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Found 18 results

  1. Version 1.0.0

    27 downloads

    Adds a rather fancy male follower - and armor / outfit set for male characters Including the Racemenu Preset His Cane is also included as a craftable Cane of Flames Bodysilde will be essential to make everything fit nicely - as well as the SMMB male body (her armor is still a WiP so not finished yet - but soon!)) Jon Koffee can be found waiting in line to get into the Mage's Guild (no he is not really a great mage but loves tricks :):) )
  2. Version 1.0.2

    418 downloads

    Schaken-Mods EXCLUSIVE! (Upload NOWHERE ELSE!) An extensive NPC overhaul for all the male characters of Whiterun and the surrounding areas (42 NPCs in total). This mod will replace all named, male NPCs and assign them new custom outfits. Features - Original, scratch-made, high definition COR facegen replacers. - Standalone custom outfits (Apachii Divine Elegance) - A few custom made, Viking-inspired tattoos for face and head - All textures are 2K and have been optimized for SSE using Cathedral AO - Plugin has been converted to ESL What does this mod replace? - All the named, adult, male NPCs in Whiterun - Includes The Companions - Includes all the surrounding farms and Honningbrew Meadery - Includes all the new characters added to Whiterun by various questlines - A list of Whiterun NPCs and more info can be found here What this mod does NOT replace - Child NPCs - Female NPCs - since I've added them separately here and here - Whiterun guards and any other unnamed characters - Any NPCs added to Whiterun by other mods (e.g. Open Cities) - Nazeem - since I've added him with a separate mod here Compatibility This mod will NOT be compatible with any other replacer mod that replaces these specific characters. There are workarounds for this.. You can remove the individual NPC entry(ies) from the other mod using SSEEdit and let my mod copy over the other files and load afterwards. If there are any issues with this mod, let me know in the comments section and I will try to resolve them as soon as possible. Vitruvia Skin by MandragorasproutsCharmers of The Reach by m4mk203SAM Light v1.3 by KouLeifohNPC Nif Merge by TuruloRaceMenu by ExpiredApachii Divine Elegance by Apachii HolidayGift Hairdos by Summerdew KS Hair by Kalillies SV Beards by Shadowtigers Dwemer Beards by NVNNN / Anuiel
  3. Version 1.0.2

    130 downloads

    Schaken-Mods EXCLUSIVE! (Upload NOWHERE ELSE!) An NPC overhaul for all the male characters of Riverwood, including both Ralof and Hadvar (9 NPCs in total). This mod will replace all named, male NPCs and assign them new custom outfits. Features- Original, scratch-made, high definition COR facegen replacers. - Standalone custom outfits (Apachii Divine Elegance) - A few custom made face details: scalp tattoo, moles, freckles, scars - All default textures are 2K and have been optimized for SSE using Cathedral AO - 4K option in FOMOD for diffuse face textures - Plugin has been converted to ESL What does this mod replace?- All the named, adult, male NPCs in Riverwood - Includes both Ralof and Hadvar (determined by civil war questline choices) - A list of Riverwood NPCs and more info can be found here What this mod does NOT replace- Child NPCs - Female NPCs - Guards or any other unnamed characters - Any NPCs added to Riverwood by other mods Compatibility This mod will NOT be compatible with any other replacer mod that replaces these specific characters. There are workarounds for this.. You can remove the individual NPC entry(ies) from the other mod using SSEEdit and let my mod copy over the other files and load afterwards. If there are any issues with this mod, let me know in the comments section and I will try to resolve them as soon as possible. Vitruvia Skin by MandragorasproutsCharmers of The Reach by m4mk203SAM Light v1.3 by KouLeifohNPC Nif Merge by TuruloRaceMenu by ExpiredApachii Divine Elegance by Apachii (custom outfit mashups and colour edits by Hieroglyphics) KS Hair by Kalillies Salt and Wind for KS Hair by Shiva182 SV Beards by Shadowtigers Beard textures by Khisartin The Eyes of Beauty by LogRaam The Eyes of Beauty Ai Remastered by wammy Scalp tattoo, moles, freckles and scar details by Hieroglyphics
  4. Version 1.0.1

