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Showing results for tags 'female'.
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Version 1.0.1
392 downloads
Schaken-Mods EXCLUSIVE! (Upload NOWHERE ELSE!) NPC overhaul for all the female characters in Riften, including surrounding farms (25 NPCs in total). This mod will replace all named, female NPCs and assign them new custom outfits. Features- Original, scratch-made, high definition COR facegen replacers. - Standalone custom outfits (see credits) - Unique, custom made face and body details: moles, freckles, etc - All textures have been optimized for SSE using Cathedral AO - 2K/4K texture option in FOMOD - CBBE body physics, 3BA, SMP options in FOMOD - Variation in body shape and textures - Plugins converted to ESL - Separate, optional plugins for Ingun, Iona, Maven & Mjoll - Optional HDT wigs for Iona & Mjoll - All edits for Unofficial Skyrim Special Edition Patch (USSEP) have been copied across manually. What does this mod replace?- All the named, female NPCs in Riften - Includes the surrounding farms and Ratway. - A list of these NPCs and more info can be found here What this mod does NOT replace - Child NPCs - Beast Races - Male NPCs - Added separately here and here- Thieves Guild & associates - Added separately here - Any NPCs added to these locations by other mods Compatibility - This mod will NOT be compatible with any other replacer mod that replaces these specific characters. There are workarounds for this.. You can remove the individual NPC entry(ies) from the other mod using SSEEdit and let my mod copy over the other files and load afterwards. - This mod is compatible with Unofficial Skyrim Special Edition Patch (USSEP). No dependency required. Info & Troubleshooting - Not advised to load a saved game from within any cells associated with these NPCs. - Custom outfits may not appear immediately in a current playthrough, if you have visited any of these locations already. - If any of the NPCs are still wearing vanilla outfits, use console mode to select each NPC individually and type the following and then hit return: ResetInventory - Resetting some outfits may be more tricky than others. - I've removed most of the resting 'mood expressions' from the NPCs, as I felt they were too over-done in most cases and there's no easy way to adjust the strength of them. This change only really takes effect on a new playthrough, as it tends to get baked into saves. Dialogue expressions are not effected by this edit. WORKS BEST ON A NEW PLAYTHROUGH If there are any issues with this mod, let me know in the comments section and I will try to resolve them as soon as possible.Free- 9 comments
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Version 1.0.0
78 downloads
This is the first of my series of enigmatic and sexy presets. There will be 30 total. They are combobulated from my long list presets I have in my collection. I morph different presets like eyes sockets from one, nose from another, head shape from this one, etc. The FRANKENSTEIN approach, if you will. And get original looking people, I think. There will also be some that are completely original. So here are the first 6. ELIA Blonde Archer. Eyeslots/brows changed. Nose morphed. Lips enhanced. Freckles gone. Hverg eyebrows. Morphed from (https://www.nexusmods.com/skyrimspecialedition/mods/79539) AMELINA Redheaded Mage. Rosebud weilder. ARAN Human Nord. New face, tats removed and skin changed. Morphed from (https://www.nexusmods.com/skyrimspecialedition/mods/77470) AYUMI Blonde princess. Tweaked hair and skin. Based on: (https://www.nexusmods.com/skyrimspecialedition/mods/80000) MURIAH Bosmer assassin. Peppy, perky and nails a steelshot! ORCLETTE The reason I called her ORCLETTE was a take on SMURFETTE. There is no such thing as an attractive female ORC by human standards. Let alone something feminine and like Smurfette it took magic to bring a girl to an all male population. She's a dual-wielder and loves to crush male orc souls. REQUIREMENT BASICS: Racemenu High Poly Head KS Hairdos Dint999 Hair Mikan Eyes Pocky Makeup Koralina's Eyebrows Diamond Skin Community OverlaysFree -
Version 3.5
384 downloads
An update has been uploaded to address an issue with the Get Out Of Power Armor dialogue. Please see the version information for details. Clarisa started out as a child companion, but i felt the constraints of using the child head and body just didn't do her justice. Clarisa uses the Female Even toned voice with a bit of a pitch tweek to make her sound younger. Her dialogue is in game lines with some cut and paste editing to give her more depth. Her combat style is a mixture of Cait and some of my own personal tweeking. She has a few perks that make her a bit OP, but just enough to make it feel she has your back. You can find Clarisa in her bunker just out side of Sanctuary across the creek, north of Vault 111, past the Raider with the dog. See the map in the pictures above. Clarisa is fully standalone using in