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About Me

  1. Progress so far on what is to be the Windup Funtoys Nightclub - the floor has a pretty fun effect with some actualy clock workings underneath. Am pretty happy with how the couhes turned out, and now to start work on a lighting system for the 'Dance Stage' - which will be followed by some NPC staff etc..
  2. So, I had a very stubborn CTD issue creep in and annoy me to almost complete baldness tearing my hair out. (This is pretty common actualy during my prjects and random buton pushing) But!! .. this time it worked :):) after much tinkering and redoing a efw things, this is a quick look at testing the sandboxing and lighting / ambience. Now to make more areas .. as well as .. still have to make the "main" area these will be part of o.0!
  3. Exploring lighting and shadows - particularly internal lighting and shadows from exterior lights - kind of exciting progress! Pressing Buttons and learning stuff :):) will be adding FX and more / other lighting as go
  4. Version 1.0.0

    3 downloads

    An update for the Clockwork Shield in the Clockwork Tot Origins mod - animates the mechanisms!! probably best to also have Clockwork Tot Weaponry Barracks the textures are not included, as they "SHOULD" all be in the mod already - please do yell at me if any are missing :):) It is only the mesh - so either version of the main mod will be needed (the large or small - both will work) to have textures
    Free
  5. So out of curiosity, am exploring making interiors, and 'world type' assets. Of course this has to have some neat parts on it, so ... I got to pushing random buttons in NifSkope, and this happened!! on fiurst attempt to see it "in game", it was not so successful, but after some tinkering and - amazement at what I forgot to add ... this is where I am at .. (still to do lighting) :):) Something amazing I learned was ... I can use this to make that Clockwork Shield ... actualy do Clockworky things! adding this for folks to test or mess with in the mods section of the club :)):
  6. Version 1.20

    11 downloads

    In this update: Added an 'Esnemble' armor item - Skirt + Shirt + Bangles in one piece and using a single Equip Slot This will allow other accesories from other mods to be a lot more compatable when want to mix and match Added a crafting recipe to make the 'Steamed Leather Strips' in single items if want to The recipe for multiple gives 6 for 1800 gold - to still be enough for 1 full set Added a panty item as well ... to make things like Youtube and Twicth etc not have heart attacks 😛 - Steam Powered Entertainers, of the most 'Cultured' folks in Tamriel. Feet, Arms, Skirt, and Shirt - Full SMP - Craftable / Temperable / Enchantable / Smeltable Will need to build the armor in Bodyslide, to have the items in game - Filter outfits with [CWT] for easy finding / batch build BodySlide and CBBE (3BBB) will both be required - along with FSMP At the Tanning Rack - make the Steamed Leather Strips for 1500g (makes 5 - enough for 1 full set) the Steamed Leather Strips can be chucked into the Smelter, as well as any armor pieces .. for the gold back if want. Available in Cloth version or Leather version .. not heavy (yet) Just a word of caution - longer garments sometimes do odd things with Havok Physics, unequip / re-equip usualy does fine to sort out anything "untoward" - fitting out every follower in a team of 10 + you with SMP outfits .. is probably cruel to your PC or at very best "Hard on your Gear" Enjoy! and Smile :):) "You're the BEST!"
    $5
  7. Version 1.2.1

    56 downloads

    Some relaxing casual wear for your favourite Bot Moving textures and Machinery chains - absolute style and comfort - Update: Added Static Texture Versions - for both CBBE and CBBE (3BA) Aded Static Texture Inventory Items as an option during instal Fixed some partitioning errors in the CBBE Version - many apologies! This outfit has a LOT of HDT-SMP ... almost everything has a dangly effect and moves. Skirt + Shirt + Arm / Leg Accessories can be combined at the crafting station to a single equip item. This Ensemble piece should solve any slot incompatabilities as well as improve performance Fully craftable / temperable / enchantable / smeltable Heavy / Light / Cloth variants Supports both CBBE and CBBE (3BBB) - if there is any issues with the CBBE pls let me know and I will fix it ASAP. Will definately require Bodyslide and FSMP
    Free
  8. Version 1.0.0

