwear, including helmets, wigs, etc, will unfortunately not fit perfectly without clipping. - Her original hair mesh was not used in this mod as it was over 40mb and made up of over a dozen parts and would have caused issues. If there are any issues with this mod, let me know in the comments section and I will try to resolve them as soon as possible. Skin Textures by Maevan Custom tattoos by Hieroglyphics Headparts by Squeenix / Crystal Dynamics (from Tomb Raider) Porting by Shingles Cat BodySlide and Outfit Studio by Ousnius and CalienteCBBE by CalienteDIMONIZED UNP female body by dimon99RaceMenu by Expired Steel Bikini Armor V2 by Kofman77 / nisetanaka Ponytail Hairstyles by Azar KS Hairdos Renewal by Kalilies
    Free
  16. Version 3.0.0

    1021 downloads

    Schaken-Mods EXCLUSIVE! (Upload NOWHERE ELSE!) This is an NPC cosmetic replacement for Frea of The Skaal and an update (Version 3.0) to my previous Nexus releases. Character Background: Frea is a Skaal shaman and daughter of Storn Crag-Strider, who is trying to free her people from the influence of Miraak. She will be first encountered at the Temple of Miraak, on Solstheim , after completion of the quest, 'Horn of Jurgen Windcaller'. She will become a commandable follower once you have completed the initial stage of the Dragonborn questline. Name: Frea Location: Temple of Miraak, Solstheim (first encounter) or the Shaman's Hut, Skaal Village Race: Nord Base ID: xx017934 FOMOD Options: - Choice of UNP (HDT special) and CBBE (COS) - Custom outfit included: GomaPero Armor Pack - 2K or 4K textures - Choice of 4 hair styles - Choice of 3 face tints Installation If Frea is an existing follower, dismiss her first, leave the cell and save before uninstalling any previous version or replacer, making a clean save, then installing the latest version. If you are using a follower management system, like AFT, make sure you select 'stop outfit management' before dismissing her. CONFLICTS Any other mod that makes changes to Frea's appearance or stats. If it's only stats, then this mod can be loaded afterwards. If it's appearance, then it's a definitive no (unless you know how to use XEdit to remove the NPC reference from the other mod and install this mod afterwards to copy over files). If there are any issues with this mod, let me know in the comments section and I will try to resolve them as soon as possible. Charmers of The Reach by m4mk203 BodySlide and Outfit Studio by Ousnius and CalienteCBBE by CalienteDIMONIZED UNP female body by dimon99RaceMenu by Expired GomaPero Armor Pack 01 by GomaPero Screenshots - Kwanon enb
    Free
  17. Version 1.0.5

    317 downloads

    Schaken-Mods EXCLUSIVE! (Upload NOWHERE ELSE!) This is an NPC cosmetic replacement for Jordis The Shieldmaiden, which uses high definition head meshes and textures of the character Ellie, ported over from The Last of Us: Part 2. - OR standalone follower Ellie. Character Background: Jordis The Shieldmaiden is a Nord Housecarl who is appointed to the Dragonborn by Jarl Elisif The Fair of Solitude after completing five miscellaneous quests for people around Solitude, completing Jarl Elisif's personal request and purchasing Proudspire Manor. Name: Jordis Location: Solitude Race: Nord TLOU2 Ellie Standalone Follower (1-H Sword, Archery). Located in Winking Skeever, Solitude Ellie Playable Race (TLOU Nord) *Enable female slider first before selecting this race FOMOD Options: - Replacer OR standalone follower - Choice of UNP (HDT special) and CBBE (COS) with custom tattoos - Choice of 2 Hairstyles - Custom outfit included: BDO Eckett - 2K or 4K textures CONFLICTS - Any other mod that makes changes to Jordis' appearance or stats. (only if using the replacer version) If it's only stats, then this mod can be loaded afterwards. If it's appearance, then it's a definitive no, unless you know how to use TESEdit to remove the npc entry for Jordis from the conflicting mod (if it's a multi NPC mod). If there are any issues with this mod, let me know in the comments and I will try to fix it as soon as possible. Mature Skin Texture by Maevan CBBE body normal maps from Charmers of the Reach by Trixter Custom tattoos / body paint by Hieroglyphics Head model and head parts, head textures by Naughty Dog (from TLOU2) Porting by Shingles Cat BodySlide and Outfit Studio by Ousnius and CalienteCBBE by CalienteDIMONIZED UNP female body by dimon99RaceMenu by ExpiredBDO Eckett by Team TAL
    Free
  18. Version 2.1.0

