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About Me

Found 5 results

  1. Version 4.01

    1,419 downloads

    Overhauls the vanilla cooking stations with better effects and features; adds several new ones including a working kitchen stove, BBQ grill and supermutant cooking pot. All craftable cooking station. Better Cooking Stations v2.0 Choice Chopped patch-12104-1-0.7z Better Cooking Stations v2.0 Far Harbor plus Nuka World patch-12104-2-01.7z
    Free
  2. Version 1.0.0

    3,366 downloads

    After days or rather weeks of cluelessly straying around in a dark and brain-foggy place called Papyrus scripting I finally present to you the sex toy collision script I promised. Purpose: Immersion. I can't immerse myself in a scene where girls ingame have fun with their toys when there aren't any collisions with said toys. That's just sad and therefore I wrote a script and made collision boxes and stuff so these dildos and other animobjects actually open the pussies when entering them. This took me a long long time btw because I suck at Papyrus scripting and there are a bazillion things that can go wrong and for most of them you won't get proper feedback from the compiler or the Papyrus engine. Yeah, that's the brain-foggy place I mentioned. I love adding "Debug.Notification" every other line of borked code. ^^ But I finished it somehow and here's the result. As of now this mod covers nine solo animations with vaginal penetration: Leito: Female Toy Vaginal, Female Dildo Vaginal nazonootoko: Dildo Cowgirl, Dildo Riding, Dildo Back Riding, Dildo Open Legs Riding, Soulgem Laying, Soulgem Showing Nibbles: Chair Dildo ... and five pair animations: Nibbles: Bondage Post DildoStick Leito: Lesbian Double Dildo 1 and Lesbian Double Dildo 2 Komotor: Machinery Table (stages 1 and 2) and Lesb Dildos Show (stages 2 and 5) More animations will follow and I'm open for suggestions of course. There are animations with animobjects that I'm unable to include though, for example Estrus. Requirements: same as for my Naturalistic HDT Set (HDT PE, XPMSE, body with HDT vag ... SOS isn't needed though) and in addition to that: Sexlab (obviously) PapyrusUtil (hard requirement from v0.8 on) soft requirements (this mod adds collisions to whichever animations you have installed) SLAL SLAL Animations by Leito86 (v1.6) SLAL pack for HAnimations by Aequus & nazonootoko (14/06/2017) SLAL animations by SirNibbles (>= v4.1) choose one version, with or without support for: Komotor's Animations for SLAL (v0.8a) Recommended: a mod for switching between animations - Sexlab Tools is great for this. And don't forget to check if these mods have their own dependencies. NSAP users: If for some reason you are still using NSAP instead of SLAL then this mod will also work, but with an extra step: In that case you have to delete the following subfolders from the mod archive or else some of Leito's animations result in T-poses (thanks to shardoom for pointing this out): meshes\actors\character\animations meshes\actors\character\behaviors Instructions: The archive is already ready to load. There is neither a FOMod installer nor an ingame MCM. I included a few edits and corrections to meshes and FNIS list files from Leito's SLAL pack (the double dildos don't get equipped at the right place otherwise). Now first update the required mods to at least the version specified above when updating this mod. And then you should also reapply the JSON data (SL AnimationLoader MCM menu, general section) so the necessary tags (vaginal, sextoy) get updated too. Make sure to export your Sexlab MCM settings before that and import them back afterwards. Better let my mod overwrite all of the mods it depends on. I'll try to keep it up to date but in any case, as long as noone qualified tells you otherwise don't let anything else overwrite files from this mod. HDT Sextoys uses whichever of the so far 14 supported animations are registered in Sexlab, so you don't have to install all of them. But why wouldn't you, they are all pretty great. When upgrading you have to uninstall the previous version first and make a clean save before activating this new version or things will not work as intended. CPU already explained how to to that in the mod description for Scent of Sex (below the word Warning in bold red letters), so please look there if you need instructions. My two little scripts don't start with ssx though, the keyword to search for is HDT instead. One last important thing about switching between animations using Sexlab Tools or a hotkey: Because of the way my script works you have to wait one animation stage until the Havok Object handling the collisions gets updated (meaning equipped or removed). And of course feedback is always welcome. Credits: Ashal for PapyrusUtil, for the Sexlab Framework and the nice and handy API it includes Leito86, nazonootoko, SirNibbles and Komotor for these great sex toy animations Aequus for providing the SLAL package for HAnimations HydrogensaysHDT for HDT PE Schaken- for being amazing. OwO
    Free