    15 downloads

    A feminine Light Dwarven Armor - Lore Friendly (well I tried to keep it lore friendly :):) ) Both CBBE and CBBE (3BA) are supported. Craftable, slightly less materials than regular Dwarven Armor are required - Standard perk requirements are also required Temperable - same costs and requirements as regular Dwarven Armor Smeltable - can be chucked into the Smelter to dispose of, giving 2 Dwarven Ingots per piece Enchantable - (Should) Accept all enchants regular Dwarven Armor does And yes, the Helm has a literal "Fire in her eyes"
    Free
  9. Version 1.1

    66 downloads

    A likeness of the Colorful Cat Club outfit from TERA Online - this was the outfit Clockwork Tot always wore (and still does on the private server Starscape TERA) and finaly :):) albeit still a work in progress, I feel I have this in a state, that can share, for everyone to enjoy. Backported LE version here This Clockwork Tot Mk2 - can be found outside the inn at Kynesgrove, the armor can be crafted / tempered / enchanted .. Fomod instal, follower is optional, Bodyslides will need building .. all that good stuff :):) Clockwork Tot Mk2, comes with custom weapons (Sword / Shield / Axe) - also fully craftable goes without saying, RDO will be needed, along with a Follower Framework
    Free
  10. Version 1.0.0

    14 downloads

    A back port of the SE mod found here Clockwork Tot Mk2 Inspired by the Colorful Cat Club outfit for the Elin characters in TERA Find her outside the Kynesgrove Inn All armor and her weapons are craftable The outfit will need building in BodySlide to fit nicely For dialogue and follower functionality - you will need Relationship Dialogue Overhaul RDO at the very least No doubt will also need a follower manager, I always use one (any will do) but the RDO is a must either way Skirt, Tail and ears all move with HDT so also will need that for this to work nicely.
    Free
  11. Version 1.1

    42 downloads

    Adds a lot of options to alter the main menu / start up sequence of your Skyrim SE/AE LE Version here 3 Intro Videos 1 Slide Show main menu - 30 slides in a 1 minute loop 4 Animated Menu Backgrounds 7 Music tracks Plugin is ESPFE for convenience All parts optional - and changeable Includes Template file and GIMP project to make own Slides from screenshots. Enjoy! "You're the BEST!"
    Free
  12. Version 1.0.0

    1 download

    Back ported the animated main menu wallpapers from SE .. to LE Choice of video (or can skip) Choice of animated or slideshow menu wallpaper (or can skip) Choice of Music at main menu - can add any included track to any of the included animations (or can skip) SSE Version here No dependancy that I know of .. but I always have SkyUI instal so probably will need that ...
    Free
  13. Version 3.0

    407 downloads

    Fully Craftable / Temperable / Enchantable / Smeltable (yeah I know smelting leather >.<) Dwarven Light Armor - including ring and neck pieces (yes is a bit OP) 3.0 Added BHUNP support in the Bodyslide files .. more options are great :):) 2.1 - SMP Supplied for skirt by Audhol (Nexus) using mod Les Sucettes a Magie for reference/source included as an option during instal 2.0 Made into FOMOD installer for options of ESPFE or ESP as well as Heels Sound or No Heels Sound ESPFE for convenience This set of light Jewellery armor will require first to make the material at the tanning rack 1000g for 8x Clockwork Leather Strips (enough to craft full set) can smelt the pieces for the materials back .. CBBE (3BBB) is the body used to make it Heels Sound is on the shoes (it really fit too well on Jewellery armor to NOT put it) Will need to build the items in BodySlide to have them fit nicely'
    Free
  14. Version 5.4