    105 downloads

    Schaken-Mods EXCLUSIVE! (Upload NOWHERE ELSE!) NPC overhaul for all the male characters within The Ragged Flaggon and The Thieves Guild Headquarters (Cistern), including several characters added by various TG questlines (17 NPCs in total). This mod will replace all named, male NPCs and assign them new custom outfits. Features- Original, scratch-made, high definition COR facegen replacers. - Standalone custom outfits (see credits) - A few custom made face details: face tattoos, moles and freckles - All default textures are 2K and have been optimized for SSE using Cathedral AO - 4K option in FOMOD for diffuse face textures - Plugin has been converted to ESL What does this mod replace?- All the named, male NPCs in Ragged Flaggon and Thieves Guild HQ - Includes all new additions introduced by TG questlines (new members, merchants) - A list of these NPCs and more info can be found here What this mod does NOT replace - Female NPCs - added by a separate mod here - NPCs located in the Ratways or otherwise not associated with the TG - Any NPCs added to these locations by other mods Compatibility This mod will NOT be compatible with any other replacer mod that replaces these specific characters. There are workarounds for this.. You can remove the individual NPC entry(ies) from the other mod using SSEEdit and let my mod copy over the other files and load afterwards. Info & Troubleshooting - Not advised to load a saved game from within any cells associated with these NPCs. - Custom outfits may not appear immediately in a current playthrough, if you have visited any of these locations already. - If any of the NPCs are still wearing vanilla outfits, use console mode to select each NPC individually and type the following and then hit return: ResetInventory - Resetting some outfits may be more tricky than others. - I've removed most of the resting 'mood expressions' from the NPCs, as I felt they were too over-done in most cases and there's no easy way to adjust the strength of them. This change only really takes effect on a new playthrough, as it tends to get baked into saves. Dialogue expressions are not effected by this edit. WORKS BEST ON A NEW PLAYTHROUGH If there are any issues with this mod, let me know in the comments section and I will try to resolve them as soon as possible. Vitruvia Skin by MandragorasproutsCharmers of The Reach by m4mk203SAM Light v1.3 by KouLeifohNPC Nif Merge by TuruloRaceMenu by ExpiredApachii Divine Elegance by Apachii TW3 armor - Geralt of Rivia by Banderger KS Hair by Kalillies Salt and Wind for KS Hair by Shiva182 SV Beards by Shadowtigers Beard textures by Khisartin The Eyes of Beauty by LogRaam The Eyes of Beauty Ai Remastered by wammy Improved Eyes by Nazenn / missjennabee Face tattoos, moles, freckles by Hieroglyphics
  5. Version 1.0.0

    50 downloads

    [JAWS] True Nord RaceMenu Overlays is now included in the [JAWS] RaceMenu Overlays - MEGA PACK (SE/AE mostly 4k) 1.0.0 in the GUILD SECTION!!! This was the BETA set of several new sets of overlays for Racemenu and has been readied for release. One or two pieces of the art are licensed by through Shutterstock. Some of these were created through CC and there are a few original pieces. Some of the overlays have multiple layers allowing the player to adjust their color and clever users will realize how to make the various layers work together. I know the glow feature I added in previous versions was popular. I might go back and add it in guild version. This set includes both my BETA sets True Nord and True Nord War Runes merged into [Jaws]TrueNord01.esp so you can disable both and/or overwrite existing and save a plugin if you downloaded the files from the Discord. There will be a [JAWS] RaceMenu Overlay Mega Pack which will include all my overlays in the guild section soon and all my current guild overlays will be moved out into the public section of Schaken. Design Details Designs are 2k Male - Why? Because right now the best male textures are 2k. This has been tested on vanilla and SMMB. Q and A Q. Why do the overlays look distorted. A. How good these overlays look is completely based on how absurd your characters measurements are. Q. These overlays are killing my FPS. A. Don't use them or buy a better system. Q. Will there be a big composite project including all your overlays? A. Yes, when its complete it will be posted in the Guild Mods. Q. Why do you seem to be an asshole? A. Comes naturally and medications take away any filter I might have once had. Q. Why do these look terrible on my female character? Because they were designed for males or characters identifying as male with male anatomy. Credits Skyrim - Microsoft Racemenu - Expired Thanks Hieroglyphics - inspiration and sharing a script with me. JFresh - much needed assistance in finding some descent scripting resources Schaken - for learning me how to do basic modding Everyone on Schaken Discord for putting up with my banter
  6. Version 1.0.0

    18 downloads

    Final Fantasy Tactics "Falthear Outfit" ported to Skyrim. Comes in 3 different body types... SMMB with Physics SMMB with NO Physics & Skyrim Vanilla Male Body. Meshes MUST BE BUILT IN BODYSLIDE according to your desired body !! Can be crafted at any forge in game OR you can try your luck and search around Riften for the outfit!
  7. Version 1.0.0