    1148 downloads

    Schaken-Mods EXCLUSIVE! (Upload NOWHERE ELSE!) This is an updated version of the follower Eilonwy, first released on Nexus on July 2019. Eilonwy uses a custom AI Package, designed by UNI00SL and will autocast 'Healing Hands' and 'Heal Other' spells to heal the player and allies during combat, when their health falls below 70%. She will also use wards and skins to defend against attack and cast a custom, tweaked version of the (now discarded) vanilla spell, 'Transmogrify', which causes opponents to transform into a random animal (chicken, dog, skeever) for 30 seconds. Her main weapon is a staff named 'Devourer', which drains a foe's health. Name: Eilonwy Location: The Frozen Hearth, Winterhold Race: High Elf (custom) Class: Healer (custom) FOMOD Options: - Choice of CBBE SMP (3BBB), CBBE 3BA (3BBB), CBBE Body Physics - Custom outfit included: [NINI] Bless 001 - 2K or 4K textures - Choice of 5 hair styles Main Features - Custom AI Healer package - 50 lines of additional custom dialogue, using vanilla assets - Custom Transmogrify spell with an option to turn it off/on using dialogue - Compatible with Schaken's follower framework mod Custom Spells & AI - Healer Package : Will auto cast 'Healing Hands' and 'Heal Other' to heal the player and allies during combat, when their health falls below 70%. Target allies must be within a certain range for the AI to initiate. - Transmogrify (Shout) : Opponent will transform into a random animal (chicken, dog, skeever) for 30 seconds or until attacked. Notes - As with all hostile, targeted spells, Transmogrify can occasionally miss it's intended target. - Transmogrify will not work properly on City/Hold guards. An animal is spawned, but the guard does not disappear. Haven't been able to fix this issue yet. - You can ask Eilonwy to stop, as well as re-start, casting Transmogrify using the dialogue option "Hey, Eilonwy. Let's talk" - Be sure to uninstall any previous (Nexus) versions of Eilonwy before installing the newest version If there are any issues with this mod, let me know in the comments section and I will try to resolve them as soon as possible. Charmers of The Reach by m4mk203 BodySlide and Outfit Studio by Ousnius and CalienteCBBE by CalienteDIMONIZED UNP female body by dimon99RaceMenu by Expired Bless 001 by NINI Vanilla Followers AI by UNI00SL 3D Pubic Hair by Coco Holiday Gift Hair by Summerdew Eyes of Beauty by LogRaam SE port by Schaken Screenshots - Kwanon enb
    Free
  19. View File Echo Healer Custom AI : Complete Heal / Buff / Support / Control Follower [SE] Schaken-Mods EXCLUSIVE! (Upload NOWHERE ELSE!) Echo is a complete heal / buff / support / control follower. AI Overview:- Does not initiate combat.- Goes invisible and moves quietly when sneaking.- Gives light to player in caves, ruins and on player's command.- Converts ores automatically and on players command.- Calms targets when player does not want to fight.- Summons animals in combat.- Fears targets around herself.- Infuriates targets around her enemy.- Debuffs and poisons her enemy.- Buffs player and allies when combat begins and on player's command.- Heals player and allies in combat.- Removes all hostile effects from player after combat.- Resurrects target under player's cross-hair on player's command.- Allows player to breathe under water on player's command.- Cooks food Name: Echo Location: Temple of Kynareth, Whiterun Race: Nymph Class : Mystic/Priest Level : 4 - 150 Flags : Essential, Marriageable FOMOD Install Options: - New, high-definition "Charmers of the Reach" head mesh - Choice of UNP (HDT special), 7B (HDT Special) and CBBE (COS) - Custom outfit included: DX Spartan Bard, with choice of 4 tunics - 2K or 4K textures - Choice of 4 hairstyles Uninstallation: 1. Disable "Enable Custom AI" from Mod Configuration Menu then close the menu.2. Dismiss her from your followers in-game. Travel to a different cell. Save your game and quit.3. Uninstall and delete files InfoShe will cast/dual cast the custom ai spells only if all the following conditions are met :1) Spells are enabled in MCM.2) She has the skill to cast it.3) She has enough magicka to cast it.She will cast the spells in the following scenarios :1) Magelight : In caves, ruins and on player's command via command menu.2) Transmute : When she has iron/silver ores in her inventory and she is out of combat.3) Waterbreathing: When player gives the command via command