    646 downloads

    If you would like more "accomodation" for the Clockwork Tots - and a number of nice upgrades, The Clockwork Tot Weaponry Baracks has been completed to a playable state :):) Obv will require this one, and adds a lot of nice touches to it - As far as am aware, this will work with both the newer 7Gb+ version as well as the older and much smaller version. I would love to hear feedback of any bugs / problems .. so can fix them asap :):) 5.4 - Gears of Fate and Innocence - the story of the Clockwork Tots well no the story is not complete by any means, but :):) I have been able to put a bunch of it into the game by way of Books, Letters and some fun Documentation that one would expect to acompany complex machinery / weaponry there is a smaller patch to add only the lore items (to avoid a complete re download) I most certainly did enlist the help of ChatGPT, so can have a story about AI, written at least in part, by AI :)) The Books and notes are default assets, I made the textures for them - also from default assets, adding only a cube map I made earlier to give a nice Clockwork shine :)) 5.0- Added - a Complete - All in One Fomod instal .. of every mod so far in the Clockwork Tot Set (includes some extra 'not previously released' items)I have left the original "Clockwork Tot Origins' available as it is a MUCH smaller downlaod and has way less 'parts' - be sure to ONLY use 1 (not both)The "All in One" has all mods / items / toys .. and espfe has been applied to all that could be made that way ... so yes a few form ID's have changed and will need removing /cleaning before installing the All in One version .. (new save probably easier).Included in the Complete Collection :Workshop / Player Home - full crafting facility + residenceFree Mechanical 'Horse' on way to Bleakfall Barrow (simply get on it to 'claim')Heavy Weapons / Pistols / Regular Firearms / Melee Weapons + ShieldsSome very unreliable (occasionaly amusing) 'magic' - as expected, mechanised 'arcane' is a little dodgey18 Followers - with various combat styles and a penchant to pick up weapons and ammo at random ..a few custom sound effects.SPID Scripts (optional and very much needs tweaking) to add items to humanoid Actors -yes bandits / forswrond / guards etc .. can spawn with guns and heavy weapons - as well as outfits / accessories**main reason for this is so 'ammo' can drop and not REQUIRE returning to a forge every time want to make somethe worst explosive ammo is commented out in the files - if you WOULD like it to drop and or be used by "baddies",simply open the file and remove the comment marker :):)The required mods list is a little longer - NOT all are 'Hard Require' tho, the Origins version, and any components previously used, have not chanegd in dependency. Clockwork Kitty (Half Khajit Ohmes Raht) does mean RaceCompatability and the Half Khajit (Ohmes Raht) Race itself needs to be installedFollower Locations - (this could be a long one)Clockwork Bot - Workshop of the Player Home area (Strange Dwemer Door) fast travel pointClockwork Doll - Bleak Fall BarrowClockwork Tot - Fort GreymoorClockwork Seri Doll - Geirmund's Hall (on the island near Ivarstead)Clockwork Paladin - Shrine of Talos MarkathClockwork Valkyrie - Fort Amol (held captive)Clockwork Assassin - Grave Concoctions FalkreathClockwork Mech Dancer - Winking Skeever Inn SolitudeClockwork Riae Doll - Embershard mineClockwork Kitty - Ragged Flaggen RiftenLala Enyalie - Eldergleam SanctuarySelfwinding Succubus - Frost Fruit Inn RoriksteadMechromancer Marie Bell Braguet - Skyforge WhiterunShadowman Jon Koffee - Entry to the Mage GuildCrusader of Dibella - Temple of Dibella MarkarthClockwork Steam Bot - Silent Ruin BlackreachClockwork Artillery Bot - Sleeping Giant InnClockwork Tot Sylphie - Hall of the Dead WindhelmAlso options include the Cheeky Intro customisingTHE BEST news is .. this all in one version .. WILL work on any version of Skyrim SE/AE .. since Dynamic Animation Replacer will as well :):)Recomended to go with:The Last Dwemer - Alternate Start The Timelost Dwemer - A Deep Elf Race Alongside any and all spawn increaser/ randomisers you can find :)) 4.5 - Tweaked some meshes and a few textures as well as .. still learning neat and new things! Made the optional download files into Fomod instaler options .. no more needing multiple downloads, and the options can be "opted out" if want to :):) (TYSM! Schaken! for helping me learn this :):) ) --- 4.2 adds Smelting to the workshop area .. Both as in a Smelter facility and some recipes to allow smelting of the weapons / accessoris also a Snack Machine - to facilitate cooking pot crafting. Hoping to increase compatability with the rest of creations like the Kitsune Mech Armor, which has smelting some materials and cooking pot use - as part of the crafting process :):) --- Coming soon! Instanced dungeon below the Workshop - full of malfunctioning / incomplete 'weapons' this will be a separate mod, (yeah I feel is big enough an addition for "part 2") which I am hoping to add several enemy versions of the Clockwork Bots - along with some heavy weaponry. What better way to subdue weapons of mass destruction ... than bigger weapons of mass destruction .... --- Added in 4.0 an item that will allow crafting of the items in this mod (Clockwork Crafting Glasses) make the glasses at any forge - equipping will allow seeing the recipes in forge / tanning rack unequipping will hide the numerous recipes allowing regular use of the crafting stations This will NOT be compatable with ANY of my previous mods .. but instead replaces ALL of them .. with one plugin https://www.nexusmods.com/skyrimspecialedition/mods/42267 provides the "sniper" type animations used in the DAR patch the patch simply restricts these animations to the scoped rifle - leaving everything else to use vanilla anims in 1st person - close to "hip fire" The door to the workshop is in same place .. almost hidden by the rubble/rocks that Whiterun is built on Clockwork Tot - inside Fort Greymoor - probably fighting bandits .. recently I found her just making stew .. >.> Clockwork Doll - inside the entry to BleakFalls Barrow Clockwork Bot - Lives in the workshop of the Clockwork Origins mod Clockwork Seri Doll - chillin on the island near Ivarstead - outside Geirmund's Hall Crusader of Dibella - in Temple of Dibella in Markarth
    Free
  15. Blender Cloth Sim + Schaken Mods HDT Tool .... everything can move :):)
  16. Stairs - almost an entire reason for 3rd person...
  17. Version 1.0.0