    15 downloads

    This is my first mod. So I started with something simple a preset for RACEMENU. He is a BRETON race preset but can also be an IMPERIAL. He is a low poly head. Voroz is was a Breton miner who was scarred forever during a mine collapse. His face and body were seared in an unknown Daedric metal. He glows through his armor as he hunts Daedric priests, followers and Lords. This preset works with the RACEMENU 0.4.19.9 for AE 1.6.353. It was designed with the help of mods "COMMUNITY OVERLAYS" and "NORTHBORN SCARS" mods. To get his glowing skin you need to select BODY OVERLAYS and FACE OVERLAYS. Then Add Textures. You dont have to use my choices there are plenty. In colors for the overlays you can switch between color, tint and glow. OPTIONAL: ARMOR: BDOR REGAN ARMOR (without help and capes) WILD HUNT HEAVY HELM (from IMMERSIVE ARMORS) WEAPONS: BDOR GAVI REGAN SWORD (x2) BDOR ARMOR SETS are available on SCHAKEN-MODS
  8. Version 2.0.0

    30 downloads

    Puer - The Merchant Follower Non-Guild version This is the Non-Guild version of Puer. The Guild version includes BYOMaleNPC Faceslide to customize his head! Puer is a merchant follower. Meaning he sells and buys almost anything, can hold a very lot of your things, and he kicks butt by your side! He has a high poly blades outfit to assure he won't drop to his knees in battle. I added a MCM so you can Call him to you for when he gets stuck somewhere, or you lose/leave him. The MCM also has a cool teleporting menu that can take you to most holds and towns when needed. The GUILD VERSION video tutorial can be found @ CLICK HERE TO WATCH.
  9. Version 1.0.0

    183 downloads

    Replaces several textures of male actors. LE compatible. Fomod installer leads you through the setup. No esp or something alike. Consider selecting to follow this file since it will be imroved and expanded over time. And yes I'm aware this has to be done. Not perfect yet in quality and quantity.
  10. Version 1.1.0

    267 downloads

    Schaken-Mods EXCLUSIVE! (Upload NOWHERE ELSE!) Vilgawulf is a grumpy, thuggish, Nord follower.. with a penchant for booze and women and a strong dislike of elves and magic. He's a war veteran who currently spends his time drinking away his days in Vilemyr Inn, but will gladly join you on your travels simply for the thrill he gets from wielding his axe in anger or bashing in skulls. An expert in 2H combat and Block, he's also pretty handy with a bow or 1H mace/axe. He doesn't use any magic (he distrusts it) but he does have 'Veteran Abilities', which give him a 30% protection against magic/poison/disease. Name: Vilgawulf Location: Vilemyr Inn, Ivarstead Race: Nord (custom) Combat Style: 2H Features - Uses the vanilla 'Brute Male' voice type but with 187 lines of custom dialogue added. Some has been taken directly from other NPCs and re-purposed for Vilgawulf and some has been cut and pieced together from several different lines or NPCs, to make entirely new sentences. - Vilgawulf will be more grumpy on certain days of the week than others. - New dialogue mainly covers Idles, Hellos/Goodbyes, Combat and Taunts. Will vary from day-to-day. - Gender/Race specific dialogue. Vilgawulf tends to be more polite when talking to a female player. But ruder if you are an elf, regardless. - Idle commentary triggered by location, weather and player actions/decisions. FOMOD Options: - New, high-definition "Charmers of the Reach" head mesh - Custom outfit included: ESO Nord Armor - 2K or 4K textures Vitruvia Skin by MandragorasproutsCharmers of The Reach by m4mk203SAM Light v1.3 by KouLeifohNPC Nif Merge by TuruloRaceMenu by ExpiredBeards by Hvergelmer ESO Nord Armor by Newermind43 KS Hair by Kalillies
  11. Version 0.8.0