  3. View File ARCHIVE Better Cooking Stations with patches for animations and recipes Overhauls the vanilla cooking stations with better effects and features; adds several new ones including a working kitchen stove, BBQ grill and supermutant cooking pot. All craftable cooking station. Better Cooking Stations v2.0 Choice Chopped patch-12104-1-0.7z Better Cooking Stations v2.0 Far Harbor plus Nuka World patch-12104-2-01.7z Submitter yourmuse Submitted 07/16/2021 Category Fallout 4
  4. View File HDT Sex Toys SSE After days or rather weeks of cluelessly straying around in a dark and brain-foggy place called Papyrus scripting I finally present to you the sex toy collision script I promised. Purpose: Immersion. I can't immerse myself in a scene where girls ingame have fun with their toys when there aren't any collisions with said toys. That's just sad and therefore I wrote a script and made collision boxes and stuff so these dildos and other animobjects actually open the pussies when entering them. This took me a long long time btw because I suck at Papyrus scripting and there are a bazillion things that can go wrong and for most of them you won't get proper feedback from the compiler or the Papyrus engine. Yeah, that's the brain-foggy place I mentioned. I love adding "Debug.Notification" every other line of borked code. ^^ But I finished it somehow and here's the result. As of now this mod covers nine solo animations with vaginal penetration: Leito: Female Toy Vaginal, Female Dildo Vaginal nazonootoko: Dildo Cowgirl, Dildo Riding, Dildo Back Riding, Dildo Open Legs Riding, Soulgem Laying, Soulgem Showing Nibbles: Chair Dildo ... and five pair animations: Nibbles: Bondage Post DildoStick Leito: Lesbian Double Dildo 1 and Lesbian Double Dildo 2 Komotor: Machinery Table (stages 1 and 2) and Lesb Dildos Show (stages 2 and 5) More animations will follow and I'm open for suggestions of course. There are animations with animobjects that I'm unable to include though, for example Estrus. Requirements: same as for my Naturalistic HDT Set (HDT PE, XPMSE, body with HDT vag ... SOS isn't needed though) and in addition to that: Sexlab (obviously) PapyrusUtil (hard requirement from v0.8 on) soft requirements (this mod adds collisions to whichever animations you have installed) SLAL SLAL Animations by Leito86 (v1.6) SLAL pack for HAnimations by Aequus & nazonootoko (14/06/2017) SLAL animations by SirNibbles (>= v4.1) choose one version, with or without support for: Komotor's Animations for SLAL (v0.8a) Recommended: a mod for switching between animations - Sexlab Tools is great for this. And don't forget to check if these mods have their own dependencies. NSAP users: If for some reason you are still using NSAP instead of SLAL then this mod will also work, but with an extra step: In that case you have to delete the following subfolders from the mod archive or else some of Leito's animations result in T-poses (thanks to shardoom for pointing this out): meshes\actors\character\animations meshes\actors\character\behaviors Instructions: The archive is already ready to load. There is neither a FOMod installer nor an ingame MCM. I included a few edits and corrections to meshes and FNIS list files from Leito's SLAL pack (the double dildos don't get equipped at the right place otherwise). Now first update the required mods to at least the version specified above when updating this mod. And then you should also reapply the JSON data (SL AnimationLoader MCM menu, general section) so the necessary tags (vaginal, sextoy) get updated too. Make sure to export your Sexlab MCM settings before that and import them back afterwards. Better let my mod overwrite all of the mods it depends on. I'll try to keep it up to date but in any case, as long as noone qualified tells you otherwise don't let anything else overwrite files from this mod. HDT Sextoys uses whichever of the so far 14 supported animations are registered in Sexlab, so you don't have to install all of them. But why wouldn't you, they are all pretty great. When upgrading you have to uninstall the previous version first and make a clean save before activating this new version or things will not work as intended. CPU already explained how to to that in the mod description for Scent of Sex (below the word Warning in bold red letters), so please look there if you need instructions. My two little scripts don't start with ssx though, the keyword to search for is HDT instead. One last important thing about switching between animations using Sexlab Tools or a hotkey: Because of the way my script works you have to wait one animation stage until the Havok Object handling the collisions gets updated (meaning equipped or removed). And of course feedback is always welcome. Credits: Ashal for PapyrusUtil, for the Sexlab Framework and the nice and handy API it includes Leito86, nazonootoko, SirNibbles and Komotor for these great sex toy animations Aequus for providing the SLAL package for HAnimations HydrogensaysHDT for HDT PE Schaken- for being amazing. OwO Submitter NeoAngel Submitted 03/21/2019 Category Sexual Content
  5. Version 1.0.0