    27 downloads

    Finaly - the Clockwork Bots / Tots / Dolls and the many other variants of Advanced Dwemer Automata - have a place to 'hang out' This extends the workshop area from Clockwork Tot Origins - All in One - which will be getting updated, but that is going to take some time. Current versions definately work :):) As far as I am aware, this will function with both the large and small versions (both 5.4 and 4.6), make sure when installing, that this one overwrites the older origins version. Note: Still a WiP .. but is in a functional and well useable state. While all of the folowers will 'fit' it is advisable NOT to go and get 10 of em in one go. Is much more considerate of your GPU to get them 1 or 2 at a time. and as usual, their AI's are a bit "quirky" when it comes to sandboxing and home settings As well as the extra area - MANY things have been updated to include effects, such as the gears / wheels turning and some atmospheric touches .. along with a nicely functional TV and "Charging Docks" for the Clockwork Tots (animations to be made) Most of the Clockwork Tot items that are craftable are in the Custom Crafting Stations - (wardrobes and benches) more will be added as I go back thru things already made and add compatability. There are many still in the vanilla crafting stations - so one will not be completely unprepared to help the Housekeeping Unit dispatch the malfunctioning security systems.
    Free
  18. living area of the factory - the bot's hangout
  19. the workshop extensions - redoing all lighting
  20. Outfit - endless storage as crafting stations
  21. Version 1.3

    79 downloads

    Probably - my cutest little Clockwork Doll yet, complete with SMP hair and custom idle. This Clockwork Mech Dancer can be found at the Winking Skeever Inn - relaxing / entertaining, probably both Fomod Installer with a number of choices ... DAR will be needed for the custom idle, although the follower will function just fine without this Also recomend Sensual Dancer mod as a very fun interaction :):) Racemenu will be needed if want to use the preset included - these are the Cosmetics used to create her: KS Hairdos (Preset only not her SMP hair) Clockwork Tot Origins (eyes) Wolfpaint Face Paint Yevmods Makeup Pack High Poly Head Fair Skin Complexion
    Free
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