    547 downloads

    What Does this Mod Even Do? It causes every male in the game to look distinct from one another in skin texture, body shape and armor/clothing shape, and randomly distributes any or all installed headparts. How's it Do that Now? Schaken Mods Male Body Slide is an excellent and to my knowledge the only Male Bodyslide. It allows the adjustment of more than 60 sliders to create thin, fat, muscular, or really pretty much any sort of male body type. MR.PNUT applies SMMB textures and meshes to male NPCs using: zEBD, a patcher that uses the underlying framework of EBD (which it still relies upon for headpart changing options) to apply textures, meshes, heights and more to NPCs. It can do so randomly, applying a different combination of each to every NPC in the game. It can also apply specific combinations to individual NPCs, type of NPCs, races, and etc. MR.PNUT's settings are somewhere in between. SMMB and zEBD are two mods so awesome that I had to make this mod so that I could use them both in my game! What this Mod Does not Do >MR.PNUT does not apply body types based on class or any other feature except in a few very limited cases: *The hairier bodies are distributed based on race. *The most muscular texture is distributed only to high weight NPCs. *The thinnest body shape is distributed only to low weight NPCs. *The sweatiest texture is applied only to higher than mid weight NPCs This could be made much more precise and logical, but as it is any given NPC might by thin, fat, muscular, or anywhere in between. You may see fat beggars or skeletally thin guards. >MR.PNUT has problems with Khajiits. Not racism or specism, but neck and genital seams. There is also only one Khajiit texture as I was unable to figure out a way to use zEBD to distribute different textured schlongs (hereafter this will be referred to as the "one schlong problem", it comes up a lot). Khajiits will still have the underlying meshes that make them appear fat/thin/etc, but they are all going to be Grey Cats (which is still much more texture variety than vanilla) >MR.PNUT causes clipping. Some animations cause flesh to clip through some clothing, extreme body shapes cause clothing to clip through clothing and flesh to clip through flesh. It's worth it to me to see a randomly obese guard claim to know nothing about my stolen sweetroll. Probability While any individual NPC can have any valid combination of texture and mesh some are overall more likely than others. >"Normal" NPCs are most common, >Followed by "muscular", >combination of "muscular" and "fat", >"thin" (using slider values in the negative), >"fat", >combination of "very muscular" and "very fat", >"very muscular", >"very fat", >and finally "very thin"; which is applied to less than 1 out of every 100 NPCs. Every part of MR.PNUT is easy to customize as it is really just a collection of settings for zEBD. The above probabilities are especially easy to change. Textures and Meshes: Together... Forever? zEBD allows connecting different types of meshes to different kinds of textures. MR.PNUT makes use of this feature to limit the range of textures applied to a given type of mesh. For example a "normal" mesh can have a "normal", "fat", or "muscular" texture applied but not a "thin", "very fat", or "very muscular". RBS is Awesome Too Realistic Body System is, let's face it, actually a lot more awesome than this mod. It can be used to easily randomize the mesh of both Male and Female NPCs. However, just like MR.PNUT it requires bodyslides for the sexes it controls. RBS can be used as a substitute for the mesh portion of this mod, which is why that portion is an optional file. You can also use both to up the randomness factor. The downside to RBS is that it does not have a way to control textures, so the morphs it applies might make a body that MR.PNUT applies a muscular texture to be fat shaped, etc. Options Not Included in the Config Files >3MW: * any of the normals that have no pubes as they look odd in combination with the pubed schlong due to the one schlong problem. *smooth options are included but disabled as enabling them naturally doubles the number of permutations. If you prefer the smooth you can enable the smooth and disable the detailed in zEBD's Texture and Mesh Settings and everything will work the same. You can also enable both AT YOUR PERIL. *Khajiit and Argonian textures as I prefer the Masculine Khajiit and Argonian and the one schlong problem prevents me from using textures that are very different from one another. >Masculine Khajiit Textures: *The Tiger Texture due to the one schlong problem. >Masculine