    4,680 downloads

    Description Let's dance again is a dance mod for Skyrim. Useless but very fun. Based on the Mod Dance Toghether. Do not worry, it's not a copy, it's completely rebuilt. Let's dance again is standalone, means it is compatible with DanceTogether - see note. Both mods can therefore be used simultaneously. Why did I create the mod? Because I was tired of replacing the animations and music in Dance Together. RealClone is a bad boy - he has done too many dances. I will not make videos of the dances. On the YouTube channel of RealClone you can find the new dances. Almost all are included. If a dance is missing, I probably did not see it - or it was not good for my ears. I also have to test and 5.3 hours are a long time ... and my ears have to endure that. This "dance" is not included. 1. Because it is not really a "dance" 2. Because I want to use it for the tutorial. From A-Z Yes I write a tutorial on how to add dances etc. For this I take this "dance". Tutorial is coming soon. Tutorial is done Features - 96 dances with 5.3 hours music are included - support for max. 256 animations/dances (could be increased without much effort) - support for max. 12 dancer inclusive the player - create your clone as dancer (with your outfit) - see note 2 - 3 formation lists for customize + default formation (as backup) - remove weapons, arrows, shields and torches if you wish - define your hotkeys for volume, dance cancel or free cam (is used during the dance!) - compatible with Dance Together (see note) - support for expressions, free cam, 8 animated cameras (see note), toggle AI, Menu, Mod notifiaction and collision - of course Google English ?? Install (manual) Unpack the Archiv. It's a 7-zip file. Copy all folders and files in Data of the Mod to your Skyrim\Data directory. See note! Run FNIS for User Start the Skyrim launcher and open Data files. Scroll down and check, if the Let's dance again.esp is activated. Close the Data files and Skyrim Launcher and Start Skyrim with the SKSE Lauchner. In game (not main menu) wait for a message like " MCM registerd 1 new Mod" Open the MCM of Let's dance again and enable the Mod. All Spells now available. Have fun... Uninstall (manual) In game open the MCM of Let's dance again and disable the Mod. Save and close the Game. Deactivate the Let's dance again.esp in Data files (skyrim launcher) Delete all folders and files installed by the mod. Run FNIS for User. Note: If you already use DanceTogether AND have special camera animations installed, then do not install the following folder and the files contained in the folder: Meshes\actors\character\ _1stperson This is unfortunately a shared resource. Note 2: If you have a HDT hairstyle, the clone will not be displayed. Reason - NPC's do not support HDT hairstyles! Wigs, clothes etc. are no problems. If so - the problem is in the HDT XML. No matter if SMP or PE Requirements SKSE 1.7.3 Papyrus Util FNIS (6.2 or newer) SkyUI (4.1 or newer) Credits: SKSE Team - SKSE fore - FNIS SkyUI Team- SkyUI exiledviper and meh321 - Papyrus Util frankc4 on 3dm for Dance Together realclone for all new dances, support and test PeterForFun for support, ideas and test andy 14 maker founder hard worker an truely gifted modder for makeing the le version Permission: You can NOT take money for the mod - no matter how. You should pay attention to the credits and not offer as your work. That's all. An me for my hard work fixing the crap out of this for skyrim se. As allways i dont profit off any of my ports in any way besides smiles have fun
    Free
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