game assets and her own CBBE body. Her eyes are EOB blue ported from the Skyrim SE Version created by LogRaam aka Gabriel Mailhot. Clarisa is not a finished product. I'm always looking to expand her dialogue and with my new tool FO4xVASynth I'm finding more ways to do that. Her bunker is not finished either I intend to flesh it out and make it a small player home sooner or later. If you have the savy feel free to tweek it any way you like. Clarisa has a basic Affinity system and does show her likes and dislikes messages, her affinity progress can be checked by clicking on her in console and using the console command getav ca_affinity I"m still working on getting to the final stages of affinity where the dialogue progresses, to activate the affinity perk for my companions. I have the scene structure built in one of my Comps complete with the conditions needed to work off the primary affinity script, and some time in the near future I'm going to start experimenting with it in game. Clarisa will reach max affinity of 1100 and does work with Immersive Lovers Embrace up to Romance, but does not romance unless you use the built in cheat in the mod to set her Romance condition. One other thing I'm working on for future use, is a Teleport Companion Halo Tape much like the one used in the Outcasts and Remnants mod, for all my FO4 Companions. This is Version 3 of Clarisa she has gone through some transitions and I almost abandoned her but I like her so much I couldn't bring my self to get rid of her. So..Here she is I hope you enjoy her as a companion as much as I do.Free -
Version 1.0.0
815 downloads
Schaken-Mods EXCLUSIVE! (Upload NOWHERE ELSE!) An extensive NPC overhaul for all the female characters of Whiterun and the surrounding areas (24 NPCs in total). This mod will replace all named, female NPCs and assign them new custom outfits. Features - Original, scratch-made, high definition COR facegen replacers. - Body type variation, both meshes and textures. - CBBE Body Physics or CBBE 3BA 3BBB (optional in FOMOD installer). - Textures are 2K / 4K (optional in FOMOD installer). - All textures optimized for SSE using Cathedral AO. - Standalone custom outfits (Apachii). - All plugins have been converted to ESL. - 5 optional NPCs [Jenassa, Lydia, Saadia, Uthgerd, Ysolda] (FOMOD optional). What does this mod replace? - All the named, adult, female NPCs in Whiterun (Not The Companions) - Includes all the surrounding farms - A list of Whiterun NPCs and more info can be found here What this mod does NOT replace - Child NPCs - Male NPCs - since I've added them separately here and here - Whiterun guards and any other unnamed characters - Any NPCs added to Whiterun by other mods (e.g. Open Cities) - The female Companions (Aela, Njada, Ria) - since I've added them with a separate mod here Notes Why 5 optional NPCs? Because these seem to be the more popular replacers and you may have a favourite in your current playthrough that you want to keep. Also I have already made separate replacers for a few of these characters anyway, which you may prefer. I've removed 'opposite gender animations' - this change will only really work on a new playthrough, since it tends to get baked in to saved games. Compatibility and Troubleshooting This mod will NOT be compatible with any other replacer mod that replaces these specific characters. There are workarounds for this.. You can remove the individual NPC entry(ies) from the other mod using SSEEdit and let my mod copy over the other files and load afterwards. If you have another mod that makes edits to the records of these NPCs, other than visual edits, e.g. stats, AI behaviour, packages, .. then make sure my mod loads AFTERWARDS. Naked / No Outfit: If you have any of these NPCs as current followers, you will need to stop any outfit manager feature and dismiss them. Then save your game in a neutral cell before installing this mod. Since I have assigned new outfits to each NPC, these outfits may not appear immediately if you have outfit manager running, appearing naked instead. Neck Seam: If you have a saved game, where you have had another mod replacing any of NPCs - and this other mod has edited the weight - then you will likely get a neck seam. You can fix this by going into console mode and selecting the NPC and typing "setnpcweight [enter weight]". Then hit Return button. You may also need to do a "disable" / "enable" on the character too. If there are any issues with this mod, let me know in the comments section and I will try to resolve them as soon as possible. Charmers of The Reach by m4mk203Body textures by Khisartin Additional texture editing and layering by Hieroglyphics BodySlide and Outfit Studio by Ousnius and CalienteCBBE by Caliente CBBE 3BA (3BBB) by Acro748RaceMenu by ExpiredApachii Divine Elegance by Apachii Apachii Maid Outfits by Apachii HolidayGift Hairdos by Summerdew KS Hair by Kalillies Lunafreya Hairstyles (porting) by immyneedscakeFree -
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