Argonian Textures: *ALL ARE INCLUDED. I feel the Lizard schlong works well enough with the Chameleon body. One Last Thing Before you dive into those long installation instructions below. MR.PNUT could be improved upon in many ways, namely: >Fixing the one schlong problem would allow the inclusion of many more textures, which would especially increase Khajiit texture variety. >It might be possible to use the Dynamic Animation Replacer to give different mesh types different animations, making the "fat" ones waddle or such and possibly fixing the clipping problems. >What is up with the Khajiit seams? >Many Bodygen presets use the syntax of "[email protected]|[email protected]|[email protected]" while I use "[email protected]:1.0". My way is much easier but I suspect the other way increases the ability of sliders within a preset to move independently? Or perhaps it decreases the amount of time the plugin takes to work? I'm not in any hurry to change as I am unsure as to the effect this would have and not certain I have yet perfected my parameters. >I am not a mod maker. I am a person who liked two mods so much that I made a way to use them both in game. If you have a way to improve on MR.PNUT, please let me know. I'll most likely download your mod Installation What follows is a probably unnecessarily long and detailed installation guide. It assumes that you have already installed Bodyslide, FNIS, Racemenu, XP32, Java, SKSE, and zEdit. Options that are not mentioned should be deactivated, left deactivated, or will not allow you to deactivate them (greyed out as enabled in fomod).A. SMMBI. Optionals:a. Racemenu Morphs [REQUIRED] (for use with Racemenu and EBD Cosmetic Menu.)b. SOS Compatability [REQUIRED]c. Physics [OPTIONAL] d. WIP High Poly Outfit Refit [OPTIONAL] (I tried it, but it did not remove the clipping of Sigurd's manflesh thru his clothing as he chopped wood, so I turned it off.) II. Modders Tools:a. CBBE Compatibility [OPTIONAL]III. SOS Plugins Compatibility:a. Enable all B. 3MWI. Diffuse:a. Any option with pubes. This is required as I was unable to assign different schlongs through zEBD. If you are playing as a male humanoid character pick whatever option you want your character to use. If not just pick any option with pubes. Either way, you MUST pick one of the pube options, or else it is going to look weird.II. Normal:a. If playing as a male humanoid Install for the muscle/ fat level you want your character to use. Otherwise it doesn't matter.III. SOS Compatibility:a. Enable all IV. Optional Argonian Textures:a. none (We will be installing Masculine Argonian Textures Later and the Lizard schlong doesn't match with 3MW textures.)V. Optional Khajiit Textures:a. none (We will be installing Masculine Khajiit Textures Later and the Grey Cat schlong doesn't match with 3MW textures.)VI. Sporty Sexy Sweat:a. If playing as a male humanoid Install for the sweat level you want your character to use. Otherwise it doesn't matter.VII. HRFMFM Patch:a. HRFMFM Patch - Detailed Version (to match NPCs).C. Masculine Argonian TexturesI. Chameleon Textures:a. do not enable so that all Argonians have Lizard Schlongs instead of Chameleon SchlongsII. MSN Modifier:a. Install for male Argonian player character muscle/ fat level if male Argonian player character used.III. SOS Support:a. Enable allD. Masculine Khajiit TexturesI. SOS Fulla. Variations:i. Grey Cat for Grey Cat Schlong.b. Leave mod disabled in MO2. We will be moving the relevant files into the SMMB version shortly.II. SMMBa. Options:i. Type:1. Grey Catii. MSN:1. Install for male Khajiit player character muscle/ fat level if male Khajiit player character used.iii. SOS Support:1. Enable allb. Transfer files from SOS Full version:i. copy both files ( malegenitals_khajiit_1 and malegenitals_khajiit_1):1. from mods\Masculine Khajiit Textures for SOS (Grey Cat and Leopard)\textures\actors\character\SOS\Smurf Average 2. to mods\Masculine Khajiit Textures for SMMB\textures\actors\character\SOS\A. Smurf AverageB. VectorPlexus MuscularC. VectorPlexus RegularE. EBDI. Installation:a. In Mod Manager 2 Install Modb. click Executablesc. add an Executable: Add From File...d. Select in Executable list:i. Binary: javaw.exe's location (mine is E:\Program Files (x86)\Java\bin\javaw.exe) II. Run:a. Back to MO2 main menu and select executable EBD.b. Main Settings:i. Change Headparts [OPTIONAL]ii. Change Female Animations [OPTIONAL]iii. Enable Consistency [OPTIONAL]c. Head Settings:i. Disable Unique NPCs [OPTIONAL] (this effects more NPCs than not, expect to see few headpart changes if this is selected)ii. Disable Elderly