menu.4) Muffle, Invisibility : When player sneaks.5) Lesser Oakflesh/Stoneflesh/Ironflesh/EbonyFlesh/Courage/Rally/CallToArms : When combat starts with player's weapons out and on player's command via command menu.6) Calm, Pacify, Harmony : When combat starts with player's weapons sheathed OR when player sheaths weapons in mid combat.7) Fury, Frenzy, Mayhem : When surrounded by multiple enemies.8 ) Fear, Rout, Hysteria : When an enemy is near her.9) HealingHands, HealOther, GrandHealing : When an ally OR player loses more than 25 hp.10) Cure Disease : After combat ends, If player has harmful effects running.11) Resurrect: On player's command when player crosshair is on the dead target such that its name is visible.12) Lesser Poison, Poison, Greater Poison : In combat, on her enemy.She can use various furniture on players command via vanilla follower command system :- She can use cooking pot to cook food. She knows the following recipes : Beef Stew, Elsweyr Fondue, Horker Stew, Vegetable Soup, Venison Stew.Notes & Troubleshooting1) She can miss her spells if target keeps moving and / or out of range.2) It takes time for her to cast spells out of combat so wait for few secs.3) If something is not working right or you do not want to use some spells then you can always disable them from MCM. 4) If "HG_Echo" does not appear in your MCM immediately after recruiting Echo, do a Quicksave and reload from that. 5) Do not force her to your location through console mode. This often causes a delay with MCM appearing. Bijin Skin by rxkx22 BodySlide and Outfit Studio by Ousnius and CalienteCBBE by CalienteCharmers of The Reach by m4mk203DIMONIZED UNP female body by dimon99NPC Nif Merge by TuruloRaceMenu by ExpiredThe Eyes Of Beauty by Gabriel Mailhot as LogRaamKS Hair by Kalilies KS Jewelry by Stealthic Khaos DX Spartan Bard by Deserter X Scripts and Quest AI have been adapted from the mod 'Celestine' by techprince (used with permission) Thanks: Searinoxii (help with papyrus), Seetruck (help with CBBE mesh), Syer (advice on MCM), Schaken (SE port and general support) Submitter Hieroglyphics Submitted 10/09/2019 Category NPC
  20. View File TLOU2 Ellie as Jordis The Shieldmaiden, Housecarl of Solitude - NPC Replacer / Standalone Follower Option / Playable Race [SE] Schaken-Mods EXCLUSIVE! (Upload NOWHERE ELSE!) This is an NPC cosmetic replacement for Jordis The Shieldmaiden, which uses high definition head meshes and textures of the character Ellie, ported over from The Last of Us: Part 2. - OR standalone follower Ellie. Character Background: Jordis The Shieldmaiden is a Nord Housecarl who is appointed to the Dragonborn by Jarl Elisif The Fair of Solitude after completing five miscellaneous quests for people around Solitude, completing Jarl Elisif's personal request and purchasing Proudspire Manor. Name: Jordis Location: Solitude Race: Nord TLOU2 Ellie Standalone Follower (1-H Sword, Archery). Located in Winking Skeever, Solitude Ellie Playable Race (TLOU Nord) *Enable female slider first before selecting this race ESPFE Schaken FM compatible FOMOD Options: - Replacer OR standalone follower - Choice of CBBE SMP (3BBB) / CBBE 3BA(3BBB) / CBBE Body Physics - Choice of 4 skin texture options: tattoos, tanlines, combo, none - Choice of 2 Hairstyles - Custom outfit included: H2135s Fantasy Series4 - 2K or 4K textures - Optionally add the BodySlide preset CONFLICTS - Any other mod that makes changes to Jordis' appearance or stats. (only if using the replacer version) If it's only stats, then this mod can be loaded afterwards. If it's appearance, then it's a definitive no, unless you know how to use TESEdit to remove the npc entry for Jordis from the conflicting mod (if it's a multi NPC mod). If there are any issues with this mod, let me know in the comments and I will try to fix it as soon as possible. Mature Skin Texture by Maevan CBBE body normal maps from Charmers of the Reach by Trixter Custom tattoos / body paint by Hieroglyphics Sunstarved Tanlines by DomainWolf Head model and head parts, head textures by Naughty Dog (from TLOU2) Original porting of Ellie by Shingles Cat BodySlide and Outfit Studio by Ousnius and CalienteCBBE by Caliente CBBE 3BA (3BBB) by Acro748 CBBE SMP (3BBB) by Ousnius HDT-SMP (Skinned Mesh Physics) by aersRaceMenu by ExpiredH2135s Fantasy Series4 by Harry Submitter Hieroglyphics Submitted 11/21/2020 Category NPC Co-Authors Guest
  21. Version 1.0.3