NPCs if you don't care about Elder Headparts and want to save some processing power.iii. Disable NPCS in Combat if you want to save processing power and reduce stuttering as hostile NPCs appear.iv. Enable Customizer Spell [OPTIONAL] recommended- this spell is very useful for debugging and customization. Particularly useful are the Fix Face Tint and Open Cosmetics Menu functions.v. Enable Debug Spell [OPTIONAL]vi: Headpart Editor and Custom Race Editor are worth looking into. The first sets probability of parts beings changed, the second applies headparts to Custom Races as if they were Vanilla races.d. Other Settings:i. Import mods on startup [RECOMENDED] e. Click Patch in the upper-righthand corner.F. ZEBDI. Installation:a. Create folder in your tools/zEdit/modules folder called zEBD.b. extract contents of zEBD archive into tools/zEdit/modules/zebd. c. asset pack installation:i. Download all the files that start with "Config files" from MR.PNUT and follow the instructions in the zip files.II. Run:a. Launch zEdit b. Right click on the list of plugins in the left pane.c. Manage Patchers.d. zEBD NPC Customizer.e. Settings:i. Main Menu:1. Main Menu:A. Apply Assets from Config Files [REQUIRED]B. Customize Character Heights [OPTIONAL]C. Enable RaceMenu BodyGen Integration [OPTIONAL] (Enable if you are not only using RBS to control NPC meshes.)D. Abort patching if required assets are not found at the expected paths [RECOMENDED]E. Enable Consistency [OPTIONAL]F. Link multiple instances of the same NPC [OPTIONAL]G. Display tooltips [RECOMENDED] 2. Patchable Races:A. Click Get All Available Races3. Group Definitions:A. Recommend leaving it as is.4. Show Miscellaneous Settings:A. Recommend to leaving it as is. ii. Texture & Mesh Settings:1. General Settings:A. Change NPC Textures [REQUIRED]B. Change NPC Meshes [OPTIONAL] (Enable if you are not only using RBS to control NPC meshes.)C. Apply to NPCs with custom skins [RECOMENDED]D. Apply to NPCs with custom faces [RECOMENDED]E. Display popup alerts from Asset Settings Packs [RECOMENDED]F. Remaining options are for debugging or saving/loading permutations.iii. Height Configuration Menu:1. Do as you like, I left it as is.iv. BodyGen Integration Menu [OPTIONAL] (Follow the following steps if you are not only using RBS to control NPC meshes, otherwise skipdown to v.):1. Click Import a BodyGen zEBD Config File and select the BodygenConfig.json we downloaded from MR.PNUT.2. Set RaceMenu BodyGen ini file3. Save Current Configuration4. Menu can be used to control body meshes, their likelihood, etc.v. Specific NPC Assignments1. Use this menu to force specific NPCs to use a specific texture/mesh/height.vi. Block List1. Recommend leave as is or use to block specific NPCs from being affected by this mod.f. Run:i. Click Build Patches in the left pane.ii. Click Build in the right pane.iii. Wait until it reads "All Done!" then close the window.iv. Close zEditv. Save zEBD.esp.vi. Enable zEBD.esp plugin in MO2.G. Final StepsI. Bodyslidea. Launch Bodyslideb. Select Outfit/Body SMMB High Poly SOS Body Physics (if you are using physics) or SMMB High Poly SOS Body (if you are not).c. Set all sliders to 0. Recommend saving this as a Preset in case you ever have to do this again.d. Enable Build Morphse. Click Batch Build...f. leave all selected except for:i. SMMB SOS Underwear Physicsii. SMMB High Poly Body Physicsiii. SMMB SOS Underweariv. SMMB High Poly Bodyv. SMMB High Poly SOS Body Physics (if not using physics)g. Click build. h. Recommend leave all options as are and click OK.II. Run GenerateFNISforUsersRecommended >Any mod that adds headparts as these will be automatically distributable by EBD! The ones I use are:*ApachiiSkyHair SSE*Starsight Eyes*Hvergelmir's Aesthetics - Brows*CN's Fantasy and Demonic Eyes*Elegant Beauty Stunning Eyes Remastered*Eye Full Glow*Beast Hair Horn Beard and Brow*Improved Eyes Skyrim*KS Hairdos SSE*Mikan Eyes - SE*The Eyes Of Beauty SSE >Bodyslide to Bodygen Converter and Generator if you want to mess around with making your own mesh types or with slider variables in general. I found it extremely helpful. LE, but it doesn't matter. >Women's Absolute Limits N' Unified Textures female version of this mod. Use both together, why not?
  12. View File Male Loin Cloth SOS SE conversion Male LoinCloth SOS SE conversion This is a conversion of Barbaric Male Armor for SoS by The Care Taker so Give him Kudos! https://www.nexusmods.com/skyrim/mods/86199?tab=description Please feel free to post Pix of your creations Submitter heirflick Submitted 09/04/2019 Category Armor Co-Authors Guest
  13. Version 1.0.0

    54 downloads

    Schaken-Mods EXCLUSIVE! (Upload NOWHERE ELSE!) Vilgawulf is a grumpy, thuggish, Nord follower.. with a penchant for booze and women and a strong dislike of elves and magic. He's a war veteran who currently spends his time drinking away his days in Vilemyr Inn, but will gladly join you on your travels simply for the thrill he gets from wielding his axe in anger or bashing in skulls. An expert in 2H combat and Block, he's also pretty handy with a bow or 1H mace/axe. He doesn't use any magic (he distrusts it) but he does have 'Veteran Abilities', which give him a 30% protection against magic/poison/disease. Name: Vilgawulf Location: Vilemyr Inn, Ivarstead Race: Nord (custom) Combat Style: 2H Features - Uses the vanilla 'Brute Male' voice type but with 187 lines of custom dialogue added. Some has been taken directly from other NPCs and re-purposed for Vilgawulf and some has been cut and pieced together from several different lines or NPCs, to make entirely new sentences. - Vilgawulf will be more grumpy on certain days of the week than others. - New dialogue mainly covers Idles, Hellos/Goodbyes, Combat and Taunts. Will vary from day-to-day. - Gender/Race specific dialogue. Vilgawulf tends to be more polite when talking to a female player. But ruder if you are an elf, regardless. - Idle commentary triggered by location, weather and player actions/decisions. FOMOD Options: - New, high-definition "Charmers of the Reach" head mesh - Custom outfit included: ESO Nord Armor - 2K or 4K textures Vitruvia Skin by MandragorasproutsCharmers of The Reach by m4mk203SAM Light v1.3 by KouLeifohNPC Nif Merge by TuruloRaceMenu by ExpiredBeards by Hvergelmer ESO Nord Armor by Newermind43 Hair from The Witcher 3 ported by SC / CD Projekt
  14. View File Vilgawulf Nord Follower - Custom Dialogue [LE] Schaken-Mods EXCLUSIVE! (Upload NOWHERE ELSE!) Vilgawulf is a grumpy, thuggish, Nord follower.. with a penchant for booze and women and a strong dislike of elves and magic. He's a war veteran who currently spends his time drinking away his days in Vilemyr Inn, but will gladly join you on your travels simply for the thrill he gets from wielding his axe in anger or bashing in skulls. An expert in 2H combat and Block, he's also pretty handy with a bow or 1H mace/axe. He doesn't use any magic (he distrusts it) but he does have 'Veteran Abilities', which give him a 30% protection against magic/poison/disease. Name: Vilgawulf Location: Vilemyr Inn, Ivarstead Race: Nord (custom) Combat Style: 2H Features - Uses the vanilla 'Brute Male' voice type but with 187 lines of custom dialogue added. Some has been taken directly from other NPCs and re-purposed for Vilgawulf and some has been cut and pieced together from several different lines or NPCs, to make entirely new sentences. - Vilgawulf will be more grumpy on certain days of the week than others. - New dialogue mainly covers Idles, Hellos/Goodbyes, Combat and Taunts. Will vary from day-to-day. - Gender/Race specific dialogue. Vilgawulf tends to be more polite when talking to a female player. But ruder if you are an elf, regardless. - Idle commentary triggered by location, weather and player actions/decisions. FOMOD Options: - New, high-definition "Charmers of the Reach" head mesh - Custom outfit included: ESO Nord Armor - 2K or 4K textures Vitruvia Skin by MandragorasproutsCharmers of The Reach by m4mk203SAM Light v1.3 by KouLeifohNPC Nif Merge by TuruloRaceMenu by ExpiredBeards by Hvergelmer ESO Nord Armor by Newermind43 Hair from The Witcher 3 ported by SC / CD Projekt Submitter Hieroglyphics Submitted 02/09/2020 Category Skyrim Legendary Edition
  15. View File Vilgawulf Nord Follower - Custom Dialogue [SE] Schaken-Mods EXCLUSIVE! (Upload NOWHERE ELSE!) Vilgawulf is a grumpy, thuggish, Nord follower.. with a penchant for booze and women and a strong dislike of elves and magic. He's a war veteran who currently spends his time drinking away his days in Vilemyr Inn, but will gladly join you on your travels simply for the thrill he gets from wielding his axe in anger or bashing in skulls. An expert in 2H combat and Block, he's also pretty handy with a bow or 1H mace/axe. He doesn't use any magic (he distrusts it) but he does have 'Veteran Abilities', which give him a 30% protection against magic/poison/disease. Name: Vilgawulf Location: Vilemyr Inn, Ivarstead Race: Nord (custom) Combat Style: 2H Features - Uses the vanilla 'Brute Male' voice type but with 187 lines of custom dialogue added. Some has been taken directly from other NPCs and re-purposed for Vilgawulf and some has been cut and pieced together from several different lines or NPCs, to make entirely new sentences. - Vilgawulf will be more grumpy on certain days of the week than others. - New dialogue mainly covers Idles, Hellos/Goodbyes, Combat and Taunts. Will vary from day-to-day. - Gender/Race specific dialogue. Vilgawulf tends to be more polite when talking to a female player. But ruder if you are an elf, regardless. - Idle commentary triggered by location, weather and player actions/decisions. FOMOD Options: - New, high-definition "Charmers of the Reach" head mesh - Custom outfit included: ESO Nord Armor - 2K or 4K textures Vitruvia Skin by MandragorasproutsCharmers of The Reach by m4mk203SAM Light v1.3 by KouLeifohNPC Nif Merge by TuruloRaceMenu by ExpiredBeards by Hvergelmer ESO Nord Armor by Newermind43 Hair from The Witcher 3 ported by SC / CD Projekt Submitter Hieroglyphics Submitted 02/09/2020 Category NPC
  16. View File Varucius Quarid Male Follower Varucius Quarid Male Follower Varucius Quarid was just your run of the mill Imperial with a hidden secret. Varucius is a storm cloak sympathizer, newly recruited soldier and Talos worshipper. Varucius will level with you and has a max level of 60 he mainly uses his Imperial bow of embers as it is necessary in for him to remain silent. Checking his inventory will reveal why he must remain stealthy and also why hes dressed as an Imperial soldier. Varucius is marriage material, he's helpful to friends and allies, will avoid traps, and occasionally will use his candlelight spell. You can find Varucius keeping watch outside of whiterun on top of the drawbridge Varucius will use Whichever male body you have installed although he may have some neck seam issues with SMMB Is compatible with Better Male Bodies and SOS Tested with Nether's Follower Framework- Works Great marriage quest- may not work if youve already spoken to Maramal. This is my first follower so shout out to everyone at Shaken-Mods for all of there patience and for sharing their knowledge with me. Special Thanks Schaken Jobobby04 SeeTruck-2000#6685 Taoxue Check out some of their great work!! Take a looks at my other mods-Cute Lingerie SE CBBE Physics W/ Morphs DX Demon Armor CBBE SE BodySlide W/Zaps Bethesda- For all vanilla assets SkyrimSE +DLC'S *Install using a mod manager and let the fomod do the work* *If installing manually, extract zip folder empty folder, place the meshes, textures and esp into your skyrim data folder* UNINSTALLING *If you used a mod manager to install, use it uninstall *if you installed manually, locate the meshes and textures folders- Delete the esp. Submitter BlossomBae88 Submitted 11/29/2019 Category NPC Co-Authors Guest
  17. Version 1.0.0