    456 downloads

    Schaken-Mods EXCLUSIVE! (Upload NOWHERE ELSE!) Echo is a complete heal / buff / support / control follower. AI Overview:- Does not initiate combat.- Goes invisible and moves quietly when sneaking.- Gives light to player in caves, ruins and on player's command.- Converts ores automatically and on players command.- Calms targets when player does not want to fight.- Summons animals in combat.- Fears targets around herself.- Infuriates targets around her enemy.- Debuffs and poisons her enemy.- Buffs player and allies when combat begins and on player's command.- Heals player and allies in combat.- Removes all hostile effects from player after combat.- Resurrects target under player's cross-hair on player's command.- Allows player to breathe under water on player's command.- Cooks food Name: Echo Location: Temple of Kynareth, Whiterun Race: Nymph Class : Mystic/Priest Level : 4 - 150 Flags : Essential, Marriageable FOMOD Install Options: - New, high-definition "Charmers of the Reach" head mesh - Choice of UNP (HDT special), 7B (HDT Special) and CBBE (COS) - Custom outfit included: DX Spartan Bard, with choice of 4 tunics - 2K or 4K textures - Choice of 4 hairstyles Uninstallation: 1. Disable "Enable Custom AI" from Mod Configuration Menu then close the menu.2. Dismiss her from your followers in-game. Travel to a different cell. Save your game and quit.3. Uninstall and delete files InfoShe will cast/dual cast the custom ai spells only if all the following conditions are met :1) Spells are enabled in MCM.2) She has the skill to cast it.3) She has enough magicka to cast it.She will cast the spells in the following scenarios :1) Magelight : In caves, ruins and on player's command via command menu.2) Transmute : When she has iron/silver ores in her inventory and she is out of combat.3) Waterbreathing: When player gives the command via command menu.4) Muffle, Invisibility : When player sneaks.5) Lesser Oakflesh/Stoneflesh/Ironflesh/EbonyFlesh/Courage/Rally/CallToArms : When combat starts with player's weapons out and on player's command via command menu.6) Calm, Pacify, Harmony : When combat starts with player's weapons sheathed OR when player sheaths weapons in mid combat.7) Fury, Frenzy, Mayhem : When surrounded by multiple enemies.8 ) Fear, Rout, Hysteria : When an enemy is near her.9) HealingHands, HealOther, GrandHealing : When an ally OR player loses more than 25 hp.10) Cure Disease : After combat ends, If player has harmful effects running.11) Resurrect: On player's command when player crosshair is on the dead target such that its name is visible.12) Lesser Poison, Poison, Greater Poison : In combat, on her enemy.She can use various furniture on players command via vanilla follower command system :- She can use cooking pot to cook food. She knows the following recipes : Beef Stew, Elsweyr Fondue, Horker Stew, Vegetable Soup, Venison Stew. Notes & Troubleshooting1) She can miss her spells if target keeps moving and / or out of range.2) It takes time for her to cast spells out of combat so wait for few secs.3) If something is not working right or you do not want to use some spells then you can always disable them from MCM. 4) If "HG_Echo" does not appear in your MCM immediately after recruiting Echo, do a Quicksave and reload from that. 5) Do not force her to your location through console mode. This often causes a delay with MCM appearing. Bijin Skin by rxkx22 BodySlide and Outfit Studio by Ousnius and CalienteCBBE by CalienteCharmers of The Reach by m4mk203DIMONIZED UNP female body by dimon99NPC Nif Merge by TuruloRaceMenu by ExpiredThe Eyes Of Beauty by Gabriel Mailhot as LogRaamKS Hair by Kalilies KS Jewelry by Stealthic Khaos DX Spartan Bard by Deserter X Scripts and Quest AI have been adapted from the mod 'Celestine' by techprince (used with permission) Thanks: Searinoxii (help with papyrus), Seetruck (help with CBBE mesh), Syer (advice on MCM), Schaken (SE port and general support)
    Free