    42 downloads

    Varucius Quarid Male Follower Varucius Quarid was just your run of the mill Imperial with a hidden secret. Varucius is a storm cloak sympathizer, newly recruited soldier and Talos worshipper. Varucius will level with you and has a max level of 60 he mainly uses his Imperial bow of embers as it is necessary in for him to remain silent. Checking his inventory will reveal why he must remain stealthy and also why hes dressed as an Imperial soldier. Varucius is marriage material, he's helpful to friends and allies, will avoid traps, and occasionally will use his candlelight spell. You can find Varucius keeping watch outside of whiterun on top of the drawbridge Varucius will use Whichever male body you have installed although he may have some neck seam issues with SMMB Is compatible with Better Male Bodies and SOS Tested with Nether's Follower Framework- Works Great marriage quest- may not work if youve already spoken to Maramal. This is my first follower so shout out to everyone at Shaken-Mods for all of there patience and for sharing their knowledge with me. Special Thanks Schaken Jobobby04 SeeTruck-2000#6685 Taoxue Check out some of their great work!! Take a looks at my other mods-Cute Lingerie SE CBBE Physics W/ Morphs DX Demon Armor CBBE SE BodySlide W/Zaps Bethesda- For all vanilla assets SkyrimSE +DLC'S *Install using a mod manager and let the fomod do the work* *If installing manually, extract zip folder empty folder, place the meshes, textures and esp into your skyrim data folder* UNINSTALLING *If you used a mod manager to install, use it uninstall *if you installed manually, locate the meshes and textures folders- Delete the esp.
  18. Version 1.0.0

    716 downloads

    Male LoinCloth SOS SE conversion This is a conversion of Barbaric Male Armor for SoS by The Care Taker so Give him Kudos! https://www.nexusmods.com/skyrim/mods/86199?tab=description Please feel free to post Pix of your creations
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