  22. View File Anathiel Custom AI Tank Follower Schaken-Mods EXCLUSIVE! (Upload NOWHERE ELSE!) This is a standalone, upgraded version of Anathiel, originally from my Nexus mod, HG Elf Pack (preset based on Mjoll). Anna plays the role of a Tank follower and will use a custom AI package which has been created by UNI00SL. She will opt for melee over ranged attack and prefers defence to offence.. provoking and drawing enemies into close combat or causing them to flee with a terrifying shout. In addition she uses two custom spells. Name : Anathiel Race : High Elf (custom) Location : Bannered Mare, Whiterun Class : Combat Warrior 1H Level : 10 - 120 (levels up with PC) Marriable : Open to proposals Custom Spells Stendarr's Call - Ability to heal herself and allies automatically during combat when health falls below 60%Cloak of Stendarr - Flame Cloak that causes fire damage to foes and extra damage to Undead within range. Chance for Undead to flee FOMOD Options: - New, high-definition "Charmers of the Reach" head mesh - Choice of UNP (HDT special) and CBBE (COS) - Custom outfit included: Bless MD0102, BDO Weapon Pack - 2K or 4K textures - Choice of 3 hairstyles Bijin Skin by rxkx22 BodySlide and Outfit Studio by Ousnius and CalienteCBBE by CalienteCharmers of The Reach by m4mk203DIMONIZED UNP female body by dimon99NPC Nif Merge by TuruloRaceMenu by ExpiredHoliday Hairdos by SummerdewKS Hair by Kalilies DM Bless MD0102 by Team TAL 9204 BDO Pack 2.0 by Team TAL Vanilla Followers AI by UNI00SL Submitter Hieroglyphics Submitted 11/22/2019 Category Skyrim Legendary Edition
  23. View File Hroki - NPC Replacer [SE] Schaken-Mods EXCLUSIVE! (Upload NOWHERE ELSE!) This is an NPC cosmetic replacement for Hroki. Character Background: Hroki is a teenage Nord residing in Markarth. During the day she can be found at the market stalls inside the gates. She works at the Silver Blood Inn, which is operated by her parents, Frabbi and Kleppr. This mod utilizes the ESPFE format, so it will not count towards your mod limit. It has also been adapted to use the SchakenFM system, in addition to other management systems. Name: Hroki Location: Markarth Race: Nord Base ID: 0001339E FOMOD Options: - Choice of UNP (HDT special) and CBBE (COS) - Custom outfit included: Fairytale Outfit - 2K or 4K textures - Choice of 5 hair styles CONFLICTS Any other mod that makes changes to Hroki's appearance or stats. If it's only stats, then this mod can be loaded afterwards. If it's appearance, then it's a definitive no (unless you know how to use XEdit to remove the NPC reference from the other mod and install this mod afterwards to copy over files). If there are any issues with this mod, let me know in the comments section and I will try to resolve them as soon as possible. Charmers of The Reach by m4mk203 BodySlide and Outfit Studio by Ousnius and CalienteCBBE by CalienteDIMONIZED UNP female body by dimon99RaceMenu by Expired Fairytale Outfit by anon(?) Eyes of Beauty by LogRaam KS Hairdos Renewal by Kalilies / re-texture by Shingles Cat 3D Pubic Hair by Coco Screenshots - Kwanon enb Submitter Hieroglyphics Submitted 09/23/2020 Category NPC Co-Authors Guest
  24. View File Rune's Girls on Botox (Fire) 1.0 Welcome to my take on the steam mod "Girls on Fire", this version is Girls on Botox. Quite simply a complete new set of pretty facegens for every single NPC added. It is standalone and does not require any other mod as a master. The original mod adds somewhere over 700 new actors on roads, villages, cities etc. some are marriable, merchants, followers; there are vampires (bloodthirst compatible) and some girls are actually on fire permanently. I found the mod very well done, so I created a vanilla(ish) overhaul and ported it to Skyrim Special Edition as well. This does NOT use the assets of Sassy Teen Dolls, an alternative version using teens is also available. Both versions can be used together as the ESPs are named differently but you will add somewhere near 1400+ NPC/Followers similarly named (adult+teen version).. This is NOT advised unless you have a serious setup. There are too many records for this to to be made ESPFE, sorry. The assets have been compressed and put into BSA format which saves you a lot of disc space. I have tried to remove any dirty edits to cells and vanilla NPCs, several followers were removed from the mod as they directly replaced some vanilla NPCs. If any issues are found please report them or I cannot try and address them. Submitter -Rune- Submitted 01/08/2021 Category NPC Co-Authors Guest
  25. Version 1.0.0

    47 downloads

    Cerri Steelfist is a melee, sword, shield, and heavy armor "vanilla" follower, so no custom voices or anything special like that. 3 versions to get; the only difference between them are the skin resolutions so if you're not going for screenshots and stuff, you're probably not going to need the 8k or 4k versions. Should work fine with any follower frameworks, given that I haven't honestly done anything special to it, but it's only been tested by me in NFF and vanilla SSE Can be found in Sleeping Giant Inn, in Riverwood should start at level 20 and scale up to like 200 at least with the player ESL flagged ESP
    Free
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